Player Matchup

Discordia
Discordia
DyshWicked
Discordia
Level 26
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
Himé
Neith
Level 122
God Stats
0W - 1L
1,378 SR
Queue Stats
2W - 3L
1,352 Elo+
Party 2
Atlas
Atlas
KodiakCarson
Atlas
Level 26
God Stats
0W - 1L
1,479 SR
Queue Stats
2W - 3L
1,352 Elo+
Party 2
Team Averages
Level 58
1,528 SR
1,401 Elo+

VS

Team Averages
Level 57
1,602 SR
1,470 Elo+
Bellona
Bellona
LitAFLarry
Bellona
Level 33
God Stats
15W - 8L
1,624 SR
Queue Stats
101W - 106L
1,514 Elo+
Party 1
Artio
Artio
SkyRac3r
Artio
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 7L
1,019 Elo+
Party 1
Sol
Sol
Splergh
Sol
Level 131
God Stats
13W - 2L
1,896 SR
Queue Stats
174W - 96L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DyshWicked
Discordia
11
0 / 2 / 1
6,557
596
2,825
4,232
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Himé
Neith
10
1 / 4 / 0
6,748
613
4,826
8,254
2,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
7,337
667
6,616
10,747
7,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LitAFLarry
Bellona
13
2 / 0 / 4
7,525
684
4,163
5,115
3,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
SkyRac3r
Artio
11
0 / 1 / 6
7,020
638
2,104
6,574
6,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
15
6 / 0 / 2
8,780
798
14,131
7,085
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
DyshWicked
Discordia
0
2
1
0.25
L
Neith
Himé
Neith
1
4
0
0.25
L
0
2
1
0.25
W
Bellona
LitAFLarry
Bellona
2
0
4
4
W
Artio
SkyRac3r
Artio
0
1
6
3
W
Sol
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,267
Damage
20,398
23,233
Taken
18,774
10,961
Mitigated
11,829
2,899
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DyshWicked
Discordia
2,825
292
0
0
4,232
1,221
0
3,091
940
11,370
0
L
Neith
Himé
Neith
4,826
1,313
0
968
8,254
2,030
0
5,903
1,952
0
22,365
L
6,616
2,200
282
1,649
10,747
7,710
0
6,569
3,758
16,662
0
W
Bellona
LitAFLarry
Bellona
4,163
1,291
0
858
5,115
3,337
77
2,787
2,328
0
9,813
W
Artio
SkyRac3r
Artio
2,104
417
317
953
6,574
6,260
168
3,596
2,978
9,212
0
W
Sol
14,131
3,690
0
4,065
7,085
2,232
1,070
3,436
3,649
51,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,642
Gold Earned
23,325
78
Minions Killed
134
3
Camps Cleared
6
606,360
Distance Traveled
614,115
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,557
596
20
2
0
191,444
3
L
Neith
6,748
613
38
3
3
187,770
3
L
Atlas
7,337
667
20
2
0
227,146
3
W
Bellona
7,525
684
13
1
1
215,441
3
W
Artio
7,020
638
16
1
0
198,394
2
W
Sol
8,780
798
105
10
5
200,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role