Player Matchup

Baba Yaga
Baba Yaga
ARGHYMETES
Baba Yaga
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 68L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
N8IVExWARR10R
Ah Muzen Cab
Level 156
God Stats
5W - 6L
1,618 SR
Queue Stats
561W - 574L
1,482 Elo+
Party 1
Artemis
Artemis
Simpl0rd
Artemis
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
242W - 209L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
n0madawhat
Cthulhu
Level 89
God Stats
6W - 7L
1,837 SR
Queue Stats
542W - 492L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
saintandsin
Ah Puch
Level 158
God Stats
7W - 10L
1,522 SR
Queue Stats
509W - 475L
1,424 Elo+
Solo
Team Averages
Level 128
1,596 SR
1,476 Elo+

VS

Team Averages
Level 136
1,541 SR
1,521 Elo+
Chaac
Chaac
Bigloui13
Chaac
Level 107
God Stats
1W - 1L
1,707 SR
Queue Stats
31W - 23L
1,521 Elo+
Solo
Ullr
Ullr
CHAINDABBERS
Ullr
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 137L
1,561 Elo+
Solo
The Morrigan
The Morrigan
Mfolaz
The Morrigan
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,554 Elo+
Solo
Set
Set
MuDDyHoTDoG
Set
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,467 Elo+
Solo
Fenrir
Fenrir
renegaymer
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ARGHYMETES
Baba Yaga
20
6 / 6 / 11
13,195
733
15,574
16,777
7,683
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
N8IVExWARR10R
Ah Muzen Cab
20
10 / 8 / 13
13,470
748
19,400
22,836
10,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
Simpl0rd
Artemis
20
5 / 7 / 13
12,597
700
16,147
16,906
7,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
n0madawhat
Cthulhu
20
5 / 6 / 18
13,950
775
24,467
30,898
38,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
saintandsin
Ah Puch
20
8 / 7 / 11
14,198
789
24,975
22,363
9,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bigloui13
Chaac
20
7 / 5 / 10
12,539
697
16,457
29,516
38,421
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 8 / 13
13,671
760
21,211
22,864
10,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Mfolaz
The Morrigan
20
9 / 6 / 14
13,792
766
35,876
17,710
7,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 8 / 11
11,749
653
7,711
21,315
12,868
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
renegaymer
Fenrir
19
8 / 7 / 13
12,850
714
11,308
19,778
12,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
94
34
Kills
33
34
Deaths
34
66
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ARGHYMETES
Baba Yaga
6
6
11
1.92
L
Chaac
Bigloui13
Chaac
7
5
10
2.4
L
6
8
13
1.56
L
The Morrigan
Mfolaz
The Morrigan
9
6
14
2.67
L
3
8
11
1.06
W
Ah Muzen Cab
N8IVExWARR10R
Ah Muzen Cab
10
8
13
2.06
W
Artemis
Simpl0rd
Artemis
5
7
13
1.64
W
Cthulhu
n0madawhat
Cthulhu
5
6
18
2.33
L
Fenrir
renegaymer
Fenrir
8
7
13
2.07
W
Ah Puch
saintandsin
Ah Puch
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,563
Damage
92,563
109,780
Taken
111,183
73,584
Mitigated
81,835
40,271
Healing
39,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ARGHYMETES
Baba Yaga
15,574
911
1,353
4,639
16,777
7,683
893
5,134
11,643
41,761
0
L
Chaac
Bigloui13
Chaac
16,457
727
1,215
9,117
29,516
38,421
36
14,797
13,953
0
36,023
L
21,211
11,154
1,322
7,653
22,864
10,602
2,287
12,682
9,904
0
45,199
L
The Morrigan
Mfolaz
The Morrigan
35,876
2,875
2,446
4,419
17,710
7,824
28
10,975
6,616
60,690
0
L
7,711
2,888
3,073
5,707
21,315
12,868
220
13,623
7,223
0
17,361
W
Ah Muzen Cab
N8IVExWARR10R
Ah Muzen Cab
19,400
6,340
688
6,966
22,836
10,838
1,346
8,521
14,315
0
48,246
W
Artemis
Simpl0rd
Artemis
16,147
5,949
1,354
2,438
16,906
7,363
2,004
4,774
12,132
0
29,997
W
Cthulhu
n0madawhat
Cthulhu
24,467
2,682
2,622
10,418
30,898
38,255
405
8,979
21,919
43,319
0
L
Fenrir
renegaymer
Fenrir
11,308
2,206
517
3,878
19,778
12,120
546
10,848
8,455
0
14,265
W
Ah Puch
saintandsin
Ah Puch
24,975
1,997
1,587
8,206
22,363
9,445
440
8,468
13,895
68,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,410
Gold Earned
64,601
224
Minions Killed
244
0
Camps Cleared
0
1,620,886
Distance Traveled
1,567,935
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,195
733
48
3
0
327,363
1
L
Chaac
12,539
697
56
3
0
355,853
2
L
Ullr
13,671
760
85
5
0
281,782
0
L
The Morrigan
13,792
766
65
4
0
283,351
1
L
Set
11,749
653
19
1
0
312,744
0
W
Ah Muzen Cab
13,470
748
51
3
0
301,003
3
W
Artemis
12,597
700
25
1
0
310,931
1
W
Cthulhu
13,950
775
29
2
0
361,536
0
L
Fenrir
12,850
714
19
1
0
334,205
0
W
Ah Puch
14,198
789
71
4
0
320,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role