Player Matchup

Hel
Hel
BluntSniper81
Hel
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,188 Elo+
Party 3
Anubis
Anubis
IPigeon65
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,188 Elo+
Party 3
Danzaburou
Danzaburou
Perena
Danzaburou
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 53L
1,706 Elo+
Party 2
Thor
Thor
Travis051
Thor
Level 98
God Stats
3W - 2L
1,891 SR
Queue Stats
51W - 52L
1,706 Elo+
Party 2
Jormungandr
Jormungandr
Zeratul
Jormungandr
Level 101
God Stats
3W - 1L
1,745 SR
Queue Stats
51W - 48L
1,706 Elo+
Party 2
Team Averages
Level 93
1,627 SR
1,499 Elo+

VS

Team Averages
Level 109
1,720 SR
1,556 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Armaxfc
Tsukuyomi
Level 123
God Stats
5W - 3L
1,931 SR
Queue Stats
86W - 62L
1,587 Elo+
Party 1
Hel
Hel
Jorgennz
Hel
Level 122
God Stats
2W - 2L
1,823 SR
Queue Stats
90W - 64L
1,554 Elo+
Party 1
Hera
Hera
Pichirini
Hera
Level 88
God Stats
2W - 1L
1,716 SR
Queue Stats
52W - 31L
1,637 Elo+
Party 1
Susano
Susano
Tacodebirria342
Susano
Level 67
God Stats
3W - 3L
1,632 SR
Queue Stats
140W - 144L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 15
9,643
804
12,910
11,265
6,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
IPigeon65
Anubis
17
4 / 4 / 15
9,700
808
5,911
11,625
4,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Perena
Danzaburou
18
9 / 2 / 14
11,149
929
16,928
14,851
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Thor
16
8 / 2 / 11
9,959
830
9,334
12,065
9,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
Zeratul
Jormungandr
16
1 / 2 / 15
9,049
754
12,704
13,868
12,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 6 / 6
7,821
652
11,576
15,891
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Armaxfc
Tsukuyomi
14
2 / 6 / 7
8,316
693
8,675
13,806
15,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 6
8,799
733
9,375
13,839
14,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
16
2 / 4 / 5
8,627
719
12,508
8,101
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 6
8,109
676
8,828
11,664
3,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
26
Kills
12
13
Deaths
26
70
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
6
0.67
L
Tsukuyomi
Armaxfc
Tsukuyomi
2
6
7
0.92
W
4
3
15
3.83
W
Anubis
IPigeon65
Anubis
4
4
15
2.88
L
4
4
6
1.75
W
Danzaburou
Perena
Danzaburou
9
2
14
8
L
Hera
2
4
5
1.13
L
3
6
6
1
W
Thor
8
2
11
6.75
W
Jormungandr
Zeratul
Jormungandr
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
50,962
63,674
Taken
63,301
39,304
Mitigated
41,687
26,701
Healing
22,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,576
3,884
465
3,087
15,891
5,237
295
8,708
6,958
0
23,661
L
Tsukuyomi
Armaxfc
Tsukuyomi
8,675
1,772
840
1,145
13,806
15,125
0
5,966
7,587
0
18,549
W
12,910
289
9,950
4,913
11,265
6,077
587
4,643
6,622
21,010
0
W
Anubis
IPigeon65
Anubis
5,911
114
80
1,791
11,625
4,817
1,301
2,846
8,779
20,790
0
L
9,375
680
7,509
5,786
13,839
14,147
0
7,370
6,346
12,679
0
W
Danzaburou
Perena
Danzaburou
16,928
6,482
9
3,790
14,851
6,444
1,156
4,788
10,063
0
41,323
L
Hera
12,508
3,004
504
282
8,101
3,274
202
3,473
4,486
28,062
0
L
8,828
972
967
1,616
11,664
3,904
0
6,008
5,551
0
15,462
W
Thor
9,334
647
1,879
2,623
12,065
9,567
0
5,022
7,043
0
10,438
W
Jormungandr
Zeratul
Jormungandr
12,704
2,725
770
896
13,868
12,399
0
4,584
9,284
21,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
41,672
114
Minions Killed
97
0
Camps Cleared
0
1,218,228
Distance Traveled
1,067,080
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,821
652
25
2
0
204,169
1
L
Tsukuyomi
8,316
693
13
1
0
213,705
0
W
Hel
9,643
804
14
1
0
247,602
0
W
Anubis
9,700
808
32
3
0
206,350
3
L
Hel
8,799
733
11
1
0
239,253
1
W
Danzaburou
11,149
929
45
4
0
245,415
1
L
Hera
8,627
719
37
3
0
205,528
0
L
Susano
8,109
676
11
1
0
204,425
0
W
Thor
9,959
830
4
0
0
257,220
0
W
Jormungandr
9,049
754
19
2
0
261,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role