Player Matchup

Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
JASEY 579
Medusa
Platinum III
Level 124
God Stats
8W - 7L
1,759 SR
Queue Stats
97W - 89L
1,881 MMR
Party 2
Horus
Horus
Gold I
xBcp32
Horus
Gold I
Level 121
God Stats
17W - 15L
1,657 SR
Queue Stats
58W - 52L
1,670 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,639 SR
1,684 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,678 SR
1,819 MMR
Sobek
Sobek
Gold II
YMW Santi
Sobek
Gold II
Level 76
God Stats
9W - 11L
1,915 SR
Queue Stats
89W - 83L
1,665 MMR
Party 1
Apollo
Apollo
Platinum V
ZS x squeakerrr
Apollo
Platinum V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 16L
2,042 MMR
Party 1
Sol
Sol
Platinum IV
marktheshark87
Sol
Platinum IV
Level 139
God Stats
6W - 11L
1,620 SR
Queue Stats
296W - 365L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 1 / 9
8,224
822
11,778
4,043
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
JASEY 579
Medusa
11
5 / 1 / 8
7,790
779
8,649
8,146
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
xBcp32
Horus
12
4 / 0 / 8
7,529
753
6,514
8,095
6,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AtlasFenrirGilgameshBastetThoth

VS

Bans
GebBacchusAchillesCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
YMW Santi
Sobek
10
0 / 6 / 2
6,105
611
5,078
16,262
12,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 1
6,398
640
6,671
9,666
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 1
6,325
633
4,046
6,116
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
9
9.5
W
Medusa
JASEY 579
Medusa
5
1
8
9
L
Sobek
YMW Santi
Sobek
0
6
2
0.17
L
1
4
1
0.38
L
1
4
1
0.38
W
Horus
xBcp32
Horus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
15,795
20,284
Taken
32,044
11,807
Mitigated
17,369
6,291
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,778
2,764
0
745
4,043
1,492
628
2,573
1,322
32,276
0
W
Medusa
JASEY 579
Medusa
8,649
3,979
0
1,487
8,146
3,449
572
3,270
4,676
0
21,726
L
Sobek
YMW Santi
Sobek
5,078
134
0
1,748
16,262
12,271
0
5,857
10,405
11,458
0
L
6,671
3,434
0
1,365
9,666
3,269
0
3,861
5,805
0
27,414
L
4,046
731
393
1,520
6,116
1,829
0
2,214
3,902
13,220
974
W
Horus
xBcp32
Horus
6,514
2,584
1,211
2,848
8,095
6,866
124
2,731
5,185
0
11,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
18,828
94
Minions Killed
91
4
Camps Cleared
4
575,632
Distance Traveled
546,757
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,224
822
47
5
3
174,703
3
W
Medusa
7,790
779
33
3
1
203,761
2
L
Sobek
6,105
611
14
1
1
180,390
2
L
Apollo
6,398
640
47
5
2
188,127
5
L
Sol
6,325
633
30
3
1
178,240
2
W
Horus
7,529
753
14
1
0
197,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role