Player Matchup

Bellona
Bellona
PantryDweller
Bellona
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,452 Elo+
Solo
Izanami
Izanami
QUSA
Izanami
Level 123
God Stats
10W - 7L
1,516 SR
Queue Stats
62W - 73L
1,433 Elo+
Party 3
Gilgamesh
Gilgamesh
SentinalJiggly
Gilgamesh
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 154L
1,486 Elo+
Party 1
Ymir
Ymir
apoka77
Ymir
Level 143
God Stats
15W - 11L
1,279 SR
Queue Stats
151W - 147L
1,427 Elo+
Party 3
Merlin
Merlin
eGVolk
Merlin
Level 99
God Stats
13W - 13L
1,770 SR
Queue Stats
213W - 227L
1,475 Elo+
Party 1
Team Averages
Level 107
1,513 SR
1,455 Elo+

VS

Team Averages
Level 128
1,358 SR
1,477 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Newbfire
Loki
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
231W - 221L
1,522 Elo+
Solo
Fenrir
Fenrir
Seepag3
Fenrir
Level 58
God Stats
0W - 3L
1,311 SR
Queue Stats
288W - 271L
1,547 Elo+
Solo
Apollo
Apollo
lBalamTheManl
Apollo
Level 149
God Stats
21W - 26L
1,273 SR
Queue Stats
155W - 146L
1,418 Elo+
Party 2
Ratatoskr
Ratatoskr
lErebussl
Ratatoskr
Level 160
God Stats
1W - 3L
1,206 SR
Queue Stats
123W - 126L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
0 / 3 / 6
12,029
547
14,075
18,314
20,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
QUSA
Izanami
20
12 / 1 / 3
14,260
648
14,999
13,700
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SentinalJiggly
Gilgamesh
16
3 / 6 / 13
10,553
480
10,183
17,793
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
apoka77
Ymir
16
6 / 4 / 14
11,399
518
10,500
20,008
18,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
eGVolk
Merlin
17
5 / 6 / 9
11,441
520
10,495
14,920
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
11 / 7 / 4
13,094
595
23,596
11,503
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
18
3 / 8 / 11
11,380
517
9,515
17,250
7,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Seepag3
Fenrir
15
3 / 5 / 10
10,469
476
6,077
18,349
19,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 4 / 3
10,874
494
4,164
11,405
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
lErebussl
Ratatoskr
20
0 / 2 / 5
11,597
527
11,970
23,733
20,366
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
26
Kills
19
20
Deaths
26
45
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
11
7
4
1.86
L
Loki
3
8
11
1.06
W
Bellona
0
3
6
1
W
Izanami
QUSA
Izanami
12
1
3
13.5
L
Fenrir
Seepag3
Fenrir
3
5
10
1.6
W
Gilgamesh
SentinalJiggly
Gilgamesh
3
6
13
1.58
W
Ymir
apoka77
Ymir
6
4
14
3.25
W
Merlin
eGVolk
Merlin
5
6
9
1.58
L
2
4
3
0.88
L
Ratatoskr
lErebussl
Ratatoskr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,252
Damage
55,322
84,735
Taken
82,240
55,125
Mitigated
52,847
22,577
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
23,596
3,094
0
358
11,503
3,060
0
3,388
8,051
92,082
1,187
L
Loki
9,515
1,247
0
1,453
17,250
7,485
0
6,998
10,040
0
82,702
W
Bellona
14,075
6,594
0
7,591
18,314
20,189
1,133
3,441
14,853
0
97,691
W
Izanami
QUSA
Izanami
14,999
9,354
0
5,331
13,700
5,114
4,793
3,642
9,915
0
107,650
L
Fenrir
Seepag3
Fenrir
6,077
1,070
0
1,994
18,349
19,173
0
4,480
13,667
734
24,749
W
Gilgamesh
SentinalJiggly
Gilgamesh
10,183
2,102
0
5,307
17,793
6,721
731
5,723
11,769
0
60,810
W
Ymir
apoka77
Ymir
10,500
1,754
0
1,494
20,008
18,149
337
9,345
9,376
37,615
0
W
Merlin
eGVolk
Merlin
10,495
514
0
2,854
14,920
4,952
862
4,176
10,572
67,334
0
L
4,164
1,925
85
2,025
11,405
2,763
2,680
2,419
8,873
0
77,615
L
Ratatoskr
lErebussl
Ratatoskr
11,970
1,443
186
9,160
23,733
20,366
891
3,031
20,614
13,066
73,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,682
Gold Earned
57,414
648
Minions Killed
618
0
Camps Cleared
0
2,043,664
Distance Traveled
2,077,945
42
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,094
595
138
6
0
377,539
7
L
Loki
11,380
517
123
6
0
388,945
3
W
Bellona
12,029
547
199
9
0
370,240
10
W
Izanami
14,260
648
190
9
0
421,328
7
L
Fenrir
10,469
476
29
1
0
407,216
4
W
Gilgamesh
10,553
480
98
4
0
443,173
9
W
Ymir
11,399
518
47
2
0
410,308
10
W
Merlin
11,441
520
114
5
0
398,615
6
L
Apollo
10,874
494
152
7
0
427,062
8
L
Ratatoskr
11,597
527
176
8
0
477,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role