Player Matchup

Chaac
Chaac
AlexRFLestrange
Chaac
Level 128
God Stats
17W - 5L
1,867 SR
Queue Stats
781W - 813L
1,455 Elo+
Party 2
Hun Batz
Hun Batz
LuC Rose 7u7
Hun Batz
Level 103
God Stats
5W - 7L
1,471 SR
Queue Stats
421W - 456L
1,415 Elo+
Party 2
Hou Yi
Hou Yi
PKMN_ZEKROM
Hou Yi
Level 61
God Stats
1W - 1L
1,682 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 4
Baron Samedi
Baron Samedi
Wogthor
Baron Samedi
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
5W - 2L
1,517 Elo+
Party 4
Ares
Ares
javi_gic
Ares
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Team Averages
Level 70
1,643 SR
1,458 Elo+

VS

Team Averages
Level 88
1,487 SR
1,519 Elo+
Chang'e
Chang'e
Codster926
Chang'e
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 216L
1,415 Elo+
Party 1
Ymir
Ymir
Comedyne
Ymir
Level 48
God Stats
8W - 5L
1,333 SR
Queue Stats
31W - 31L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
Lolofolo2000
Danzaburou
Level 138
God Stats
2W - 2L
1,715 SR
Queue Stats
69W - 59L
1,705 Elo+
Party 3
Shiva
Shiva
Smitesuckspeen
Shiva
Level 53
God Stats
3W - 0L
1,525 SR
Queue Stats
65W - 66L
1,544 Elo+
Party 3
Odin
Odin
Titanfamily3573
Odin
Level 89
God Stats
3W - 3L
1,360 SR
Queue Stats
92W - 110L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,972
597
4,197
5,865
2,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
LuC Rose 7u7
Hun Batz
7
1 / 5 / 0
5,010
501
2,626
7,513
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
7
0 / 4 / 0
4,483
448
790
5,467
849
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Wogthor
Baron Samedi
9
0 / 2 / 1
4,899
490
2,847
5,140
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 5 / 0
4,279
428
646
6,457
2,571
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Codster926
Chang'e
10
2 / 0 / 3
5,643
564
2,736
3,310
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
1 / 0 / 3
5,540
554
1,744
5,989
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Lolofolo2000
Danzaburou
13
9 / 0 / 1
7,488
749
7,660
3,853
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 1
6,510
651
5,440
6,332
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 2 / 1
4,988
499
1,873
5,769
3,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
17
17
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Chang'e
Codster926
Chang'e
2
0
3
3.5
W
Ymir
1
0
3
2.5
W
Danzaburou
Lolofolo2000
Danzaburou
9
0
1
9.5
L
Hun Batz
LuC Rose 7u7
Hun Batz
1
5
0
0.2
L
Hou Yi
0
4
0
0
W
5
1
1
5.5
W
0
2
1
0.25
L
Baron Samedi
Wogthor
Baron Samedi
0
2
1
0.25
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,106
Damage
19,453
30,442
Taken
25,253
9,282
Mitigated
11,366
8,454
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,197
1,327
0
2,212
5,865
2,638
0
455
5,150
0
31,542
W
Chang'e
Codster926
Chang'e
2,736
129
577
1,817
3,310
1,000
310
642
2,668
26,015
0
W
Ymir
1,744
533
60
2,098
5,989
3,331
50
1,991
3,998
16,099
0
W
Danzaburou
Lolofolo2000
Danzaburou
7,660
3,595
0
2,490
3,853
1,141
0
466
3,387
0
49,390
L
Hun Batz
LuC Rose 7u7
Hun Batz
2,626
1,218
0
1,760
7,513
1,420
0
445
7,034
0
22,501
L
Hou Yi
790
213
0
990
5,467
849
0
256
5,211
0
17,649
W
5,440
1,962
0
591
6,332
2,163
0
394
5,781
0
36,866
W
1,873
692
0
440
5,769
3,731
22
0
5,769
2,347
13,636
L
Baron Samedi
Wogthor
Baron Samedi
2,847
618
45
2,730
5,140
1,804
0
2,667
2,249
21,794
0
L
Ares
646
57
0
717
6,457
2,571
0
854
5,603
11,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
30,169
211
Minions Killed
303
0
Camps Cleared
0
884,630
Distance Traveled
1,023,562
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,972
597
75
8
0
176,573
0
W
Chang'e
5,643
564
61
6
0
202,436
1
W
Ymir
5,540
554
28
3
0
201,570
0
W
Danzaburou
7,488
749
107
11
0
190,949
3
L
Hun Batz
5,010
501
49
5
0
173,982
0
L
Hou Yi
4,483
448
42
4
0
175,966
0
W
Shiva
6,510
651
68
7
0
223,717
2
W
Odin
4,988
499
39
4
0
204,890
0
L
Baron Samedi
4,899
490
29
3
0
167,781
4
L
Ares
4,279
428
16
2
0
190,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role