Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ArqAndi
Da Ji
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,451 Elo+
Party 2
Hachiman
Hachiman
BuzzFB
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,353 Elo+
Solo
Odin
Odin
balforredbeard
Odin
Level 28
God Stats
0W - 1L
1,314 SR
Queue Stats
51W - 79L
1,438 Elo+
Solo
Team Averages
Level 57
1,463 SR
1,448 Elo+

VS

Team Averages
Level 70
1,570 SR
1,586 Elo+
Osiris
Osiris
DaDirtyDervish
Osiris
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,625 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EwAnKiWi
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,668 SR
Queue Stats
111W - 95L
1,682 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mister Sazon
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,471 Elo+
Party 1
Sobek
Sobek
Tallowa
Sobek
Level 28
God Stats
2W - 1L
1,747 SR
Queue Stats
43W - 21L
1,702 Elo+
Party 1
Mercury
Mercury
Zila Ryn
Mercury
Level 38
God Stats
3W - 0L
1,437 SR
Queue Stats
115W - 142L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 4 / 7
7,443
744
7,369
11,095
14,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
 
Cthulhu
12
1 / 6 / 2
7,167
717
7,158
12,824
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
ArqAndi
Da Ji
12
2 / 7 / 1
6,846
685
7,769
10,254
7,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
BuzzFB
Hachiman
15
3 / 5 / 1
7,685
769
12,673
9,058
3,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 3
7,262
726
6,869
11,384
7,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 18
8,541
854
8,123
14,245
11,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
EwAnKiWi
Ah Muzen Cab
17
8 / 2 / 18
9,881
988
22,622
10,729
4,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
Mister Sazon
Cu Chulainn
14
4 / 2 / 17
8,563
856
4,314
7,115
7,131
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Tallowa
Sobek
17
10 / 0 / 14
10,137
1,014
8,657
17,197
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Zila Ryn
Mercury
14
2 / 4 / 16
8,193
819
4,398
6,526
2,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
9
Kills
27
28
Deaths
9
14
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
7
0.88
L
Cthulhu
 
Cthulhu
1
6
2
0.33
L
Da Ji
ArqAndi
Da Ji
2
7
1
0.36
L
Hachiman
BuzzFB
Hachiman
3
5
1
0.7
W
3
1
18
12
W
Ah Muzen Cab
EwAnKiWi
Ah Muzen Cab
8
2
18
8.5
W
Cu Chulainn
Mister Sazon
Cu Chulainn
4
2
17
6.25
W
Sobek
Tallowa
Sobek
10
0
14
17
W
Mercury
Zila Ryn
Mercury
2
4
16
2.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,838
Damage
48,114
54,615
Taken
55,812
45,959
Mitigated
37,649
8,501
Healing
28,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,369
1,232
448
2,933
11,095
14,593
0
1,649
9,446
14,311
0
L
Cthulhu
 
Cthulhu
7,158
192
86
329
12,824
13,074
0
2,839
9,985
13,796
0
L
Da Ji
ArqAndi
Da Ji
7,769
1,011
350
473
10,254
7,441
0
1,494
8,760
0
8,403
L
Hachiman
BuzzFB
Hachiman
12,673
3,990
32
1,803
9,058
3,566
0
2,164
6,894
0
29,596
W
8,123
1,490
3,184
7,742
14,245
11,843
159
3,350
10,895
0
13,387
W
Ah Muzen Cab
EwAnKiWi
Ah Muzen Cab
22,622
9,882
0
4,445
10,729
4,561
1,874
3,337
7,392
0
44,123
W
Cu Chulainn
Mister Sazon
Cu Chulainn
4,314
380
0
0
7,115
7,131
65
2,576
4,539
2,057
8,599
W
Sobek
Tallowa
Sobek
8,657
716
1,752
10,748
17,197
11,731
116
3,527
13,670
12,779
0
W
Mercury
Zila Ryn
Mercury
4,398
2,339
532
409
6,526
2,383
937
1,737
4,789
0
7,594
L
6,869
913
797
1,250
11,384
7,285
0
1,313
10,071
0
10,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
45,315
91
Minions Killed
89
0
Camps Cleared
0
806,580
Distance Traveled
1,057,430
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,443
744
15
2
0
177,503
0
L
Cthulhu
7,167
717
16
2
0
134,828
0
L
Da Ji
6,846
685
7
1
0
164,624
0
L
Hachiman
7,685
769
42
4
0
152,155
0
W
Osiris
8,541
854
8
1
0
230,167
3
W
Ah Muzen Cab
9,881
988
48
5
0
212,602
0
W
Cu Chulainn
8,563
856
10
1
0
195,338
0
W
Sobek
10,137
1,014
9
1
0
223,049
0
W
Mercury
8,193
819
14
1
0
196,274
3
L
Odin
7,262
726
11
1
0
177,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role