Player Matchup

Arachne
Arachne
DominusDva666
Arachne
Level 123
God Stats
7W - 2L
1,735 SR
Queue Stats
348W - 335L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
Jhene Aiku
Amaterasu
Level 158
God Stats
5W - 1L
1,824 SR
Queue Stats
29W - 31L
1,474 Elo+
Party 1
Sobek
Sobek
Ludyoo
Sobek
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
783W - 479L
1,663 Elo+
Party 1
Hou Yi
Hou Yi
Rоsie
Hou Yi
Level 156
God Stats
5W - 5L
1,639 SR
Queue Stats
195W - 108L
1,735 Elo+
Party 1
Ra
Ra
Slim The Rebel
Ra
Level 131
God Stats
5W - 6L
1,250 SR
Queue Stats
777W - 756L
1,601 Elo+
Solo
Team Averages
Level 145
1,590 SR
1,612 Elo+

VS

Team Averages
Level 122
1,564 SR
1,629 Elo+
Charybdis
Charybdis
LETHAL xKiNGx
Charybdis
Level 129
God Stats
32W - 23L
1,600 SR
Queue Stats
378W - 303L
1,590 Elo+
Solo
Cerberus
Cerberus
NotShedew
Cerberus
Level 109
God Stats
4W - 4L
1,341 SR
Queue Stats
161W - 142L
1,621 Elo+
Party 2
Mercury
Mercury
SqAudio
Mercury
Level 160
God Stats
4W - 5L
1,771 SR
Queue Stats
66W - 73L
1,637 Elo+
Party 2
Ganesha
Ganesha
cookmonk12
Ganesha
Level 83
God Stats
9W - 9L
1,609 SR
Queue Stats
140W - 110L
1,646 Elo+
Solo
He Bo
He Bo
vGGuidry
He Bo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 129L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
5 / 5 / 10
12,761
510
12,802
21,588
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Jhene Aiku
Amaterasu
19
1 / 2 / 15
12,644
506
12,535
20,930
23,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
Ludyoo
Sobek
20
10 / 0 / 17
14,967
599
21,009
21,994
36,049
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Rоsie
Hou Yi
20
7 / 4 / 9
15,044
602
18,117
20,658
7,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 2 / 10
15,374
615
19,875
12,142
5,558
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LETHAL xKiNGx
Charybdis
18
1 / 10 / 2
11,468
459
12,652
20,763
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
NotShedew
Cerberus
17
1 / 4 / 3
11,511
460
12,633
26,364
24,220
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
SqAudio
Mercury
20
5 / 6 / 2
13,560
542
11,170
19,125
8,336
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
cookmonk12
Ganesha
17
0 / 5 / 5
11,190
448
12,628
23,761
33,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
vGGuidry
He Bo
18
6 / 10 / 2
12,332
493
12,474
18,662
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
35
Kills
13
13
Deaths
35
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
5
10
2
W
Amaterasu
Jhene Aiku
Amaterasu
1
2
15
4.25
L
Charybdis
LETHAL xKiNGx
Charybdis
1
10
2
0.2
W
Sobek
Ludyoo
Sobek
10
0
17
18.5
L
Cerberus
NotShedew
Cerberus
1
4
3
0.63
W
Hou Yi
Rоsie
Hou Yi
7
4
9
2.88
W
12
2
10
8.5
L
Mercury
SqAudio
Mercury
5
6
2
1
L
Ganesha
cookmonk12
Ganesha
0
5
5
0.5
L
He Bo
vGGuidry
He Bo
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,338
Damage
61,557
97,312
Taken
108,675
80,500
Mitigated
78,620
37,769
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
12,802
10,660
0
2,617
21,588
7,941
1,033
9,072
12,516
0
100,967
W
Amaterasu
Jhene Aiku
Amaterasu
12,535
4,582
0
6,055
20,930
23,294
1,574
10,567
10,363
0
66,107
L
Charybdis
LETHAL xKiNGx
Charybdis
12,652
4,883
0
4,452
20,763
5,348
614
4,658
16,015
0
82,068
W
Sobek
Ludyoo
Sobek
21,009
1,298
0
6,244
21,994
36,049
434
7,504
13,596
49,117
4,477
L
Cerberus
NotShedew
Cerberus
12,633
656
0
9,754
26,364
24,220
0
8,344
17,204
78,868
0
W
Hou Yi
Rоsie
Hou Yi
18,117
10,507
0
8,991
20,658
7,658
4,594
5,753
14,905
0
125,657
W
19,875
1,302
7,461
6,401
12,142
5,558
3,853
4,960
7,182
128,403
0
L
Mercury
SqAudio
Mercury
11,170
5,267
0
998
19,125
8,336
550
6,137
12,890
0
134,933
L
Ganesha
cookmonk12
Ganesha
12,628
1,053
0
2,278
23,761
33,350
0
9,318
14,266
55,390
0
L
He Bo
vGGuidry
He Bo
12,474
958
74
1,253
18,662
7,366
0
10,909
7,701
76,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,790
Gold Earned
60,061
720
Minions Killed
733
0
Camps Cleared
0
2,496,616
Distance Traveled
2,280,178
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,761
510
122
5
0
569,985
6
W
Amaterasu
12,644
506
135
5
0
505,275
6
L
Charybdis
11,468
459
155
6
0
426,796
7
W
Sobek
14,967
599
53
2
0
502,747
1
L
Cerberus
11,511
460
189
8
0
448,569
2
W
Hou Yi
15,044
602
200
8
0
420,237
3
W
Ra
15,374
615
210
8
0
498,372
5
L
Mercury
13,560
542
204
8
0
540,147
4
L
Ganesha
11,190
448
24
1
0
471,615
2
L
He Bo
12,332
493
161
6
0
393,051
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role