Player Matchup

Mulan
Mulan
Big69duck
Mulan
Level 29
God Stats
32W - 8L
2,040 SR
Queue Stats
145W - 39L
2,041 Elo+
Party 1
Nu Wa
Nu Wa
RUEK13
Nu Wa
Level 40
God Stats
18W - 4L
1,903 SR
Queue Stats
226W - 105L
1,880 Elo+
Party 1
Ne Zha
Ne Zha
ShrimpGang4Life
Ne Zha
Level 68
God Stats
13W - 4L
1,726 SR
Queue Stats
176W - 66L
1,798 Elo+
Party 1
Team Averages
Level 46
1,890 SR
1,906 Elo+

VS

Team Averages
Level 89
1,561 SR
1,401 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
k9tl
Nu Wa
Level 6
God Stats
0W - 2L
1,682 SR
Queue Stats
16W - 32L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Big69duck
Mulan
15
8 / 0 / 12
9,986
832
13,021
11,631
8,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nu Wa
RUEK13
Nu Wa
14
8 / 1 / 10
10,259
855
13,185
6,865
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 12
10,016
835
11,345
8,967
4,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 5 / 1
8,355
696
4,622
17,708
16,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 6 / 1
7,755
646
8,059
10,968
3,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
k9tl
Nu Wa
9
0 / 12 / 1
6,703
559
3,269
13,402
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
23
Kills
2
2
Deaths
23
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
1
0.3
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
1
0.25
W
Mulan
Big69duck
Mulan
8
0
12
14
W
Nu Wa
RUEK13
Nu Wa
8
1
10
13
W
7
1
12
13
L
Nu Wa
k9tl
Nu Wa
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
15,950
27,463
Taken
42,078
15,086
Mitigated
22,763
8,759
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,622
91
165
1,054
17,708
16,965
0
5,557
12,151
25,512
0
L
Ah Muzen Cab
 
Ah Muzen Cab
8,059
883
0
882
10,968
3,187
0
3,156
7,812
0
40,801
W
Mulan
Big69duck
Mulan
13,021
1,375
144
4,365
11,631
8,607
265
2,646
8,985
0
27,349
W
Nu Wa
RUEK13
Nu Wa
13,185
4,658
192
1,202
6,865
2,192
2,135
1,763
5,102
41,190
0
W
11,345
1,852
405
2,451
8,967
4,287
209
3,803
5,164
0
34,024
L
Nu Wa
k9tl
Nu Wa
3,269
443
0
0
13,402
2,611
0
4,748
8,654
9,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
22,813
164
Minions Killed
102
7
Camps Cleared
2
657,453
Distance Traveled
557,665
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,355
696
30
3
1
214,794
2
L
Ah Muzen Cab
7,755
646
65
5
0
194,464
0
W
Mulan
9,986
832
51
4
2
218,245
1
W
Nu Wa
10,259
855
68
6
1
193,433
2
W
Ne Zha
10,016
835
45
4
4
245,775
2
L
Nu Wa
6,703
559
7
1
1
148,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role