Player Matchup

Loki
Loki
Diamond II
Aуahkun
Loki
Diamond II
Level 160
God Stats
2W - 1L
1,722 SR
Queue Stats
159W - 136L
2,267 MMR
Solo
Amaterasu
Amaterasu
Masters
Faygõ
Amaterasu
Masters
Level 160
God Stats
3W - 6L
1,449 SR
Queue Stats
485W - 464L
2,410 MMR
Solo
Artemis
Artemis
Diamond V
MoonBaboоn
Artemis
Diamond V
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 55L
2,123 MMR
Solo
Gilgamesh
Gilgamesh
Masters
ShwaShwaa
Gilgamesh
Masters
Level 160
God Stats
25W - 23L
1,680 SR
Queue Stats
607W - 546L
2,585 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
stàv
Morgan Le Fay
Diamond II
Level 157
God Stats
7W - 3L
1,676 SR
Queue Stats
267W - 238L
2,365 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,605 SR
2,350 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,644 SR
2,350 MMR
Susano
Susano
Diamond III
Hapn
Susano
Diamond III
Level 158
God Stats
23W - 14L
1,926 SR
Queue Stats
540W - 467L
2,248 MMR
Party 1
Ymir
Ymir
Diamond V
Osphate
Ymir
Diamond V
Level 148
God Stats
2W - 2L
1,710 SR
Queue Stats
115W - 102L
2,059 MMR
Solo
Tyr
Tyr
Diamond I
Shootable
Tyr
Diamond I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 191L
2,465 MMR
Party 1
Agni
Agni
Platinum II
SuperGeezer
Agni
Platinum II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
2,268 MMR
Solo
Rama
Rama
Masters
lilrichie
Rama
Masters
Level 158
God Stats
9W - 10L
1,584 SR
Queue Stats
333W - 294L
2,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 2 / 14
11,928
663
12,076
14,563
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Faygõ
Amaterasu
19
8 / 1 / 12
12,784
710
13,151
19,693
17,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
MoonBaboоn
Artemis
18
2 / 3 / 4
11,307
628
11,340
13,177
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ShwaShwaa
Gilgamesh
18
10 / 1 / 13
12,368
687
11,888
17,275
17,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
stàv
Morgan Le Fay
19
7 / 0 / 16
12,420
690
12,238
9,013
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ZeusBastetSol

VS

Bans
ArachneCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hapn
Susano
14
2 / 10 / 1
8,604
478
8,190
17,562
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Osphate
Ymir
12
0 / 5 / 2
7,478
415
5,095
16,725
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 7 / 0
9,484
527
6,950
19,314
17,734
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 8 / 3
8,554
475
13,119
13,653
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
16
2 / 4 / 1
9,452
525
7,052
12,896
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
14
34
Kills
7
7
Deaths
34
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
7
2
14
7
W
Amaterasu
Faygõ
Amaterasu
8
1
12
14
L
Susano
Hapn
Susano
2
10
1
0.25
W
Artemis
MoonBaboоn
Artemis
2
3
4
1.33
L
Ymir
Osphate
Ymir
0
5
2
0.2
L
3
7
0
0.43
W
Gilgamesh
ShwaShwaa
Gilgamesh
10
1
13
16.5
L
0
8
3
0.19
L
Rama
2
4
1
0.63
W
Morgan Le Fay
stàv
Morgan Le Fay
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,693
Damage
40,406
73,721
Taken
80,150
49,253
Mitigated
46,356
31,728
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,076
4,139
0
6,227
14,563
6,651
1,303
5,164
9,141
0
74,574
W
Amaterasu
Faygõ
Amaterasu
13,151
6,710
0
12,567
19,693
17,592
1,947
3,574
15,744
0
87,355
L
Susano
Hapn
Susano
8,190
1,904
0
3,165
17,562
5,114
0
2,077
15,485
0
60,310
W
Artemis
MoonBaboоn
Artemis
11,340
4,948
0
6,283
13,177
4,104
5,303
3,286
9,891
0
79,994
L
Ymir
Osphate
Ymir
5,095
1,003
238
2,000
16,725
15,046
0
3,771
12,954
22,610
0
L
6,950
1,147
0
4,563
19,314
17,734
0
3,408
15,906
0
59,683
W
Gilgamesh
ShwaShwaa
Gilgamesh
11,888
3,539
0
4,400
17,275
17,585
1,081
3,649
13,626
0
52,318
L
13,119
1,048
102
988
13,653
4,127
0
2,982
10,671
72,575
0
L
Rama
7,052
5,327
0
4,775
12,896
4,335
496
0
12,896
0
71,591
W
Morgan Le Fay
stàv
Morgan Le Fay
12,238
1,668
0
2,251
9,013
3,321
2,385
5,395
3,618
94,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,807
Gold Earned
43,572
599
Minions Killed
536
0
Camps Cleared
0
1,942,569
Distance Traveled
1,722,055
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,928
663
109
6
0
427,664
5
W
Amaterasu
12,784
710
141
8
0
439,377
9
L
Susano
8,604
478
101
6
0
347,819
0
W
Artemis
11,307
628
150
8
0
299,631
4
L
Ymir
7,478
415
32
2
0
354,567
5
L
Tyr
9,484
527
133
7
0
380,948
4
W
Gilgamesh
12,368
687
54
3
0
396,136
9
L
Agni
8,554
475
141
8
0
314,564
2
L
Rama
9,452
525
129
7
0
324,157
9
W
Morgan Le Fay
12,420
690
145
8
0
379,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role