Player Matchup

Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
VeryRare333
Shiva
Level 85
God Stats
2W - 2L
1,519 SR
Queue Stats
36W - 39L
1,524 Elo+
Solo
Nu Wa
Nu Wa
ZensaiMasta
Nu Wa
Level 123
God Stats
51W - 49L
1,532 SR
Queue Stats
147W - 154L
1,565 Elo+
Solo
Athena
Athena
qkJapan
Athena
Level 28
God Stats
5W - 2L
1,777 SR
Queue Stats
93W - 75L
1,543 Elo+
Party 2
Team Averages
Level 89
1,566 SR
1,526 Elo+

VS

Team Averages
Level 111
1,483 SR
1,512 Elo+
Shiva
Shiva
Felldom
Shiva
Level 156
God Stats
9W - 7L
1,509 SR
Queue Stats
212W - 194L
1,515 Elo+
Party 1
Charybdis
Charybdis
Katheric
Charybdis
Level 133
God Stats
18W - 21L
1,400 SR
Queue Stats
213W - 196L
1,520 Elo+
Party 1
Poseidon
Poseidon
TastingYourTears
Poseidon
Level 149
God Stats
25W - 23L
1,482 SR
Queue Stats
99W - 98L
1,577 Elo+
Party 3
Zeus
Zeus
TheCanadianGod
Zeus
Level 28
God Stats
16W - 15L
1,532 SR
Queue Stats
30W - 43L
1,466 Elo+
Party 3
Nu Wa
Nu Wa
XAranzaX
Nu Wa
Level 87
God Stats
157W - 150L
1,493 SR
Queue Stats
387W - 428L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 0 / 7
12,237
1,112
15,271
10,755
4,335
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
 
Discordia
17
3 / 1 / 7
11,755
1,069
10,399
7,944
2,852
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 12
10,704
973
6,459
14,458
13,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 5
11,882
1,080
15,592
9,002
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
qkJapan
Athena
17
2 / 1 / 11
12,134
1,103
6,402
15,937
23,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

273

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Felldom
Shiva
16
2 / 5 / 4
11,114
1,010
11,353
19,834
18,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
Katheric
Charybdis
16
2 / 4 / 2
11,309
1,028
8,696
9,759
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 2 / 5
10,705
973
10,255
9,096
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 2 / 4
11,700
1,064
17,877
8,578
2,706
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
XAranzaX
Nu Wa
16
0 / 1 / 1
10,075
916
6,276
9,258
3,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
14
Kills
7
7
Deaths
14
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
7
8.5
W
Discordia
 
Discordia
3
1
7
6.5
L
Shiva
Felldom
Shiva
2
5
4
0.8
L
Charybdis
Katheric
Charybdis
2
4
2
0.75
L
0
2
5
1.25
L
3
2
4
2.5
W
0
2
12
3
L
Nu Wa
XAranzaX
Nu Wa
0
1
1
0.5
W
4
3
5
2.17
W
Athena
qkJapan
Athena
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,123
Damage
54,457
58,096
Taken
56,525
46,729
Mitigated
31,394
8,344
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,271
12,702
0
1,773
10,755
4,335
0
7,022
3,733
0
42,358
W
Discordia
 
Discordia
10,399
981
168
1,119
7,944
2,852
0
4,673
3,271
33,454
0
L
Shiva
Felldom
Shiva
11,353
2,299
0
130
19,834
18,351
0
8,047
11,399
0
29,370
L
Charybdis
Katheric
Charybdis
8,696
3,309
0
1,369
9,759
3,575
0
7,901
1,822
0
42,022
L
10,255
1,301
0
0
9,096
3,617
0
4,185
4,868
30,834
0
L
17,877
729
0
129
8,578
2,706
0
7,293
1,240
38,996
0
W
6,459
686
452
1,239
14,458
13,267
0
8,037
6,421
0
17,436
L
Nu Wa
XAranzaX
Nu Wa
6,276
1,078
161
255
9,258
3,145
0
4,967
4,291
19,793
0
W
15,592
3,100
90
905
9,002
3,179
0
6,154
2,848
44,644
0
W
Athena
qkJapan
Athena
6,402
1,759
636
1,962
15,937
23,096
0
8,522
7,415
12,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,712
Gold Earned
54,903
222
Minions Killed
223
9
Camps Cleared
7
1,052,617
Distance Traveled
1,003,503
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,237
1,112
69
6
4
207,443
2
W
Discordia
11,755
1,069
58
5
2
203,264
0
L
Shiva
11,114
1,010
34
3
1
224,899
0
L
Charybdis
11,309
1,028
79
7
1
160,125
0
L
Poseidon
10,705
973
45
4
2
234,641
1
L
Zeus
11,700
1,064
49
4
2
216,534
3
W
Shiva
10,704
973
20
2
1
225,886
1
L
Nu Wa
10,075
916
16
1
1
167,304
1
W
Nu Wa
11,882
1,080
59
5
2
197,874
1
W
Athena
12,134
1,103
16
1
0
218,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role