Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BoMb-TaCo
Ymir
Level 38
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 2
Pele
Pele
Brybros
Pele
Level 45
God Stats
2W - 5L
1,520 SR
Queue Stats
21W - 39L
1,287 Elo+
Party 3
Set
Set
Garcia26_kills
Set
Level 107
God Stats
0W - 1L
1,655 SR
Queue Stats
7W - 8L
1,534 Elo+
Party 2
Anubis
Anubis
THE BRANCHO
Anubis
Level 38
God Stats
1W - 4L
1,268 SR
Queue Stats
21W - 39L
1,287 Elo+
Party 3
Team Averages
Level 62
1,527 SR
1,408 Elo+

VS

Team Averages
Level 120
1,840 SR
2,012 Elo+
Arachne
Arachne
Griffith
Arachne
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 56L
2,089 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OlafNorthfire
Kumbhakarna
Level 146
God Stats
10W - 0L
1,903 SR
Queue Stats
180W - 70L
1,988 Elo+
Party 1
Artemis
Artemis
chelsway
Artemis
Level 26
God Stats
247W - 75L
2,028 SR
Queue Stats
262W - 86L
1,931 Elo+
Party 1
Horus
Horus
elusivesquid
Horus
Level 139
God Stats
31W - 7L
1,939 SR
Queue Stats
300W - 98L
2,049 Elo+
Party 1
Anubis
Anubis
ºKalam
Anubis
Level 144
God Stats
8W - 3L
1,831 SR
Queue Stats
246W - 108L
2,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 13 / 4
8,552
1,222
5,716
21,631
15,056
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
14
1 / 6 / 6
8,728
1,247
8,582
18,264
17,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Brybros
Pele
13
2 / 15 / 2
8,149
1,164
7,088
19,915
4,202
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 11 / 4
8,734
1,248
7,275
20,488
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
1 / 14 / 4
8,723
1,246
8,781
17,599
4,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Griffith
Arachne
18
23 / 2 / 22
12,482
1,783
26,876
14,902
8,046
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
OlafNorthfire
Kumbhakarna
17
2 / 0 / 38
10,314
1,473
5,989
6,805
6,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
chelsway
Artemis
17
9 / 1 / 28
10,261
1,466
18,871
6,161
2,755
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 33
10,444
1,492
10,333
8,148
9,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
ºKalam
Anubis
18
17 / 2 / 31
12,698
1,814
30,188
9,427
5,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
210
7
Kills
58
59
Deaths
7
20
Assists
152
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
13
4
0.23
L
Ymir
1
6
6
0.67
L
Pele
Brybros
Pele
2
15
2
0.2
L
2
11
4
0.36
W
Arachne
Griffith
Arachne
23
2
22
17
W
Kumbhakarna
OlafNorthfire
Kumbhakarna
2
0
38
21
L
Anubis
1
14
4
0.21
W
Artemis
chelsway
Artemis
9
1
28
23
W
7
2
33
11.75
W
Anubis
ºKalam
Anubis
17
2
31
16.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,442
Damage
92,257
97,897
Taken
45,443
49,547
Mitigated
31,609
1,706
Healing
20,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,716
1,510
0
241
21,631
15,056
0
5,943
15,688
0
17,292
L
Ymir
8,582
798
0
0
18,264
17,175
0
6,680
11,584
15,485
0
L
Pele
Brybros
Pele
7,088
1,489
0
442
19,915
4,202
0
9,229
10,686
0
14,971
L
7,275
2,760
0
436
20,488
9,062
0
6,314
14,174
0
18,500
W
Arachne
Griffith
Arachne
26,876
20,883
488
6,563
14,902
8,046
0
4,830
9,660
0
35,103
W
Kumbhakarna
OlafNorthfire
Kumbhakarna
5,989
767
2,237
1,322
6,805
6,462
0
2,876
3,929
8,423
0
L
Anubis
8,781
605
0
587
17,599
4,052
0
8,011
9,588
27,194
0
W
Artemis
chelsway
Artemis
18,871
15,275
0
320
6,161
2,755
0
2,462
3,699
0
26,122
W
10,333
3,881
1,867
2,312
8,148
9,177
0
3,775
4,373
0
17,011
W
Anubis
ºKalam
Anubis
30,188
4,675
0
5,336
9,427
5,169
0
3,420
6,007
45,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
56,199
116
Minions Killed
92
3
Camps Cleared
3
509,301
Distance Traveled
658,556
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,552
1,222
24
3
0
107,680
0
L
Ymir
8,728
1,247
18
3
1
109,399
0
L
Pele
8,149
1,164
10
1
0
96,795
0
L
Set
8,734
1,248
15
2
2
108,441
0
W
Arachne
12,482
1,783
16
2
1
137,386
0
W
Kumbhakarna
10,314
1,473
3
0
0
149,191
0
L
Anubis
8,723
1,246
49
7
0
86,986
0
W
Artemis
10,261
1,466
20
3
1
118,545
0
W
Horus
10,444
1,492
13
2
1
132,882
1
W
Anubis
12,698
1,814
40
6
0
120,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role