Player Matchup

Heimdallr
Heimdallr
Norway Eternal
Heimdallr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 65L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SlowMoShun
Kumbhakarna
Level 89
God Stats
1W - 2L
1,400 SR
Queue Stats
112W - 90L
1,646 Elo+
Party 1
Fenrir
Fenrir
SmurfDawg
Fenrir
Level 142
God Stats
1W - 0L
1,610 SR
Queue Stats
56W - 36L
1,646 Elo+
Party 1
Vulcan
Vulcan
TryptoDiMiTri
Vulcan
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,692 Elo+
Party 1
Mulan
Mulan
Zawsome
Mulan
Level 125
God Stats
3W - 1L
1,561 SR
Queue Stats
68W - 44L
1,646 Elo+
Party 1
Team Averages
Level 132
1,514 SR
1,655 Elo+

VS

Team Averages
Level 125
1,523 SR
1,508 Elo+
Shiva
Shiva
AlexTheGolden
Shiva
Level 86
God Stats
3W - 4L
1,446 SR
Queue Stats
77W - 67L
1,627 Elo+
Party 3
Raijin
Raijin
Davods
Raijin
Level 154
God Stats
2W - 3L
1,850 SR
Queue Stats
81W - 70L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
Senpapi45
Aphrodite
Level 120
God Stats
0W - 2L
1,317 SR
Queue Stats
82W - 63L
1,622 Elo+
Party 3
Jormungandr
Jormungandr
Velmot
Jormungandr
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 49L
1,599 Elo+
Party 2
Hou Yi
Hou Yi
Zaroxg
Hou Yi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Norway Eternal
Heimdallr
20
5 / 2 / 9
14,979
749
31,790
20,730
9,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
SlowMoShun
Kumbhakarna
20
4 / 4 / 14
14,492
725
13,504
35,720
54,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
SmurfDawg
Fenrir
20
4 / 5 / 6
15,227
761
12,562
22,130
16,340
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
7 / 6 / 9
16,092
805
40,223
16,878
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Zawsome
Mulan
20
2 / 5 / 15
14,159
708
18,998
29,652
50,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 10
12,896
645
16,292
33,938
18,845
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Davods
Raijin
20
6 / 4 / 13
14,205
710
28,116
21,920
6,912
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Senpapi45
Aphrodite
20
5 / 3 / 11
13,666
683
14,972
24,207
10,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Velmot
Jormungandr
20
4 / 3 / 13
13,661
683
22,482
32,769
35,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
Zaroxg
Hou Yi
20
5 / 5 / 8
14,326
716
13,714
19,877
6,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
77
22
Kills
22
22
Deaths
22
53
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
7
10
1
L
Raijin
Davods
Raijin
6
4
13
3.13
W
Heimdallr
Norway Eternal
Heimdallr
5
2
9
4.75
L
Aphrodite
Senpapi45
Aphrodite
5
3
11
3.5
W
Kumbhakarna
SlowMoShun
Kumbhakarna
4
4
14
2.75
W
Fenrir
SmurfDawg
Fenrir
4
5
6
1.4
W
7
6
9
1.92
L
Jormungandr
Velmot
Jormungandr
4
3
13
3.5
L
Hou Yi
Zaroxg
Hou Yi
5
5
8
1.8
W
Mulan
Zawsome
Mulan
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,077
Damage
95,576
125,110
Taken
132,711
137,566
Mitigated
78,080
22,648
Healing
48,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,292
3,150
1,934
5,441
33,938
18,845
206
10,946
22,791
0
40,224
L
Raijin
Davods
Raijin
28,116
2,721
0
5,572
21,920
6,912
735
12,440
9,324
72,771
0
W
Heimdallr
Norway Eternal
Heimdallr
31,790
14,625
0
8,764
20,730
9,197
6,291
12,366
8,116
0
81,331
L
Aphrodite
Senpapi45
Aphrodite
14,972
1,568
12,412
14,601
24,207
10,166
297
11,971
12,096
45,663
0
W
Kumbhakarna
SlowMoShun
Kumbhakarna
13,504
705
0
1,994
35,720
54,343
388
15,017
20,305
27,690
0
W
Fenrir
SmurfDawg
Fenrir
12,562
2,221
0
4,021
22,130
16,340
1,650
10,619
11,207
0
60,791
W
40,223
8,042
0
1,988
16,878
7,018
1,032
9,876
6,706
102,132
0
L
Jormungandr
Velmot
Jormungandr
22,482
4,076
978
4,816
32,769
35,192
630
10,510
21,797
57,754
0
L
Hou Yi
Zaroxg
Hou Yi
13,714
4,650
0
2,869
19,877
6,965
1,266
7,497
12,256
0
58,357
W
Mulan
Zawsome
Mulan
18,998
2,674
0
5,881
29,652
50,668
776
16,170
13,206
0
39,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,949
Gold Earned
68,754
369
Minions Killed
371
0
Camps Cleared
0
2,053,900
Distance Traveled
1,907,766
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,896
645
44
2
0
366,765
1
L
Raijin
14,205
710
103
5
0
376,405
1
W
Heimdallr
14,979
749
116
6
0
394,224
5
L
Aphrodite
13,666
683
72
4
0
389,560
2
W
Kumbhakarna
14,492
725
30
2
0
421,817
0
W
Fenrir
15,227
761
82
4
0
412,655
1
W
Vulcan
16,092
805
108
5
0
417,348
5
L
Jormungandr
13,661
683
55
3
0
387,912
4
L
Hou Yi
14,326
716
97
5
0
387,124
1
W
Mulan
14,159
708
33
2
0
407,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role