Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Alanbarney79
Zhong Kui
Level 78
God Stats
23W - 23L
1,502 SR
Queue Stats
201W - 217L
1,539 Elo+
Party 2
Thanatos
Thanatos
Coltor
Thanatos
Level 94
God Stats
5W - 9L
1,410 SR
Queue Stats
81W - 73L
1,548 Elo+
Party 2
Medusa
Medusa
Nubtronix
Medusa
Level 128
God Stats
1W - 3L
1,345 SR
Queue Stats
10W - 11L
1,581 Elo+
Solo
Discordia
Discordia
alexitoLatam01
Discordia
Level 145
God Stats
1W - 1L
1,288 SR
Queue Stats
25W - 22L
1,511 Elo+
Solo
Team Averages
Level 114
1,409 SR
1,536 Elo+

VS

Team Averages
Level 85
1,542 SR
1,422 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DockenClock
Achilles
Level 56
God Stats
2W - 1L
1,785 SR
Queue Stats
2W - 13L
1,226 Elo+
Party 1
The Morrigan
The Morrigan
JenkemShovel
The Morrigan
Level 87
God Stats
3W - 2L
1,426 SR
Queue Stats
16W - 31L
1,425 Elo+
Party 1
Pele
Pele
Klobhunter
Pele
Level 71
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 22L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
espadadotip
Sun Wukong
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
324W - 320L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 0 / 4
6,286
629
2,794
6,557
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Alanbarney79
Zhong Kui
12
2 / 2 / 0
6,511
651
5,856
7,207
4,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Coltor
Thanatos
10
3 / 3 / 1
5,783
578
2,744
7,003
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Nubtronix
Medusa
11
4 / 1 / 2
6,287
629
4,281
4,615
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
alexitoLatam01
Discordia
11
0 / 2 / 1
6,050
605
3,567
3,674
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 5 / 0
4,411
441
3,319
5,815
1,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
DockenClock
Achilles
8
1 / 3 / 1
4,829
483
1,963
5,581
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
JenkemShovel
The Morrigan
9
1 / 2 / 1
5,148
515
1,450
3,910
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 0 / 0
6,411
641
5,730
6,016
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
espadadotip
Sun Wukong
9
0 / 2 / 2
5,285
529
2,828
6,361
2,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
8
8
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
4
4
L
Sol
 
Sol
0
5
0
0
W
Zhong Kui
Alanbarney79
Zhong Kui
2
2
0
1
W
Thanatos
Coltor
Thanatos
3
3
1
1.17
L
Achilles
DockenClock
Achilles
1
3
1
0.5
L
The Morrigan
JenkemShovel
The Morrigan
1
2
1
0.75
L
6
0
0
6
W
Medusa
Nubtronix
Medusa
4
1
2
5
W
Discordia
alexitoLatam01
Discordia
0
2
1
0.25
L
Sun Wukong
espadadotip
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
15,290
29,056
Taken
27,683
13,122
Mitigated
10,362
15,754
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,794
481
246
2,954
6,557
3,551
0
1,705
4,852
0
17,210
L
Sol
 
Sol
3,319
1,293
0
1,220
5,815
1,138
0
0
5,815
17,910
3,192
W
Zhong Kui
Alanbarney79
Zhong Kui
5,856
631
0
3,902
7,207
4,580
0
0
7,207
38,240
0
W
Thanatos
Coltor
Thanatos
2,744
837
0
5,502
7,003
2,781
0
464
6,455
0
26,989
L
Achilles
DockenClock
Achilles
1,963
388
0
1,475
5,581
3,689
0
2,214
3,265
0
9,105
L
The Morrigan
JenkemShovel
The Morrigan
1,450
586
0
500
3,910
1,133
0
1,412
2,262
18,353
829
L
5,730
1,988
0
1,701
6,016
1,980
0
1,333
4,635
0
35,399
W
Medusa
Nubtronix
Medusa
4,281
2,622
0
2,428
4,615
1,370
228
1,108
3,507
0
40,665
W
Discordia
alexitoLatam01
Discordia
3,567
471
0
722
3,674
840
441
170
3,482
38,925
0
L
Sun Wukong
espadadotip
Sun Wukong
2,828
872
0
1,645
6,361
2,422
0
4,078
2,283
0
25,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
26,084
332
Minions Killed
237
0
Camps Cleared
0
905,808
Distance Traveled
935,290
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,286
629
27
3
0
196,985
4
L
Sol
4,411
441
39
4
0
180,521
0
W
Zhong Kui
6,511
651
89
9
0
160,114
1
W
Thanatos
5,783
578
52
5
0
194,755
2
L
Achilles
4,829
483
19
2
0
190,937
2
L
The Morrigan
5,148
515
46
5
0
139,217
1
L
Pele
6,411
641
71
7
0
241,128
0
W
Medusa
6,287
629
75
8
0
184,805
0
W
Discordia
6,050
605
89
9
0
169,149
4
L
Sun Wukong
5,285
529
62
6
0
183,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role