Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Boóf
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,643 Elo+
Party 2
Erlang Shen
Erlang Shen
GG NeRdss
Erlang Shen
Level 127
God Stats
20W - 14L
1,577 SR
Queue Stats
81W - 71L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
Jxrks
Kukulkan
Level 7
God Stats
5W - 1L
1,789 SR
Queue Stats
19W - 16L
1,604 Elo+
Party 2
Osiris
Osiris
dubiee
Osiris
Level 72
God Stats
2W - 0L
1,716 SR
Queue Stats
28W - 17L
1,710 Elo+
Party 2
Team Averages
Level 96
1,617 SR
1,613 Elo+

VS

Team Averages
Level 27
1,499 SR
1,431 Elo+
Anhur
Anhur
DabbaDubs
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,533 Elo+
Party 1
Ymir
Ymir
GrandAdmiralEnvy
Ymir
Level 7
God Stats
2W - 4L
1,330 SR
Queue Stats
2W - 7L
1,214 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LustXVII
Tsukuyomi
Level 29
God Stats
3W - 2L
1,664 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 1
Janus
Janus
PopcornColoneI
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
hilike510
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 5
7,439
572
8,578
8,874
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
Boóf
Sol
14
5 / 1 / 3
8,079
621
7,235
6,488
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
GG NeRdss
Erlang Shen
12
1 / 0 / 6
6,930
533
4,567
7,390
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Jxrks
Kukulkan
13
2 / 1 / 0
7,069
544
3,612
4,993
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
dubiee
Osiris
13
3 / 2 / 1
7,547
581
5,357
8,717
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DabbaDubs
Anhur
9
1 / 3 / 0
5,553
427
4,138
6,268
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,403
416
2,358
9,785
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
LustXVII
Tsukuyomi
11
1 / 4 / 1
5,891
453
3,236
10,280
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,563
505
4,276
5,827
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
hilike510
Hercules
11
2 / 3 / 0
6,289
484
4,426
8,622
6,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
5
6.5
W
Sol
Boóf
Sol
5
1
3
6.5
L
Anhur
DabbaDubs
Anhur
1
3
0
0.33
W
Erlang Shen
GG NeRdss
Erlang Shen
1
0
6
4
L
0
3
1
0.17
W
Kukulkan
Jxrks
Kukulkan
2
1
0
2
L
Tsukuyomi
LustXVII
Tsukuyomi
1
4
1
0.38
L
0
2
1
0.25
W
Osiris
dubiee
Osiris
3
2
1
1.75
L
Hercules
hilike510
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
18,434
36,462
Taken
40,782
19,370
Mitigated
18,479
16,811
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,578
2,502
0
4,597
8,874
3,354
26
1,605
7,113
0
46,145
W
Sol
Boóf
Sol
7,235
3,041
0
4,363
6,488
1,674
1,081
778
5,710
67,654
0
L
Anhur
DabbaDubs
Anhur
4,138
2,089
0
501
6,268
1,627
0
2,789
3,479
0
28,951
W
Erlang Shen
GG NeRdss
Erlang Shen
4,567
1,682
0
2,919
7,390
5,041
171
1,611
5,751
0
16,780
L
2,358
651
0
1,086
9,785
5,206
0
3,925
5,860
13,058
0
W
Kukulkan
Jxrks
Kukulkan
3,612
307
0
1,000
4,993
1,664
0
2,222
2,537
47,119
0
L
Tsukuyomi
LustXVII
Tsukuyomi
3,236
1,100
0
3,348
10,280
2,928
0
1,247
9,033
0
27,784
L
4,276
184
0
1,424
5,827
1,963
645
2,886
2,941
42,039
0
W
Osiris
dubiee
Osiris
5,357
1,831
0
3,932
8,717
7,637
0
0
8,717
0
39,225
L
Hercules
hilike510
Hercules
4,426
1,053
0
1,979
8,622
6,755
184
0
8,622
0
21,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
29,699
425
Minions Killed
271
0
Camps Cleared
0
1,215,192
Distance Traveled
1,214,296
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,439
572
95
7
0
291,452
2
W
Sol
8,079
621
122
9
0
222,040
1
L
Anhur
5,553
427
55
4
0
236,525
5
W
Erlang Shen
6,930
533
22
2
0
251,089
4
L
Ymir
5,403
416
28
2
0
220,849
2
W
Kukulkan
7,069
544
94
7
0
229,446
3
L
Tsukuyomi
5,891
453
52
4
0
264,857
5
L
Janus
6,563
505
96
7
0
250,217
5
W
Osiris
7,547
581
92
7
0
221,165
2
L
Hercules
6,289
484
40
3
0
241,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role