Player Matchup

Sun Wukong
Sun Wukong
Alpha6iX
Sun Wukong
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
178W - 193L
1,509 Elo+
Party 3
Scylla
Scylla
Asgeirr80
Scylla
Level 18
God Stats
1W - 4L
1,404 SR
Queue Stats
296W - 313L
1,379 Elo+
Party 3
Baron Samedi
Baron Samedi
BloodiestStoner
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Skadi
Skadi
MidEvilJesus
Skadi
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
Zephy55
Cthulhu
Level 73
God Stats
68W - 53L
1,588 SR
Queue Stats
267W - 289L
1,473 Elo+
Party 3
Team Averages
Level 41
1,498 SR
1,491 Elo+

VS

Team Averages
Level 67
1,616 SR
1,545 Elo+
Yemoja
Yemoja
CP Calypso
Yemoja
Level 86
God Stats
5W - 6L
1,629 SR
Queue Stats
160W - 190L
1,447 Elo+
Solo
Cliodhna
Cliodhna
GarrelDabskn
Cliodhna
Level 54
God Stats
5W - 4L
1,522 SR
Queue Stats
218W - 135L
1,570 Elo+
Party 1
Hades
Hades
Nick needs beer
Hades
Level 29
God Stats
4W - 3L
1,716 SR
Queue Stats
200W - 134L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
Stylosis
Hou Yi
Level 84
God Stats
3W - 1L
1,715 SR
Queue Stats
252W - 165L
1,461 Elo+
Party 1
Odin
Odin
vK0ch3y
Odin
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
289W - 187L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alpha6iX
Sun Wukong
14
1 / 1 / 2
8,937
1,117
5,327
9,598
6,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Asgeirr80
Scylla
14
1 / 1 / 1
8,871
1,109
3,509
2,808
1,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
BloodiestStoner
Baron Samedi
14
0 / 4 / 1
8,749
1,094
4,530
7,798
3,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 3
9,048
1,131
9,635
9,836
3,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Zephy55
Cthulhu
15
1 / 1 / 3
10,208
1,276
7,926
8,951
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

266

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CP Calypso
Yemoja
15
0 / 2 / 7
9,622
1,203
5,054
12,347
5,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
GarrelDabskn
Cliodhna
15
4 / 1 / 7
10,802
1,350
9,337
8,042
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 1 / 9
9,596
1,200
6,528
6,224
3,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Stylosis
Hou Yi
16
4 / 0 / 8
10,159
1,270
7,918
2,701
1,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
vK0ch3y
Odin
15
3 / 0 / 7
10,079
1,260
6,575
6,991
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
4
Kills
13
13
Deaths
4
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alpha6iX
Sun Wukong
1
1
2
2
L
Scylla
Asgeirr80
Scylla
1
1
1
1.5
L
Baron Samedi
BloodiestStoner
Baron Samedi
0
4
1
0.13
W
Yemoja
CP Calypso
Yemoja
0
2
7
1.75
W
Cliodhna
GarrelDabskn
Cliodhna
4
1
7
7.5
L
1
6
3
0.42
W
2
1
9
6.5
W
Hou Yi
Stylosis
Hou Yi
4
0
8
8
L
Cthulhu
Zephy55
Cthulhu
1
1
3
2.5
W
Odin
vK0ch3y
Odin
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,927
Damage
35,412
38,991
Taken
36,305
24,263
Mitigated
18,205
5,940
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alpha6iX
Sun Wukong
5,327
2,107
0
1,387
9,598
6,725
0
1,988
7,610
0
21,332
L
Scylla
Asgeirr80
Scylla
3,509
0
0
0
2,808
1,000
0
1,543
1,265
13,722
0
L
Baron Samedi
BloodiestStoner
Baron Samedi
4,530
117
788
1,592
7,798
3,204
0
1,232
6,566
13,472
0
W
Yemoja
CP Calypso
Yemoja
5,054
664
1,476
996
12,347
5,857
0
5,181
7,166
23,512
0
W
Cliodhna
GarrelDabskn
Cliodhna
9,337
2,459
0
1,041
8,042
3,980
0
4,079
3,963
0
23,400
L
9,635
5,347
0
582
9,836
3,261
0
4,216
5,620
0
23,261
W
6,528
261
141
1,094
6,224
3,451
0
3,116
3,108
11,640
0
W
Hou Yi
Stylosis
Hou Yi
7,918
4,443
0
242
2,701
1,156
0
847
1,854
0
19,907
L
Cthulhu
Zephy55
Cthulhu
7,926
135
86
1,505
8,951
10,073
0
2,603
6,348
22,594
0
W
Odin
vK0ch3y
Odin
6,575
2,133
0
707
6,991
3,761
0
2,742
4,249
0
16,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,813
Gold Earned
50,258
128
Minions Killed
132
7
Camps Cleared
5
741,296
Distance Traveled
811,498
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,937
1,117
27
3
0
177,757
0
L
Scylla
8,871
1,109
30
4
0
148,570
0
L
Baron Samedi
8,749
1,094
16
2
6
94,585
2
W
Yemoja
9,622
1,203
31
4
1
156,747
0
W
Cliodhna
10,802
1,350
33
4
1
171,965
0
L
Skadi
9,048
1,131
22
3
1
138,728
4
W
Hades
9,596
1,200
13
2
1
164,468
0
W
Hou Yi
10,159
1,270
26
3
1
158,684
0
L
Cthulhu
10,208
1,276
33
4
0
181,656
0
W
Odin
10,079
1,260
29
4
1
159,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role