Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Codster926
Ares
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 216L
1,417 Elo+
Party 2
Neith
Neith
Titanfamily3573
Neith
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
92W - 110L
1,445 Elo+
Party 2
Shiva
Shiva
YaStepDad22
Shiva
Level 86
God Stats
19W - 15L
1,537 SR
Queue Stats
41W - 46L
1,418 Elo+
Party 1
Zeus
Zeus
oldcoinz
Zeus
Level 74
God Stats
2W - 1L
1,853 SR
Queue Stats
105W - 122L
1,477 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,452 Elo+

VS

Team Averages
Level 89
1,353 SR
1,404 Elo+
Chernobog
Chernobog
FaddyWall991
Chernobog
Level 64
God Stats
0W - 3L
1,312 SR
Queue Stats
3W - 7L
1,119 Elo+
Solo
Aphrodite
Aphrodite
Kasdeyathewicked
Aphrodite
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,503 Elo+
Party 3
Neith
Neith
OzzyB_FB
Neith
Level 69
God Stats
0W - 6L
1,322 SR
Queue Stats
155W - 151L
1,491 Elo+
Solo
Sol
Sol
TSB Elysium
Sol
Level 105
God Stats
1W - 2L
1,294 SR
Queue Stats
233W - 269L
1,477 Elo+
Party 3
Kali
Kali
TSB TaZe Reflex
Kali
Level 59
God Stats
0W - 2L
1,338 SR
Queue Stats
187W - 195L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 0 / 0
3,880
776
991
2,348
651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 2
3,959
792
1,658
3,491
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
3 / 1 / 0
4,018
804
1,729
2,824
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 0
3,927
785
2,643
2,527
926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
7
0 / 0 / 1
3,887
777
1,571
2,517
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FaddyWall991
Chernobog
4
0 / 2 / 0
2,789
558
831
2,402
430
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
5
0 / 2 / 0
3,330
666
837
3,698
1,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
OzzyB_FB
Neith
7
0 / 0 / 0
3,772
754
603
1,658
500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,331
666
1,900
2,734
660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 0
3,382
676
1,244
4,134
1,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
W
0
0
2
1
L
Chernobog
FaddyWall991
Chernobog
0
2
0
0
L
Aphrodite
0
2
0
0
L
Neith
OzzyB_FB
Neith
0
0
0
0
L
0
1
0
0
L
0
1
0
0
W
3
1
0
3
W
2
0
0
2
W
Zeus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,592
Damage
5,415
13,707
Taken
14,626
4,158
Mitigated
4,410
4,800
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
991
387
0
563
2,348
651
0
172
2,126
0
14,700
W
1,658
70
97
1,164
3,491
1,388
0
829
2,662
8,986
0
L
Chernobog
FaddyWall991
Chernobog
831
762
0
500
2,402
430
0
868
1,534
0
4,412
L
Aphrodite
837
154
123
1,585
3,698
1,732
0
0
3,520
11,050
0
L
Neith
OzzyB_FB
Neith
603
0
0
662
1,658
500
0
874
632
0
16,736
L
1,900
491
0
1,410
2,734
660
0
790
1,944
11,458
2,296
L
1,244
590
0
870
4,134
1,088
0
473
3,535
0
9,438
W
1,729
667
0
1,235
2,824
740
0
856
1,968
0
17,089
W
2,643
1,020
0
831
2,527
926
0
511
1,912
0
10,609
W
Zeus
1,571
275
0
910
2,517
453
0
0
2,517
16,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,671
Gold Earned
16,604
141
Minions Killed
121
0
Camps Cleared
0
563,308
Distance Traveled
481,658
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,880
776
27
5
0
125,717
0
W
Ares
3,959
792
19
4
0
115,970
2
L
Chernobog
2,789
558
3
1
0
53,453
0
L
Aphrodite
3,330
666
22
4
0
98,456
0
L
Neith
3,772
754
39
8
0
104,966
1
L
Sol
3,331
666
31
6
0
94,581
1
L
Kali
3,382
676
26
5
0
130,202
0
W
Neith
4,018
804
29
6
0
106,927
1
W
Shiva
3,927
785
22
4
0
106,285
1
W
Zeus
3,887
777
44
9
0
108,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role