Player Matchup

Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Cannabi5Man420
Terra
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 96L
1,499 Elo+
Party 2
He Bo
He Bo
DankDomeShot
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,485 Elo+
Party 1
Neith
Neith
Dippy09
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 1
Hou Yi
Hou Yi
Kaveman6344
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,624 Elo+
Party 2
Team Averages
Level 98
1,500 SR
1,506 Elo+

VS

Team Averages
Level 109
1,619 SR
1,493 Elo+
Neith
Neith
BeauBalls
Neith
Level 120
God Stats
1W - 0L
1,792 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Tyr
Tyr
BigBigSquid
Tyr
Level 140
God Stats
2W - 0L
1,479 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 3
Chang'e
Chang'e
Rave Or Di3
Chang'e
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
THeMIKeSIDe
Ah Puch
Level 120
God Stats
7W - 1L
1,825 SR
Queue Stats
351W - 375L
1,464 Elo+
Solo
Persephone
Persephone
oneof7dwarves
Persephone
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
8 / 4 / 2
11,717
781
8,777
27,030
24,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 3 / 9
8,550
570
2,017
16,560
16,949
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 8 / 5
9,624
642
12,155
14,310
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Dippy09
Neith
16
1 / 6 / 3
9,232
615
6,604
12,961
4,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
14
1 / 8 / 2
8,539
569
10,121
15,133
5,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeauBalls
Neith
19
6 / 1 / 14
11,701
780
16,123
10,126
5,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 4 / 9
11,257
750
10,455
28,314
22,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Rave Or Di3
Chang'e
19
3 / 1 / 15
11,478
765
11,903
12,404
11,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
THeMIKeSIDe
Ah Puch
20
11 / 2 / 13
13,120
875
30,683
14,321
7,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
oneof7dwarves
Persephone
12
0 / 5 / 10
9,237
616
8,533
10,114
4,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
12
Kills
29
29
Deaths
13
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
8
4
2
2.25
W
Neith
BeauBalls
Neith
6
1
14
13
W
9
4
9
3.38
L
0
3
9
1.5
L
2
8
5
0.56
L
Neith
Dippy09
Neith
1
6
3
0.42
L
Hou Yi
1
8
2
0.25
W
Chang'e
Rave Or Di3
Chang'e
3
1
15
10.5
W
Ah Puch
THeMIKeSIDe
Ah Puch
11
2
13
8.75
W
Persephone
oneof7dwarves
Persephone
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,674
Damage
77,697
85,994
Taken
75,279
56,224
Mitigated
50,959
30,142
Healing
42,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,777
1,895
2,737
9,864
27,030
24,956
556
16,985
10,045
1,180
13,614
W
Neith
BeauBalls
Neith
16,123
5,974
846
4,218
10,126
5,198
1,962
2,227
7,899
0
35,287
W
10,455
645
737
10,958
28,314
22,657
60
5,396
22,918
5,884
16,054
L
2,017
501
5,022
5,684
16,560
16,949
354
11,272
5,288
4,047
0
L
12,155
706
603
851
14,310
4,789
538
8,171
6,139
33,508
0
L
Neith
Dippy09
Neith
6,604
1,334
875
2,746
12,961
4,341
296
7,235
5,726
0
20,680
L
Hou Yi
10,121
3,563
678
1,082
15,133
5,189
0
9,671
5,462
0
18,955
W
Chang'e
Rave Or Di3
Chang'e
11,903
505
10,853
7,858
12,404
11,651
586
2,978
9,426
30,679
0
W
Ah Puch
THeMIKeSIDe
Ah Puch
30,683
978
171
5,450
14,321
7,245
1,869
2,228
12,093
55,793
0
W
Persephone
oneof7dwarves
Persephone
8,533
1,254
72
881
10,114
4,208
108
1,691
8,419
14,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
56,793
114
Minions Killed
149
0
Camps Cleared
0
1,247,162
Distance Traveled
1,434,826
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,717
781
23
2
0
264,189
3
W
Neith
11,701
780
55
4
0
291,059
0
W
Tyr
11,257
750
13
1
0
246,701
5
L
Terra
8,550
570
4
0
0
268,759
2
L
He Bo
9,624
642
44
3
0
213,446
0
L
Neith
9,232
615
22
1
0
262,167
0
L
Hou Yi
8,539
569
21
1
0
238,601
0
W
Chang'e
11,478
765
25
2
0
335,888
0
W
Ah Puch
13,120
875
45
3
0
271,706
0
W
Persephone
9,237
616
11
1
0
289,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role