Player Matchup

Thanatos
Thanatos
BeetleJuice17
Thanatos
Level 19
God Stats
13W - 14L
1,266 SR
Queue Stats
17W - 28L
1,147 Elo+
Party 1
Bellona
Bellona
Dhenny13
Bellona
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
172W - 204L
1,496 Elo+
Solo
Cthulhu
Cthulhu
HenryTheTRex
Cthulhu
Level 13
God Stats
1W - 10L
1,146 SR
Queue Stats
16W - 29L
971 Elo+
Party 1
Kali
Kali
LukeVodkita
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,442 Elo+
Solo
Ah Puch
Ah Puch
MonkeyNutsHeHe
Ah Puch
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 22L
1,316 Elo+
Solo
Team Averages
Level 27
1,382 SR
1,274 Elo+

VS

Team Averages
Level 70
1,716 SR
1,445 Elo+
Jormungandr
Jormungandr
AllOutInYourGma
Jormungandr
Level 18
God Stats
14W - 14L
1,653 SR
Queue Stats
101W - 83L
1,498 Elo+
Party 2
Ra
Ra
StraightBot
Ra
Level 17
God Stats
4W - 3L
1,620 SR
Queue Stats
109W - 109L
1,397 Elo+
Party 2
Serqet
Serqet
c-penny3
Serqet
Level 158
God Stats
2W - 1L
1,595 SR
Queue Stats
118W - 93L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
datsAlongRun
Sun Wukong
Level 41
God Stats
3W - 4L
1,862 SR
Queue Stats
146W - 130L
1,519 Elo+
Party 2
Zeus
Zeus
xSk4d1x
Zeus
Level 116
God Stats
3W - 0L
1,848 SR
Queue Stats
40W - 29L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeetleJuice17
Thanatos
20
11 / 12 / 6
13,587
799
18,208
26,072
8,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Dhenny13
Bellona
18
3 / 6 / 7
11,451
674
11,962
26,056
31,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
HenryTheTRex
Cthulhu
19
4 / 7 / 9
11,798
694
15,401
28,663
22,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 9 / 2
12,490
735
6,709
17,982
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 8 / 9
11,753
691
17,824
17,194
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AllOutInYourGma
Jormungandr
20
13 / 6 / 23
14,389
846
26,264
18,831
25,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 7 / 18
13,282
781
17,005
15,876
7,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
c-penny3
Serqet
20
7 / 3 / 23
13,285
781
17,905
18,752
12,328
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sun Wukong
datsAlongRun
Sun Wukong
20
8 / 5 / 22
13,652
803
20,298
22,422
23,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
xSk4d1x
Zeus
20
7 / 6 / 11
13,425
790
20,556
13,794
5,129
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
139
26
Kills
42
42
Deaths
27
33
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AllOutInYourGma
Jormungandr
13
6
23
4.08
L
Thanatos
BeetleJuice17
Thanatos
11
12
6
1.17
L
Bellona
Dhenny13
Bellona
3
6
7
1.08
L
Cthulhu
HenryTheTRex
Cthulhu
4
7
9
1.21
L
5
9
2
0.67
L
3
8
9
0.94
W
7
7
18
2.29
W
Serqet
c-penny3
Serqet
7
3
23
6.17
W
Sun Wukong
datsAlongRun
Sun Wukong
8
5
22
3.8
W
Zeus
xSk4d1x
Zeus
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,104
Damage
102,028
115,967
Taken
89,675
75,968
Mitigated
74,204
22,065
Healing
18,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AllOutInYourGma
Jormungandr
26,264
5,717
0
0
18,831
25,958
592
6,894
11,732
53,318
0
L
Thanatos
BeetleJuice17
Thanatos
18,208
6,850
0
10,883
26,072
8,674
0
15,188
9,726
0
42,986
L
Bellona
Dhenny13
Bellona
11,962
2,163
0
1,475
26,056
31,400
469
11,484
13,225
0
29,674
L
Cthulhu
HenryTheTRex
Cthulhu
15,401
1,535
305
5,228
28,663
22,702
327
18,219
9,973
40,209
0
L
6,709
1,961
0
2,319
17,982
6,979
0
10,652
7,123
0
23,033
L
17,824
111
0
1,855
17,194
6,213
0
8,208
8,185
42,107
0
W
17,005
2,252
6,169
4,832
15,876
7,737
1,591
5,952
9,778
41,805
0
W
Serqet
c-penny3
Serqet
17,905
4,742
0
623
18,752
12,328
2,550
6,520
12,034
0
28,735
W
Sun Wukong
datsAlongRun
Sun Wukong
20,298
4,335
0
6,594
22,422
23,052
1,958
8,808
13,208
3,070
40,356
W
Zeus
xSk4d1x
Zeus
20,556
3,099
0
421
13,794
5,129
1,248
3,906
9,698
75,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,079
Gold Earned
68,033
212
Minions Killed
264
0
Camps Cleared
0
1,405,018
Distance Traveled
1,662,770
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,389
846
52
3
0
306,399
4
L
Thanatos
13,587
799
48
3
0
280,217
0
L
Bellona
11,451
674
40
2
0
326,334
2
L
Cthulhu
11,798
694
52
3
0
313,304
0
L
Kali
12,490
735
27
2
0
223,045
1
L
Ah Puch
11,753
691
45
3
0
262,118
1
W
Ra
13,282
781
48
3
0
334,085
2
W
Serqet
13,285
781
27
2
0
376,286
0
W
Sun Wukong
13,652
803
52
3
0
342,428
2
W
Zeus
13,425
790
85
5
0
303,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role