Player Matchup

Anhur
Anhur
CojiOwO
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 124L
1,388 Elo+
Party 1
Ra
Ra
DarkerOps
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Lаurits
Medusa
Level 137
God Stats
4W - 8L
1,448 SR
Queue Stats
169W - 138L
1,585 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ojibeh
Tsukuyomi
Level 123
God Stats
1W - 0L
1,267 SR
Queue Stats
7W - 7L
1,615 Elo+
Party 3
Cerberus
Cerberus
willyderpyderp
Cerberus
Level 136
God Stats
7W - 7L
1,886 SR
Queue Stats
644W - 528L
1,607 Elo+
Party 1
Team Averages
Level 88
1,520 SR
1,539 Elo+

VS

Team Averages
Level 93
1,411 SR
1,566 Elo+
Bacchus
Bacchus
Coltsfanatic719
Bacchus
Level 159
God Stats
9W - 5L
1,500 SR
Queue Stats
475W - 449L
1,606 Elo+
Party 2
Hachiman
Hachiman
CutestEevee
Hachiman
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 47L
1,862 Elo+
Party 2
Horus
Horus
Roleoj11
Horus
Level 46
God Stats
28W - 20L
1,340 SR
Queue Stats
248W - 229L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SpookyBoiii
Tsukuyomi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Hera
Hera
xXLordPoseidonXx
Hera
Level 110
God Stats
7W - 12L
1,216 SR
Queue Stats
387W - 418L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CojiOwO
Anhur
9
2 / 2 / 3
5,448
545
3,933
5,055
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
2 / 3 / 7
5,303
530
3,195
3,237
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Lаurits
Medusa
12
6 / 0 / 7
6,843
684
7,570
3,893
1,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Ojibeh
Tsukuyomi
10
5 / 1 / 5
6,342
634
3,777
6,859
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
12
4 / 0 / 3
6,595
660
4,817
5,858
4,850
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,006
501
2,689
7,219
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
CutestEevee
Hachiman
11
5 / 2 / 1
6,519
652
4,970
6,956
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Roleoj11
Horus
7
0 / 4 / 1
4,622
462
2,444
8,233
2,921
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
SpookyBoiii
Tsukuyomi
6
0 / 6 / 1
4,370
437
3,217
8,320
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,035
504
839
5,811
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
6
6
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
CojiOwO
Anhur
2
2
3
1.75
L
1
2
0
0.5
L
Hachiman
CutestEevee
Hachiman
5
2
1
2.75
W
2
3
7
1.83
W
Medusa
Lаurits
Medusa
6
0
7
9.5
W
Tsukuyomi
Ojibeh
Tsukuyomi
5
1
5
7.5
L
Horus
Roleoj11
Horus
0
4
1
0.13
L
Tsukuyomi
SpookyBoiii
Tsukuyomi
0
6
1
0.08
W
Cerberus
4
0
3
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,292
Damage
14,159
24,902
Taken
36,539
9,647
Mitigated
13,131
9,334
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CojiOwO
Anhur
3,933
1,711
0
1,582
5,055
868
0
621
4,434
0
26,254
L
2,689
156
0
1,587
7,219
4,768
0
1,285
5,783
10,375
0
L
Hachiman
CutestEevee
Hachiman
4,970
3,076
0
2,885
6,956
1,566
0
213
6,623
0
46,682
W
3,195
128
139
434
3,237
695
0
728
2,509
10,782
0
W
Medusa
Lаurits
Medusa
7,570
3,111
0
1,039
3,893
1,251
395
1,033
2,860
0
38,577
W
Tsukuyomi
Ojibeh
Tsukuyomi
3,777
987
0
3,172
6,859
1,983
39
825
6,034
0
26,860
L
Horus
Roleoj11
Horus
2,444
1,356
75
1,986
8,233
2,921
150
3,880
4,313
154
16,347
L
Tsukuyomi
SpookyBoiii
Tsukuyomi
3,217
857
0
1,484
8,320
2,386
0
1,508
6,774
0
18,473
W
Cerberus
4,817
777
0
2,968
5,858
4,850
304
381
5,477
40,092
0
L
839
66
0
1,140
5,811
1,490
0
773
5,034
29,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
25,552
266
Minions Killed
242
0
Camps Cleared
0
937,843
Distance Traveled
933,488
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,448
545
42
4
0
170,188
4
L
Bacchus
5,006
501
20
2
0
186,660
4
L
Hachiman
6,519
652
88
9
0
178,784
1
W
Ra
5,303
530
23
2
0
176,766
1
W
Medusa
6,843
684
68
7
0
203,993
3
W
Tsukuyomi
6,342
634
51
5
0
205,647
3
L
Horus
4,622
462
29
3
0
179,740
1
L
Tsukuyomi
4,370
437
37
4
0
210,398
0
W
Cerberus
6,595
660
82
8
0
181,249
0
L
Hera
5,035
504
68
7
0
177,906
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role