Player Matchup

Morgan Le Fay
Morgan Le Fay
Lesobruh
Morgan Le Fay
Level 10
God Stats
4W - 6L
1,810 SR
Queue Stats
4W - 14L
1,292 Elo+
Party 1
Medusa
Medusa
PieceControlMir
Medusa
Level 14
God Stats
0W - 6L
1,497 SR
Queue Stats
2W - 15L
1,267 Elo+
Party 1
Shiva
Shiva
outofmindZ
Shiva
Level 59
God Stats
5W - 1L
1,866 SR
Queue Stats
75W - 41L
1,704 Elo+
Party 1
Team Averages
Level 28
1,724 SR
1,421 Elo+

VS

Team Averages
Level 71
1,594 SR
1,529 Elo+
Janus
Janus
FootedSaucer364
Janus
Level 121
God Stats
6W - 10L
1,500 SR
Queue Stats
607W - 658L
1,546 Elo+
Party 2
Shiva
Shiva
III OUT
Shiva
Level 12
God Stats
5W - 0L
1,690 SR
Queue Stats
22W - 17L
1,524 Elo+
Party 2
Atlas
Atlas
LiQouR_B4_BeeR
Atlas
Level 81
God Stats
369W - 381L
1,593 SR
Queue Stats
633W - 759L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lesobruh
Morgan Le Fay
12
0 / 7 / 2
7,582
583
8,571
10,032
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 2
8,185
630
5,927
7,607
2,615
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
12
2 / 9 / 1
8,430
648
8,297
18,696
11,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 5
10,919
840
13,465
6,699
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
III OUT
Shiva
14
4 / 1 / 13
9,711
747
11,104
14,649
9,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 2 / 12
10,121
779
6,750
15,235
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
19
19
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Shiva
III OUT
Shiva
4
1
13
10.5
L
Morgan Le Fay
Lesobruh
Morgan Le Fay
0
7
2
0.14
W
4
2
12
5
L
1
3
2
0.67
L
Shiva
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
31,319
36,335
Taken
36,583
17,915
Mitigated
26,846
3,656
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,465
759
0
887
6,699
2,251
1,629
1,925
4,508
44,532
0
W
Shiva
III OUT
Shiva
11,104
1,081
807
2,758
14,649
9,736
160
3,843
10,420
0
33,761
L
Morgan Le Fay
Lesobruh
Morgan Le Fay
8,571
1,264
0
16
10,032
3,477
0
5,232
4,594
18,431
0
W
6,750
1,655
1,404
4,419
15,235
14,859
237
2,313
12,624
16,107
0
L
5,927
2,466
0
0
7,607
2,615
0
4,330
3,151
0
17,806
L
Shiva
8,297
1,037
462
3,178
18,696
11,823
0
10,319
7,986
103
27,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
30,751
88
Minions Killed
139
2
Camps Cleared
9
633,518
Distance Traveled
759,385
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,919
840
79
6
6
238,718
0
W
Shiva
9,711
747
48
4
3
276,036
2
L
Morgan Le Fay
7,582
583
30
2
1
209,884
0
W
Atlas
10,121
779
12
1
0
244,631
4
L
Medusa
8,185
630
28
2
0
200,709
0
L
Shiva
8,430
648
30
2
1
222,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role