Player Matchup

Ymir
Ymir
DonSempaii
Ymir
Level 18
God Stats
4W - 5L
1,433 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 2
Zeus
Zeus
Heeeey DaNNy
Zeus
Level 122
God Stats
1W - 3L
1,265 SR
Queue Stats
10W - 9L
1,482 Elo+
Party 2
Horus
Horus
KaoticSalvatore
Horus
Level 139
God Stats
4W - 2L
1,789 SR
Queue Stats
94W - 60L
1,591 Elo+
Party 2
Team Averages
Level 93
1,496 SR
1,518 Elo+

VS

Team Averages
Level 86
1,366 SR
1,244 Elo+
Hun Batz
Hun Batz
Badlands_Butcher
Hun Batz
Level 99
God Stats
2W - 5L
1,496 SR
Queue Stats
188W - 326L
1,302 Elo+
Party 1
Chronos
Chronos
Misanthropiae
Chronos
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
272W - 457L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
Redwood4puss
Baron Samedi
Level 39
God Stats
1W - 13L
1,103 SR
Queue Stats
37W - 88L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 15
9,996
769
1,916
12,972
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 4 / 9
10,633
818
14,997
9,088
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
14 / 1 / 4
11,440
880
22,842
17,204
8,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 0
9,026
694
11,016
15,002
4,378
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
12
1 / 6 / 2
8,522
656
6,073
15,805
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Redwood4puss
Baron Samedi
12
0 / 8 / 2
8,006
616
7,192
14,043
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
5
5
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
0
0
15
7.5
W
7
4
9
2.88
W
14
1
4
16
L
Chronos
1
6
2
0.33
L
Baron Samedi
Redwood4puss
Baron Samedi
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,755
Damage
24,281
39,264
Taken
44,850
28,726
Mitigated
13,502
12,096
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,016
2,075
0
2,103
15,002
4,378
0
6,474
8,376
0
29,567
W
1,916
277
0
1,114
12,972
16,875
0
5,634
7,338
7,870
0
W
14,997
1,891
0
371
9,088
3,016
571
2,551
6,537
55,192
0
W
22,842
10,624
3,038
7,573
17,204
8,835
246
4,941
12,263
0
36,667
L
Chronos
6,073
1,724
0
1,593
15,805
4,553
136
4,354
11,211
20,954
1,442
L
Baron Samedi
Redwood4puss
Baron Samedi
7,192
676
260
2,170
14,043
4,571
0
5,768
7,956
19,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,069
Gold Earned
25,554
148
Minions Killed
114
7
Camps Cleared
5
682,658
Distance Traveled
600,769
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,026
694
45
3
4
207,672
2
W
Ymir
9,996
769
15
1
0
225,638
1
W
Zeus
10,633
818
96
7
5
208,095
1
W
Horus
11,440
880
37
3
2
248,925
3
L
Chronos
8,522
656
45
3
0
199,665
0
L
Baron Samedi
8,006
616
24
2
1
193,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role