Player Matchup

Ganesha
Ganesha
FirekingPH
Ganesha
Level 86
God Stats
1W - 0L
1,630 SR
Queue Stats
41W - 27L
1,464 Elo+
Party 2
Poseidon
Poseidon
LuisFromCali4nia
Poseidon
Level 103
God Stats
72W - 55L
1,594 SR
Queue Stats
388W - 383L
1,531 Elo+
Party 3
Chiron
Chiron
Rizhouva
Chiron
Level 51
God Stats
2W - 0L
1,394 SR
Queue Stats
50W - 34L
1,470 Elo+
Party 2
Shiva
Shiva
aerek
Shiva
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 131L
1,432 Elo+
Party 3
Bastet
Bastet
billy22112
Bastet
Level 24
God Stats
5W - 3L
1,503 SR
Queue Stats
94W - 105L
1,354 Elo+
Party 3
Team Averages
Level 62
1,524 SR
1,450 Elo+

VS

Team Averages
Level 58
1,388 SR
1,353 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DaniRexCrazy
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,202 Elo+
Solo
Gilgamesh
Gilgamesh
TheHusky14
Gilgamesh
Level 52
God Stats
20W - 14L
1,150 SR
Queue Stats
850W - 817L
1,447 Elo+
Party 1
Discordia
Discordia
TheKingJosh
Discordia
Level 33
God Stats
5W - 6L
1,291 SR
Queue Stats
112W - 122L
1,409 Elo+
Party 1
Ares
Ares
Whisk Cobra
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FirekingPH
Ganesha
15
1 / 3 / 25
9,687
510
8,761
13,873
9,615
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
19 / 5 / 5
11,780
620
20,404
13,787
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Rizhouva
Chiron
19
18 / 1 / 6
12,715
669
19,602
16,879
6,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
aerek
Shiva
16
6 / 4 / 13
10,362
545
11,498
15,011
11,240
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
billy22112
Bastet
17
4 / 1 / 13
10,477
551
10,135
16,074
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 8 / 0
9,145
481
8,587
18,285
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
DaniRexCrazy
Jing Wei
12
0 / 14 / 2
7,678
404
6,617
16,456
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TheHusky14
Gilgamesh
15
6 / 8 / 3
10,515
553
16,142
22,085
17,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
TheKingJosh
Discordia
16
6 / 6 / 1
10,294
542
12,222
10,617
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 12 / 1
6,751
355
2,555
21,841
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
48
Kills
14
14
Deaths
48
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
8
0
0.25
L
Jing Wei
DaniRexCrazy
Jing Wei
0
14
2
0.07
W
Ganesha
FirekingPH
Ganesha
1
3
25
4.5
W
19
5
5
4.3
W
Chiron
Rizhouva
Chiron
18
1
6
21
L
Gilgamesh
TheHusky14
Gilgamesh
6
8
3
0.94
L
Discordia
TheKingJosh
Discordia
6
6
1
1.08
L
0
12
1
0.04
W
Shiva
aerek
Shiva
6
4
13
3.13
W
Bastet
billy22112
Bastet
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,400
Damage
46,123
75,624
Taken
89,284
38,627
Mitigated
43,300
26,081
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,587
2,935
0
6,448
18,285
5,440
0
4,048
14,140
0
60,347
L
Jing Wei
DaniRexCrazy
Jing Wei
6,617
3,586
0
1,332
16,456
3,782
0
5,280
11,064
0
38,748
W
Ganesha
FirekingPH
Ganesha
8,761
1,341
220
2,925
13,873
9,615
990
4,091
9,782
32,396
0
W
20,404
4,534
0
3,962
13,787
5,144
2,159
2,915
10,872
73,362
2,575
W
Chiron
Rizhouva
Chiron
19,602
10,236
958
8,167
16,879
6,722
2,991
2,453
14,426
0
94,280
L
Gilgamesh
TheHusky14
Gilgamesh
16,142
5,806
0
3,219
22,085
17,719
785
7,270
14,600
183
47,491
L
Discordia
TheKingJosh
Discordia
12,222
416
72
1,545
10,617
2,685
874
3,836
6,637
55,390
0
L
2,555
577
0
984
21,841
13,674
0
7,507
14,140
18,749
0
W
Shiva
aerek
Shiva
11,498
1,891
228
1,522
15,011
11,240
449
2,961
12,050
0
46,787
W
Bastet
billy22112
Bastet
10,135
2,233
573
7,526
16,074
5,906
636
2,540
13,534
0
71,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
44,383
523
Minions Killed
369
0
Camps Cleared
0
1,954,238
Distance Traveled
1,629,774
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,145
481
101
5
0
311,077
0
L
Jing Wei
7,678
404
64
3
0
332,912
1
W
Ganesha
9,687
510
19
1
0
389,156
0
W
Poseidon
11,780
620
132
7
0
364,209
1
W
Chiron
12,715
669
165
9
0
377,073
0
L
Gilgamesh
10,515
553
81
4
0
342,396
0
L
Discordia
10,294
542
98
5
0
326,909
2
L
Ares
6,751
355
25
1
0
316,480
0
W
Shiva
10,362
545
99
5
0
365,792
2
W
Bastet
10,477
551
108
6
0
458,008
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role