Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Salt_Athena
Danzaburou
Level 138
God Stats
5W - 4L
1,328 SR
Queue Stats
26W - 31L
1,236 Elo+
Party 2
Horus
Horus
SeductiveMangos_
Horus
Level 97
God Stats
25W - 16L
1,111 SR
Queue Stats
42W - 32L
1,154 Elo+
Party 2
Anubis
Anubis
THE-ONE_TRUE9
Anubis
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
42W - 37L
1,298 Elo+
Party 2
Ne Zha
Ne Zha
sun_wu_dong
Ne Zha
Level 160
God Stats
1W - 0L
1,217 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Team Averages
Level 132
1,331 SR
1,338 Elo+

VS

Team Averages
Level 79
1,553 SR
1,591 Elo+
Rama
Rama
FosterDaPeople
Rama
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 75L
1,360 Elo+
Solo
Ymir
Ymir
GameSucks69420
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 8L
1,776 Elo+
Party 1
Freya
Freya
JamesTheSaint
Freya
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zacheson10
Tsukuyomi
Level 126
God Stats
2W - 3L
1,655 SR
Queue Stats
31W - 18L
1,693 Elo+
Party 1
Geb
Geb
agentyor
Geb
Level 64
God Stats
1W - 2L
1,612 SR
Queue Stats
2W - 2L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
1 / 5 / 1
10,669
533
5,628
16,834
14,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Salt_Athena
Danzaburou
18
4 / 2 / 4
11,736
587
12,594
17,806
7,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 3 / 6
11,361
568
15,145
17,278
7,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
6 / 4 / 10
11,845
592
16,064
11,358
5,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
14
2 / 4 / 2
9,613
481
4,225
19,550
14,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,806
390
2,623
10,849
1,850
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 7
11,538
577
17,060
14,581
17,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 5 / 4
9,663
483
12,909
14,442
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Zacheson10
Tsukuyomi
17
12 / 9 / 2
11,128
556
17,383
18,944
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 5
8,238
412
3,282
12,256
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
22
Kills
18
18
Deaths
22
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
5
1
0.3
L
0
4
0
0
L
3
1
7
6.5
L
3
5
4
1
W
Danzaburou
Salt_Athena
Danzaburou
4
2
4
3
W
9
3
6
4
W
6
4
10
2.75
L
Tsukuyomi
Zacheson10
Tsukuyomi
12
9
2
1.44
L
0
3
5
0.83
W
Ne Zha
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,656
Damage
53,257
82,826
Taken
71,072
49,539
Mitigated
39,718
30,464
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,628
1,557
0
4,980
16,834
14,312
668
10,709
6,125
0
64,148
L
2,623
2,009
0
2,295
10,849
1,850
252
0
10,849
0
39,457
L
17,060
3,638
0
4,192
14,581
17,767
14
3,412
11,169
88,838
0
L
12,909
3,657
0
4,948
14,442
4,003
0
3,833
10,609
46,771
4,831
W
Danzaburou
Salt_Athena
Danzaburou
12,594
5,836
0
7,911
17,806
7,264
2,679
4,271
13,535
0
100,487
W
15,145
7,942
1,077
6,979
17,278
7,754
57
5,022
12,256
0
67,289
W
16,064
212
0
4,810
11,358
5,798
3
6,716
4,642
73,433
0
L
Tsukuyomi
Zacheson10
Tsukuyomi
17,383
4,798
0
1,154
18,944
3,940
0
5,582
13,362
0
72,542
L
3,282
643
41
1,482
12,256
12,158
0
3,237
9,019
19,680
0
W
Ne Zha
4,225
625
32
4,675
19,550
14,411
0
5,429
14,121
0
44,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,224
Gold Earned
48,373
561
Minions Killed
505
0
Camps Cleared
0
1,830,798
Distance Traveled
1,722,613
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,669
533
129
6
0
365,704
3
L
Rama
7,806
390
97
5
0
201,805
2
L
Ymir
11,538
577
184
9
0
372,409
2
L
Freya
9,663
483
105
5
0
362,050
9
W
Danzaburou
11,736
587
160
8
0
388,695
1
W
Horus
11,361
568
97
5
0
417,549
2
W
Anubis
11,845
592
116
6
0
325,635
5
L
Tsukuyomi
11,128
556
96
5
0
398,303
1
L
Geb
8,238
412
23
1
0
388,046
3
W
Ne Zha
9,613
481
59
3
0
333,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role