Player Matchup

Geb
Geb
Flodhe
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,821 Elo+
Party 1
Anubis
Anubis
PeregrineSavage
Anubis
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,821 Elo+
Party 1
Artemis
Artemis
Reverbdafirst
Artemis
Level 33
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 4L
1,821 Elo+
Party 1
Team Averages
Level 61
1,562 SR
1,821 Elo+

VS

Team Averages
Level 107
1,748 SR
1,801 Elo+
Gilgamesh
Gilgamesh
Deadshot
Gilgamesh
Level 155
God Stats
5W - 4L
1,798 SR
Queue Stats
143W - 56L
1,822 Elo+
Party 2
Ra
Ra
octofungus
Ra
Level 160
God Stats
12W - 3L
1,587 SR
Queue Stats
170W - 70L
1,855 Elo+
Party 2
Ymir
Ymir
spinglebob
Ymir
Level 5
God Stats
5W - 1L
1,860 SR
Queue Stats
7W - 2L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Flodhe
Geb
10
0 / 6 / 5
7,362
614
5,688
12,244
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 8 / 3
7,430
619
7,132
8,194
3,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
11
3 / 7 / 2
7,670
639
8,274
9,680
2,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deadshot
Gilgamesh
13
2 / 3 / 15
8,893
741
8,621
11,682
7,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
16 / 0 / 5
11,649
971
15,652
6,604
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 8
8,896
741
1,894
8,276
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
21
21
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Deadshot
Gilgamesh
2
3
15
3.17
L
Geb
Flodhe
Geb
0
6
5
0.42
L
2
8
3
0.44
L
Artemis
3
7
2
0.57
W
16
0
5
18.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,094
Damage
26,167
30,118
Taken
26,562
16,026
Mitigated
17,603
3,309
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Deadshot
Gilgamesh
8,621
2,656
0
485
11,682
7,606
222
5,111
6,571
0
17,976
L
Geb
Flodhe
Geb
5,688
428
0
1,868
12,244
9,968
0
6,310
5,934
11,806
0
L
7,132
334
0
409
8,194
3,339
0
6,229
1,965
22,433
0
L
Artemis
8,274
2,673
0
1,032
9,680
2,719
0
5,394
4,286
0
23,555
W
15,652
2,421
1,479
3,968
6,604
2,613
946
3,675
2,929
60,083
0
W
1,894
517
0
947
8,276
7,384
62
4,331
3,945
3,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,462
Gold Earned
29,438
87
Minions Killed
132
3
Camps Cleared
7
521,443
Distance Traveled
653,149
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,893
741
14
1
1
215,088
2
L
Geb
7,362
614
7
1
0
219,117
0
L
Anubis
7,430
619
38
3
1
129,080
2
L
Artemis
7,670
639
42
4
2
173,246
0
W
Ra
11,649
971
114
10
6
244,948
1
W
Ymir
8,896
741
4
0
0
193,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role