Player Matchup

Hel
Hel
CAP32
Hel
Level 57
God Stats
17W - 13L
1,494 SR
Queue Stats
28W - 27L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NathanaelRP59
Tsukuyomi
Level 111
God Stats
9W - 9L
1,624 SR
Queue Stats
493W - 541L
1,474 Elo+
Party 2
Discordia
Discordia
SmiTeChiCkaRoO
Discordia
Level 117
God Stats
31W - 32L
1,359 SR
Queue Stats
275W - 330L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Stabarella
Nu Wa
Level 66
God Stats
34W - 37L
1,432 SR
Queue Stats
34W - 37L
1,399 Elo+
Solo
Thanatos
Thanatos
ThePhoenix1311
Thanatos
Level 48
God Stats
66W - 53L
1,545 SR
Queue Stats
74W - 62L
1,504 Elo+
Solo
Team Averages
Level 80
1,491 SR
1,436 Elo+

VS

Team Averages
Level 92
1,559 SR
1,519 Elo+
Nu Wa
Nu Wa
DrowningNeb
Nu Wa
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 6L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
Greenleaf15
Erlang Shen
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
1,152W - 1,293L
1,373 Elo+
Solo
Artemis
Artemis
JosueOrtega
Artemis
Level 129
God Stats
1W - 2L
1,824 SR
Queue Stats
20W - 14L
1,556 Elo+
Party 1
Da Ji
Da Ji
Nahium
Da Ji
Level 62
God Stats
2W - 5L
1,470 SR
Queue Stats
34W - 19L
1,556 Elo+
Party 1
Loki
Loki
Zeroh15
Loki
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
CAP32
Hel
20
5 / 4 / 27
15,219
1,171
15,442
18,641
6,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
NathanaelRP59
Tsukuyomi
20
19 / 8 / 22
18,308
1,408
46,635
25,428
11,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
SmiTeChiCkaRoO
Discordia
20
3 / 2 / 27
14,841
1,142
14,084
8,887
3,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
20
7 / 5 / 34
17,391
1,338
28,782
23,550
10,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
20
16 / 7 / 19
17,403
1,339
18,574
17,997
6,614
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 14
14,141
1,088
16,485
14,298
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Greenleaf15
Erlang Shen
20
3 / 13 / 17
15,474
1,190
14,150
44,631
38,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
JosueOrtega
Artemis
20
4 / 6 / 9
14,459
1,112
19,585
24,032
5,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Nahium
Da Ji
20
6 / 15 / 9
15,647
1,204
14,287
23,123
7,082
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
Zeroh15
Loki
20
11 / 12 / 8
17,737
1,364
24,878
24,961
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
83
50
Kills
26
26
Deaths
50
129
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hel
CAP32
Hel
5
4
27
4.63
L
2
4
14
2.25
L
Erlang Shen
Greenleaf15
Erlang Shen
3
13
17
0.88
L
Artemis
JosueOrtega
Artemis
4
6
9
1.42
L
Da Ji
Nahium
Da Ji
6
15
9
0.7
W
Tsukuyomi
NathanaelRP59
Tsukuyomi
19
8
22
3.75
W
Discordia
SmiTeChiCkaRoO
Discordia
3
2
27
8.25
W
Nu Wa
7
5
34
4.8
W
Thanatos
16
7
19
3.64
L
Loki
Zeroh15
Loki
11
12
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,517
Damage
89,385
94,503
Taken
131,045
38,704
Mitigated
58,936
31,191
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
CAP32
Hel
15,442
832
8,680
8,371
18,641
6,925
0
3,699
14,942
42,418
0
L
16,485
1,382
90
1,038
14,298
2,383
0
5,287
9,011
42,854
0
L
Erlang Shen
Greenleaf15
Erlang Shen
14,150
3,426
0
7,301
44,631
38,775
0
19,088
25,475
16,186
33,130
L
Artemis
JosueOrtega
Artemis
19,585
11,641
0
8,550
24,032
5,209
0
9,912
14,120
0
63,907
L
Da Ji
Nahium
Da Ji
14,287
2,313
0
13
23,123
7,082
0
11,418
11,705
0
40,562
W
Tsukuyomi
NathanaelRP59
Tsukuyomi
46,635
10,877
0
167
25,428
11,503
0
4,456
20,972
0
77,003
W
Discordia
SmiTeChiCkaRoO
Discordia
14,084
744
0
355
8,887
3,090
0
3,570
5,317
44,119
0
W
Nu Wa
28,782
8,256
249
7,134
23,550
10,572
0
4,212
19,338
59,924
0
W
Thanatos
18,574
5,469
0
6,235
17,997
6,614
0
4,481
13,516
0
26,155
L
Loki
Zeroh15
Loki
24,878
4,480
0
422
24,961
5,487
0
12,603
12,358
0
75,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,162
Gold Earned
77,458
256
Minions Killed
335
4
Camps Cleared
14
1,275,696
Distance Traveled
1,132,256
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,219
1,171
79
6
0
269,125
0
L
Nu Wa
14,141
1,088
51
4
0
216,799
0
L
Erlang Shen
15,474
1,190
51
4
1
255,209
1
L
Artemis
14,459
1,112
85
7
0
215,110
0
L
Da Ji
15,647
1,204
62
5
2
187,502
0
W
Tsukuyomi
18,308
1,408
53
4
0
252,713
0
W
Discordia
14,841
1,142
56
4
1
266,490
1
W
Nu Wa
17,391
1,338
51
4
1
232,351
5
W
Thanatos
17,403
1,339
17
1
2
255,017
0
L
Loki
17,737
1,364
86
7
11
257,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role