Player Matchup

Geb
Geb
CursedGREED
Geb
Level 105
God Stats
2W - 5L
1,529 SR
Queue Stats
41W - 42L
1,467 Elo+
Party 1
Anubis
Anubis
DeViSe JeW
Anubis
Level 65
God Stats
2W - 2L
1,748 SR
Queue Stats
3W - 4L
1,501 Elo+
Party 1
Fenrir
Fenrir
Lil Madusa 14
Fenrir
Level 153
God Stats
32W - 23L
1,661 SR
Queue Stats
207W - 214L
1,528 Elo+
Party 1
Team Averages
Level 108
1,646 SR
1,499 Elo+

VS

Team Averages
Level 127
1,418 SR
1,262 Elo+
King Arthur
King Arthur
Azitras
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 95L
1,210 Elo+
Party 2
Merlin
Merlin
BlackFang12
Merlin
Level 146
God Stats
0W - 2L
1,350 SR
Queue Stats
57W - 90L
1,240 Elo+
Party 2
Neith
Neith
alex112297
Neith
Level 128
God Stats
15W - 16L
1,405 SR
Queue Stats
57W - 114L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
8,931
812
2,752
8,901
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anubis
DeViSe JeW
Anubis
14
4 / 2 / 11
9,128
830
9,019
6,796
3,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 0 / 7
9,403
855
8,752
9,843
6,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azitras
King Arthur
11
2 / 6 / 1
6,975
634
3,452
9,969
3,582
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
11
0 / 5 / 3
7,007
637
5,583
7,576
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
1 / 5 / 2
7,054
641
3,943
7,172
1,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
3
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Azitras
King Arthur
2
6
1
0.42
L
Merlin
0
5
3
0.3
W
3
1
9
7.5
W
Anubis
DeViSe JeW
Anubis
4
2
11
4.75
W
9
0
7
12.5
L
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,523
Damage
12,978
25,540
Taken
24,717
20,338
Mitigated
7,410
7,271
Healing
1,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Azitras
King Arthur
3,452
669
0
0
9,969
3,582
0
3,774
6,195
0
10,576
L
Merlin
5,583
508
208
410
7,576
2,414
0
3,633
3,943
27,865
0
W
2,752
243
112
1,167
8,901
10,453
668
1,754
7,147
7,198
0
W
Anubis
DeViSe JeW
Anubis
9,019
466
0
2,787
6,796
3,640
1,328
2,070
4,726
33,383
0
W
8,752
2,265
238
2,967
9,843
6,245
831
2,169
7,674
0
29,118
L
Neith
3,943
1,406
241
995
7,172
1,414
0
4,910
2,262
0
13,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
21,036
116
Minions Killed
89
8
Camps Cleared
2
630,610
Distance Traveled
487,951
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,975
634
16
1
1
167,297
6
L
Merlin
7,007
637
54
5
1
173,812
0
W
Geb
8,931
812
9
1
1
221,161
5
W
Anubis
9,128
830
59
5
1
176,899
0
W
Fenrir
9,403
855
48
4
6
232,550
2
L
Neith
7,054
641
19
2
0
146,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role