Player Matchup

Discordia
Discordia
Frais Parker
Discordia
Level 124
God Stats
8W - 4L
1,212 SR
Queue Stats
778W - 809L
1,418 Elo+
Party 1
Sol
Sol
Ludwiigdidit
Sol
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 273L
1,532 Elo+
Party 3
Ratatoskr
Ratatoskr
TheBlackketchum
Ratatoskr
Level 113
God Stats
3W - 2L
1,242 SR
Queue Stats
174W - 174L
1,498 Elo+
Party 3
Horus
Horus
Zegg7825
Horus
Level 68
God Stats
58W - 32L
1,505 SR
Queue Stats
266W - 272L
1,457 Elo+
Party 3
Kali
Kali
lXJokerXl1
Kali
Level 143
God Stats
71W - 36L
1,658 SR
Queue Stats
337W - 342L
1,439 Elo+
Party 1
Team Averages
Level 113
1,424 SR
1,469 Elo+

VS

Team Averages
Level 106
1,487 SR
1,529 Elo+
Rama
Rama
Blynde
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
Deck2431
Sun Wukong
Level 68
God Stats
6W - 5L
1,238 SR
Queue Stats
129W - 132L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
Morningdew007
Kumbhakarna
Level 149
God Stats
5W - 6L
1,697 SR
Queue Stats
119W - 118L
1,577 Elo+
Party 2
Hades
Hades
YoursTruly TJ
Hades
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 63L
1,537 Elo+
Party 2
Mercury
Mercury
ravenwolf04
Mercury
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 248L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Frais Parker
Discordia
11
2 / 0 / 2
6,016
602
3,259
2,852
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 1
6,201
620
4,909
3,118
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
TheBlackketchum
Ratatoskr
11
3 / 0 / 1
6,252
625
5,162
6,986
3,067
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
Zegg7825
Horus
9
2 / 0 / 3
5,743
574
3,087
5,772
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 3
6,217
622
3,659
7,284
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Blynde
Rama
9
0 / 3 / 0
5,392
539
1,774
5,650
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Deck2431
Sun Wukong
10
0 / 1 / 0
5,775
578
3,690
5,909
4,154
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Morningdew007
Kumbhakarna
7
0 / 3 / 1
4,954
495
1,539
7,665
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 1 / 0
5,175
518
3,987
5,461
4,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ravenwolf04
Mercury
8
0 / 4 / 1
4,906
491
2,851
8,225
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
1
1
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
Blynde
Rama
0
3
0
0
L
Sun Wukong
Deck2431
Sun Wukong
0
1
0
0
W
Discordia
Frais Parker
Discordia
2
0
2
3
W
3
0
1
3.5
L
Kumbhakarna
Morningdew007
Kumbhakarna
0
3
1
0.17
W
Ratatoskr
TheBlackketchum
Ratatoskr
3
0
1
3.5
L
1
1
0
1
W
Horus
Zegg7825
Horus
2
0
3
3.5
W
2
1
3
3.5
L
Mercury
ravenwolf04
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
13,841
26,012
Taken
32,910
11,897
Mitigated
15,418
14,718
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Blynde
Rama
1,774
1,357
0
1,754
5,650
1,357
0
2,789
2,861
0
31,324
L
Sun Wukong
Deck2431
Sun Wukong
3,690
329
0
1,172
5,909
4,154
0
0
5,502
0
32,849
W
Discordia
Frais Parker
Discordia
3,259
189
27
639
2,852
854
632
1,659
1,193
33,027
0
W
4,909
1,861
0
976
3,118
946
1,248
68
3,050
28,443
8,342
L
Kumbhakarna
Morningdew007
Kumbhakarna
1,539
382
0
1,377
7,665
3,641
0
1,827
5,731
14,216
0
W
Ratatoskr
TheBlackketchum
Ratatoskr
5,162
1,608
106
4,300
6,986
3,067
0
0
6,986
0
34,380
L
3,987
463
222
1,551
5,461
4,189
24
1,498
3,609
23,295
0
W
Horus
Zegg7825
Horus
3,087
1,552
836
3,829
5,772
3,745
189
2,590
3,182
0
11,689
W
3,659
1,756
0
4,005
7,284
3,285
0
1,209
6,075
0
29,832
L
Mercury
ravenwolf04
Mercury
2,851
1,266
0
3,328
8,225
2,077
0
807
7,364
0
25,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
26,202
303
Minions Killed
282
0
Camps Cleared
0
1,007,625
Distance Traveled
962,923
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,392
539
72
7
0
167,015
1
L
Sun Wukong
5,775
578
80
8
0
206,932
2
W
Discordia
6,016
602
70
7
0
197,799
2
W
Sol
6,201
620
85
9
0
160,152
3
L
Kumbhakarna
4,954
495
21
2
0
173,540
1
W
Ratatoskr
6,252
625
81
8
0
230,703
0
L
Hades
5,175
518
58
6
0
185,918
1
W
Horus
5,743
574
13
1
0
203,758
1
W
Kali
6,217
622
54
5
0
215,213
1
L
Mercury
4,906
491
51
5
0
229,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role