Player Matchup

Persephone
Persephone
 
Persephone
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DarkHallow03
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,490 Elo+
Party 1
Merlin
Merlin
Gothicrush28
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,483 Elo+
Solo
Ra
Ra
OffBeatDynamite7
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,540 Elo+
Solo
Mercury
Mercury
iDawesome
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,476 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,498 Elo+

VS

Team Averages
Level 77
1,496 SR
1,374 Elo+
Sun Wukong
Sun Wukong
Daminater
Sun Wukong
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 113L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JellySmelly6880
Jormungandr
Level 26
God Stats
3W - 5L
1,281 SR
Queue Stats
37W - 49L
1,308 Elo+
Solo
Horus
Horus
Mossy4ever
Horus
Level 60
God Stats
6W - 5L
1,697 SR
Queue Stats
636W - 604L
1,405 Elo+
Solo
Bastet
Bastet
juzbnme81
Bastet
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 255L
1,516 Elo+
Solo
Nike
Nike
rayray16400
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 4 / 11
9,914
708
14,550
9,812
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
17
7 / 11 / 5
11,472
819
15,275
18,330
8,772
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
15
2 / 10 / 4
9,310
665
4,026
13,986
4,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 3 / 9
10,292
735
17,527
9,318
4,129
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
iDawesome
Mercury
14
1 / 9 / 10
8,709
622
4,686
16,025
5,419
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daminater
Sun Wukong
20
14 / 2 / 15
12,572
898
19,150
17,167
21,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
JellySmelly6880
Jormungandr
19
7 / 3 / 24
12,314
880
12,949
17,882
24,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
15
1 / 6 / 20
10,281
734
3,254
17,498
19,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
juzbnme81
Bastet
18
11 / 3 / 17
11,737
838
16,345
15,320
7,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 3 / 17
11,360
811
9,539
12,678
11,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
14
Kills
37
37
Deaths
17
39
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
11
1.63
W
Sun Wukong
Daminater
Sun Wukong
14
2
15
10.75
L
Anubis
7
11
5
0.86
L
Merlin
2
10
4
0.4
W
Jormungandr
JellySmelly6880
Jormungandr
7
3
24
6.33
W
Horus
1
6
20
1.83
L
3
3
9
2.5
L
Mercury
iDawesome
Mercury
1
9
10
0.67
W
Bastet
juzbnme81
Bastet
11
3
17
6.5
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,064
Damage
61,237
67,471
Taken
80,545
25,654
Mitigated
83,750
17,620
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
14,550
1,412
844
1,793
9,812
3,093
0
1,840
7,780
23,797
0
W
Sun Wukong
Daminater
Sun Wukong
19,150
2,353
2,054
5,069
17,167
21,013
1,287
10,145
7,022
0
39,050
L
Anubis
15,275
202
281
4,013
18,330
8,772
0
3,449
13,944
30,274
0
L
Merlin
4,026
112
202
206
13,986
4,241
0
2,230
11,256
12,340
0
W
Jormungandr
JellySmelly6880
Jormungandr
12,949
3,249
1,355
2,013
17,882
24,129
983
12,562
5,320
38,182
0
W
Horus
3,254
1,109
5,084
3,097
17,498
19,998
382
10,244
7,254
0
5,955
L
17,527
1,291
5,516
3,464
9,318
4,129
0
2,265
6,720
43,311
0
L
Mercury
iDawesome
Mercury
4,686
2,493
139
1,162
16,025
5,419
0
3,165
12,451
0
10,886
W
Bastet
juzbnme81
Bastet
16,345
2,531
2,969
3,863
15,320
7,521
1,824
11,620
3,700
0
22,311
W
9,539
260
0
1,925
12,678
11,089
590
6,807
5,871
0
24,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
58,264
124
Minions Killed
145
0
Camps Cleared
0
1,039,958
Distance Traveled
1,356,293
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,914
708
17
1
0
204,716
1
W
Sun Wukong
12,572
898
30
2
0
296,455
1
L
Anubis
11,472
819
42
3
0
187,167
1
L
Merlin
9,310
665
17
1
0
209,084
0
W
Jormungandr
12,314
880
60
4
0
258,867
1
W
Horus
10,281
734
8
1
0
249,690
0
L
Ra
10,292
735
40
3
0
226,238
0
L
Mercury
8,709
622
8
1
0
212,753
0
W
Bastet
11,737
838
15
1
0
278,510
0
W
Nike
11,360
811
32
2
0
272,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role