Player Matchup

Shiva
Shiva
DavidOswald
Shiva
Level 58
God Stats
0W - 2L
1,435 SR
Queue Stats
37W - 60L
1,135 Elo+
Party 1
Chiron
Chiron
FirstHector
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1
Ymir
Ymir
NorthKimera
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,093 Elo+
Party 1
Team Averages
Level 29
1,478 SR
1,191 Elo+

VS

Team Averages
Level 58
1,427 SR
1,394 Elo+
Discordia
Discordia
Sharkmang
Discordia
Level 48
God Stats
6W - 6L
1,433 SR
Queue Stats
15W - 35L
1,276 Elo+
Party 2
Cabrakan
Cabrakan
ZephyrF10
Cabrakan
Level 85
God Stats
3W - 2L
1,404 SR
Queue Stats
10W - 8L
1,470 Elo+
Solo
Medusa
Medusa
aphillips107
Medusa
Level 41
God Stats
2W - 3L
1,443 SR
Queue Stats
4W - 7L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,741
595
5,622
11,431
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
12
1 / 7 / 1
7,806
600
8,130
12,257
4,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 2
8,107
624
2,722
17,443
16,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sharkmang
Discordia
16
10 / 0 / 9
10,853
835
17,822
6,033
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ZephyrF10
Cabrakan
15
4 / 2 / 16
10,685
822
6,690
14,426
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
6 / 0 / 14
9,910
762
10,745
5,652
1,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
20
20
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Chiron
1
7
1
0.21
L
0
7
2
0.14
W
Discordia
Sharkmang
Discordia
10
0
9
14.5
W
Cabrakan
ZephyrF10
Cabrakan
4
2
16
6
W
Medusa
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,474
Damage
35,257
41,131
Taken
26,111
26,619
Mitigated
19,599
6,959
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,622
943
968
1,413
11,431
5,293
0
6,194
4,984
0
27,244
L
Chiron
8,130
2,701
539
1,718
12,257
4,885
0
8,449
3,452
0
27,317
L
2,722
603
136
2,185
17,443
16,441
0
8,859
8,089
13,691
0
W
Discordia
Sharkmang
Discordia
17,822
854
199
1,765
6,033
1,794
872
640
5,393
59,316
0
W
Cabrakan
ZephyrF10
Cabrakan
6,690
879
214
2,652
14,426
15,857
226
1,945
12,481
12,526
0
W
Medusa
10,745
7,194
0
850
5,652
1,948
1,264
850
4,802
0
26,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,654
Gold Earned
31,448
118
Minions Killed
152
4
Camps Cleared
6
637,828
Distance Traveled
728,494
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,741
595
54
4
3
237,996
4
L
Chiron
7,806
600
40
3
1
195,990
1
L
Ymir
8,107
624
24
2
0
203,842
4
W
Discordia
10,853
835
107
8
4
239,031
0
W
Cabrakan
10,685
822
13
1
0
247,253
3
W
Medusa
9,910
762
32
2
2
242,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role