Player Matchup

Charybdis
Charybdis
DonQMojito
Charybdis
Level 105
God Stats
3W - 4L
1,804 SR
Queue Stats
61W - 66L
1,601 Elo+
Party 2
Fenrir
Fenrir
For Four Loko
Fenrir
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 226L
1,528 Elo+
Party 2
Hel
Hel
SmoothMattyIce
Hel
Level 35
God Stats
1W - 3L
1,568 SR
Queue Stats
1W - 3L
1,567 Elo+
Solo
Merlin
Merlin
edgy_gnome
Merlin
Level 127
God Stats
2W - 5L
1,520 SR
Queue Stats
237W - 241L
1,582 Elo+
Party 2
Khepri
Khepri
yoloswagb0ng420
Khepri
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 129L
1,663 Elo+
Party 2
Team Averages
Level 110
1,578 SR
1,588 Elo+

VS

Team Averages
Level 125
1,520 SR
1,596 Elo+
King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BMoneyUnreal
Loki
Level 156
God Stats
3W - 6L
1,500 SR
Queue Stats
252W - 250L
1,468 Elo+
Solo
Skadi
Skadi
JalapenJoeFace
Skadi
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 189L
1,596 Elo+
Party 1
Janus
Janus
King Breazzy
Janus
Level 158
God Stats
16W - 11L
1,300 SR
Queue Stats
368W - 335L
1,675 Elo+
Party 1
Bacchus
Bacchus
Nanobotics
Bacchus
Level 126
God Stats
2W - 0L
1,800 SR
Queue Stats
26W - 20L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DonQMojito
Charybdis
8
1 / 6 / 0
5,306
531
2,751
8,630
2,272
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

5
0 / 3 / 2
4,433
443
2,372
4,521
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 6 / 1
4,802
480
1,525
6,278
1,600
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
edgy_gnome
Merlin
6
2 / 3 / 0
4,714
471
1,183
4,818
1,500
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 4 / 1
4,580
458
1,682
6,847
1,964
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 1
6,399
640
2,121
6,186
2,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 2 / 4
6,500
650
3,241
6,693
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 6
6,521
652
5,563
2,895
736
11
6 / 1 / 3
6,726
673
6,013
3,998
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Nanobotics
Bacchus
10
4 / 0 / 10
6,545
655
5,354
6,148
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
19
22
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
1
3.5
W
2
2
4
2
L
Charybdis
DonQMojito
Charybdis
1
6
0
0.17
L
0
3
2
0.33
W
4
0
6
7
W
6
1
3
7.5
W
Bacchus
Nanobotics
Bacchus
4
0
10
9
L
0
6
1
0.08
L
Merlin
edgy_gnome
Merlin
2
3
0
0.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,513
Damage
22,292
31,094
Taken
25,920
8,643
Mitigated
10,522
5,557
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,121
142
0
2,960
6,186
2,374
1,594
1,010
5,176
0
30,398
W
3,241
1,142
0
744
6,693
1,974
0
980
5,713
0
43,140
L
Charybdis
DonQMojito
Charybdis
2,751
1,034
0
1,588
8,630
2,272
0
3,210
5,374
0
22,993
L
2,372
431
0
1,014
4,521
1,307
0
1,382
3,081
0
11,247
W
5,563
2,529
0
526
2,895
736
0
465
2,430
0
37,759
W
6,013
369
0
1,250
3,998
1,160
444
1,363
2,635
38,639
0
W
Bacchus
Nanobotics
Bacchus
5,354
1,094
251
3,013
6,148
4,278
136
572
5,576
12,375
0
L
1,525
190
322
872
6,278
1,600
288
1,428
4,814
19,322
0
L
Merlin
edgy_gnome
Merlin
1,183
0
0
652
4,818
1,500
0
2,830
1,830
12,810
0
L
1,682
211
506
603
6,847
1,964
0
2,175
4,628
6,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,835
Gold Earned
32,691
135
Minions Killed
324
0
Camps Cleared
0
778,748
Distance Traveled
1,056,333
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,399
640
57
6
0
188,950
1
W
Loki
6,500
650
90
9
0
223,313
0
L
Charybdis
5,306
531
39
4
0
166,361
2
L
Fenrir
4,433
443
25
3
0
117,520
1
W
Skadi
6,521
652
87
9
0
191,268
0
W
Janus
6,726
673
81
8
0
216,801
2
W
Bacchus
6,545
655
9
1
0
236,001
3
L
Hel
4,802
480
41
4
0
177,607
2
L
Merlin
4,714
471
16
2
0
160,824
0
L
Khepri
4,580
458
14
1
0
156,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role