Player Matchup

Cernunnos
Cernunnos
AppaFGM
Cernunnos
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 15L
1,780 Elo+
Party 2
Sun Wukong
Sun Wukong
HoodiesMan
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 73L
1,746 Elo+
Party 2
Xing Tian
Xing Tian
ShmediumRamrod
Xing Tian
Level 27
God Stats
2W - 0L
1,738 SR
Queue Stats
27W - 3L
1,887 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WeabooTrash64
Morgan Le Fay
Level 119
God Stats
5W - 5L
1,311 SR
Queue Stats
81W - 54L
1,645 Elo+
Party 2
Bakasura
Bakasura
thedodoman
Bakasura
Level 88
God Stats
2W - 2L
1,551 SR
Queue Stats
89W - 93L
1,546 Elo+
Party 2
Team Averages
Level 89
1,520 SR
1,721 Elo+

VS

Team Averages
Level 71
1,543 SR
1,572 Elo+
Mercury
Mercury
DUMBB0TS1019279
Mercury
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
NoodlesW0rth
Da Ji
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 219L
1,485 Elo+
Solo
Skadi
Skadi
SKADI 2 HOT
Skadi
Level 2
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Toothpaiste
Sylvanus
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 138L
1,661 Elo+
Party 1
Bacchus
Bacchus
dumesdays
Bacchus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 45L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AppaFGM
Cernunnos
20
6 / 3 / 9
14,803
617
20,033
21,728
8,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
HoodiesMan
Sun Wukong
20
11 / 5 / 7
15,179
632
21,091
33,336
29,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
ShmediumRamrod
Xing Tian
17
8 / 3 / 17
12,961
540
10,172
23,168
25,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
WeabooTrash64
Morgan Le Fay
19
15 / 9 / 10
13,879
578
20,088
16,778
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
thedodoman
Bakasura
20
7 / 7 / 7
14,085
587
15,570
24,372
13,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 14 / 7
12,958
540
16,968
31,365
12,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 9 / 3
9,132
381
8,640
14,801
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 8 / 3
10,782
449
16,110
15,984
7,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Toothpaiste
Sylvanus
18
2 / 10 / 9
11,768
490
19,375
26,893
11,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
dumesdays
Bacchus
17
7 / 8 / 2
12,174
507
17,111
21,351
13,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
47
Kills
26
27
Deaths
49
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AppaFGM
Cernunnos
6
3
9
3.5
L
7
14
7
0.75
W
Sun Wukong
HoodiesMan
Sun Wukong
11
5
7
2.9
L
2
9
3
0.39
L
8
8
3
1.19
W
Xing Tian
ShmediumRamrod
Xing Tian
8
3
17
5.5
L
Sylvanus
Toothpaiste
Sylvanus
2
10
9
0.65
W
Morgan Le Fay
WeabooTrash64
Morgan Le Fay
15
9
10
2.22
L
Bacchus
dumesdays
Bacchus
7
8
2
1
W
Bakasura
thedodoman
Bakasura
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,954
Damage
78,204
119,382
Taken
110,394
84,813
Mitigated
49,986
37,577
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AppaFGM
Cernunnos
20,033
10,894
0
11,637
21,728
8,901
4,757
11,035
10,693
0
125,957
L
16,968
9,009
0
3,017
31,365
12,519
0
9,353
20,557
0
78,158
W
Sun Wukong
HoodiesMan
Sun Wukong
21,091
3,907
0
15,070
33,336
29,693
471
12,464
20,872
7,129
98,497
L
8,640
1,430
0
2,785
14,801
4,949
0
3,437
11,014
0
45,460
L
16,110
7,718
0
3,024
15,984
7,036
269
5,326
10,068
0
67,961
W
Xing Tian
ShmediumRamrod
Xing Tian
10,172
1,189
0
3,472
23,168
25,684
1,350
5,195
16,242
22,377
192
L
Sylvanus
Toothpaiste
Sylvanus
19,375
6,067
3,729
7,283
26,893
11,527
1,745
8,391
18,362
78,711
0
W
Morgan Le Fay
WeabooTrash64
Morgan Le Fay
20,088
1,292
0
1,161
16,778
7,302
666
4,216
12,562
62,479
0
L
Bacchus
dumesdays
Bacchus
17,111
3,195
266
3,019
21,351
13,955
0
4,933
15,940
68,737
0
W
Bakasura
thedodoman
Bakasura
15,570
11,000
0
6,237
24,372
13,233
693
3,576
20,796
32
106,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,907
Gold Earned
56,814
657
Minions Killed
515
0
Camps Cleared
0
2,285,956
Distance Traveled
1,766,231
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,803
617
216
9
0
403,138
4
L
Mercury
12,958
540
97
4
0
437,504
3
W
Sun Wukong
15,179
632
182
8
0
473,877
0
L
Da Ji
9,132
381
72
3
0
310,546
1
L
Skadi
10,782
449
120
5
0
287,735
1
W
Xing Tian
12,961
540
23
1
0
480,209
8
L
Sylvanus
11,768
490
113
5
0
363,745
4
W
Morgan Le Fay
13,879
578
73
3
0
420,996
2
L
Bacchus
12,174
507
113
5
0
366,701
6
W
Bakasura
14,085
587
163
7
0
507,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role