Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Ovurload420
Thor
Level 5
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
PERFI_BAJO
Bacchus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Chang'e
Chang'e
Yoshimittzu
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
gpserna30
Charybdis
Level 44
God Stats
6W - 8L
1,712 SR
Queue Stats
20W - 26L
1,398 Elo+
Solo
Team Averages
Level 42
1,501 SR
1,480 Elo+

VS

Team Averages
Level 59
1,413 SR
1,359 Elo+
Mulan
Mulan
EmoDreamBoat
Mulan
Level 36
God Stats
2W - 1L
1,272 SR
Queue Stats
18W - 34L
1,353 Elo+
Party 4
Janus
Janus
Hakin20
Janus
Level 67
God Stats
9W - 9L
1,163 SR
Queue Stats
145W - 176L
1,277 Elo+
Party 1
Skadi
Skadi
Piinheiro
Skadi
Level 20
God Stats
3W - 4L
1,451 SR
Queue Stats
130W - 169L
1,405 Elo+
Party 1
Sobek
Sobek
s4f1r3
Sobek
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 149L
1,409 Elo+
Solo
Shiva
Shiva
syn1991
Shiva
Level 29
God Stats
3W - 3L
1,680 SR
Queue Stats
13W - 28L
1,353 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 0
6,724
672
3,216
3,763
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 2 / 1
4,599
460
1,578
5,214
1,396
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
PERFI_BAJO
Bacchus
5
0 / 4 / 1
4,429
443
1,403
8,328
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Yoshimittzu
Chang'e
5
0 / 5 / 0
4,100
410
2,535
6,032
1,732
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
gpserna30
Charybdis
8
2 / 4 / 0
5,450
545
5,458
7,205
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,865
587
1,124
5,379
2,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Hakin20
Janus
12
5 / 0 / 0
6,896
690
5,153
4,708
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Piinheiro
Skadi
10
5 / 1 / 1
6,455
646
6,559
5,304
1,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
s4f1r3
Sobek
8
3 / 1 / 4
6,008
601
2,915
8,493
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
syn1991
Shiva
9
2 / 1 / 5
5,734
573
4,908
5,643
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
15
15
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
0
0
2
W
0
1
0
0
W
Janus
Hakin20
Janus
5
0
0
5
L
0
2
1
0.25
L
Bacchus
PERFI_BAJO
Bacchus
0
4
1
0.13
W
Skadi
Piinheiro
Skadi
5
1
1
5.5
L
Chang'e
Yoshimittzu
Chang'e
0
5
0
0
L
Charybdis
gpserna30
Charybdis
2
4
0
0.5
W
Sobek
s4f1r3
Sobek
3
1
4
5
W
Shiva
syn1991
Shiva
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,190
Damage
20,659
30,542
Taken
29,527
11,146
Mitigated
13,010
8,167
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,216
470
0
2,743
3,763
2,749
352
0
3,673
33,240
5,091
W
1,124
163
0
1,890
5,379
2,209
0
1,912
3,467
0
25,972
W
Janus
Hakin20
Janus
5,153
290
0
2,030
4,708
1,233
0
1,390
3,318
41,176
0
L
1,578
436
0
412
5,214
1,396
0
1,966
3,248
0
12,489
L
Bacchus
PERFI_BAJO
Bacchus
1,403
147
146
1,477
8,328
3,973
0
1,016
7,312
8,300
0
W
Skadi
Piinheiro
Skadi
6,559
4,379
0
2,582
5,304
1,457
485
724
4,580
0
32,095
L
Chang'e
Yoshimittzu
Chang'e
2,535
626
374
1,110
6,032
1,732
0
3,617
2,415
8,420
0
L
Charybdis
gpserna30
Charybdis
5,458
3,724
0
1,905
7,205
1,296
0
1,469
5,736
0
21,741
W
Sobek
s4f1r3
Sobek
2,915
347
0
2,728
8,493
5,743
0
806
7,091
11,074
0
W
Shiva
syn1991
Shiva
4,908
2,050
85
2,013
5,643
2,368
0
2,104
3,539
0
24,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
30,958
177
Minions Killed
271
0
Camps Cleared
0
899,765
Distance Traveled
981,678
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,724
672
90
9
0
186,645
4
W
Mulan
5,865
587
74
7
0
185,670
4
W
Janus
6,896
690
82
8
0
211,924
2
L
Thor
4,599
460
25
3
0
178,194
0
L
Bacchus
4,429
443
8
1
0
161,090
0
W
Skadi
6,455
646
61
6
0
152,195
0
L
Chang'e
4,100
410
16
2
0
178,023
1
L
Charybdis
5,450
545
38
4
0
195,813
0
W
Sobek
6,008
601
9
1
0
201,927
1
W
Shiva
5,734
573
45
5
0
229,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role