Player Matchup

Neith
Neith
GameSucks69420
Neith
Level 32
God Stats
1W - 0L
1,339 SR
Queue Stats
15W - 0L
1,970 Elo+
Party 2
Ares
Ares
Zacheson10
Ares
Level 126
God Stats
4W - 1L
1,737 SR
Queue Stats
29W - 12L
1,751 Elo+
Party 2
Chang'e
Chang'e
agentyor
Chang'e
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 74
1,525 SR
1,740 Elo+

VS

Team Averages
Level 55
1,625 SR
1,409 Elo+
Merlin
Merlin
Dadddyy_br
Merlin
Level 81
God Stats
25W - 22L
1,465 SR
Queue Stats
233W - 289L
1,491 Elo+
Solo
Izanami
Izanami
IIIIIVlllll2862
Izanami
Level 47
God Stats
8W - 9L
1,644 SR
Queue Stats
219W - 312L
1,369 Elo+
Party 1
Arachne
Arachne
bobbyoare
Arachne
Level 36
God Stats
3W - 5L
1,765 SR
Queue Stats
71W - 96L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 11
9,050
905
17,703
7,663
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 15
9,695
970
10,358
13,898
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
agentyor
Chang'e
13
6 / 1 / 8
8,346
835
5,796
5,576
3,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dadddyy_br
Merlin
11
0 / 3 / 1
6,270
627
6,761
11,280
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 10 / 1
6,009
601
5,607
13,841
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
bobbyoare
Arachne
7
1 / 9 / 0
6,152
615
3,937
11,564
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
22
Kills
1
1
Deaths
22
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dadddyy_br
Merlin
0
3
1
0.17
W
9
0
11
14.5
L
0
10
1
0.05
W
7
0
15
14.5
W
Chang'e
agentyor
Chang'e
6
1
8
10
L
Arachne
bobbyoare
Arachne
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
16,305
27,137
Taken
36,685
18,661
Mitigated
10,722
12,987
Healing
2,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dadddyy_br
Merlin
6,761
73
0
1,133
11,280
3,610
0
5,707
5,573
26,688
0
W
17,703
7,222
0
2,969
7,663
3,194
888
2,093
5,236
0
45,908
L
5,607
4,195
83
383
13,841
3,898
0
6,102
7,739
0
13,152
W
10,358
186
355
4,768
13,898
12,165
355
2,188
10,900
21,279
0
W
Chang'e
agentyor
Chang'e
5,796
942
2,109
2,786
5,576
3,302
1,003
1,569
3,719
25,499
0
L
Arachne
bobbyoare
Arachne
3,937
3,034
110
689
11,564
3,214
0
4,605
6,959
0
5,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
18,431
126
Minions Killed
58
7
Camps Cleared
1
541,866
Distance Traveled
409,146
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,270
627
36
4
1
159,648
1
W
Neith
9,050
905
52
5
3
173,500
0
L
Izanami
6,009
601
19
2
0
152,233
0
W
Ares
9,695
970
28
3
2
199,478
0
W
Chang'e
8,346
835
46
5
2
168,888
2
L
Arachne
6,152
615
3
0
0
97,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role