Player Matchup

Merlin
Merlin
OfficialChrizz
Merlin
Level 128
God Stats
1W - 2L
1,808 SR
Queue Stats
46W - 47L
1,520 Elo+
Party 2
Yemoja
Yemoja
bitstlts69
Yemoja
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,457 Elo+
Solo
Ah Puch
Ah Puch
capwndz
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,439 Elo+
Party 3
King Arthur
King Arthur
hyg77
King Arthur
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 42L
1,544 Elo+
Party 2
Sobek
Sobek
ldextra
Sobek
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,446 Elo+
Party 3
Team Averages
Level 97
1,562 SR
1,481 Elo+

VS

Team Averages
Level 110
1,484 SR
1,534 Elo+
Geb
Geb
IxGuyverxl
Geb
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 125L
1,514 Elo+
Party 1
Baba Yaga
Baba Yaga
Kirch10
Baba Yaga
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 114L
1,514 Elo+
Party 1
Vamana
Vamana
PhillyGilly1131
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,455 Elo+
Party 1
Athena
Athena
Zachmeoff608
Athena
Level 126
God Stats
1W - 2L
1,420 SR
Queue Stats
231W - 212L
1,549 Elo+
Party 1
Hel
Hel
fabian0711
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 16
11,731
733
16,010
9,862
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
bitstlts69
Yemoja
18
0 / 2 / 18
10,697
669
7,890
14,753
15,847
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
capwndz
Ah Puch
16
3 / 5 / 12
10,922
683
18,324
13,060
6,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
hyg77
King Arthur
20
11 / 1 / 12
12,739
796
18,351
32,487
24,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
ldextra
Sobek
20
9 / 4 / 13
12,194
762
16,269
29,339
37,062
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 10
10,089
631
9,832
17,173
21,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Kirch10
Baba Yaga
18
8 / 7 / 3
11,785
737
25,979
14,007
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 9
9,300
581
12,284
16,532
20,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
18
2 / 7 / 10
11,540
721
15,493
26,693
25,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 5
9,653
603
12,863
15,059
6,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
51
28
Kills
14
14
Deaths
28
71
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
3
10
2
L
Baba Yaga
Kirch10
Baba Yaga
8
7
3
1.36
W
5
2
16
6.5
L
0
4
9
1.13
L
Athena
2
7
10
1
W
Yemoja
bitstlts69
Yemoja
0
2
18
4.5
W
Ah Puch
capwndz
Ah Puch
3
5
12
1.8
L
3
7
5
0.79
W
King Arthur
hyg77
King Arthur
11
1
12
17
W
Sobek
ldextra
Sobek
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,844
Damage
76,451
99,501
Taken
89,464
88,946
Mitigated
79,690
52,727
Healing
31,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,832
493
1,815
3,937
17,173
21,407
708
9,994
6,658
19,962
0
L
Baba Yaga
Kirch10
Baba Yaga
25,979
1,110
834
2,758
14,007
6,198
46
9,276
4,589
46,256
0
W
16,010
1,557
1,598
1,800
9,862
5,111
1,972
8,536
1,326
39,102
0
L
12,284
5,015
401
5,679
16,532
20,366
300
11,334
4,834
0
18,796
L
Athena
15,493
4,189
1,434
6,624
26,693
25,687
792
17,076
9,043
32,252
0
W
Yemoja
bitstlts69
Yemoja
7,890
1,462
10,198
2,921
14,753
15,847
725
9,856
4,897
16,064
0
W
Ah Puch
capwndz
Ah Puch
18,324
847
1,981
3,553
13,060
6,421
931
10,564
2,496
31,403
0
L
12,863
1,503
4,342
4,010
15,059
6,032
0
10,813
4,072
20,108
0
W
King Arthur
hyg77
King Arthur
18,351
2,148
1,728
14,893
32,487
24,505
334
20,726
11,761
0
36,665
W
Sobek
ldextra
Sobek
16,269
695
2,393
11,662
29,339
37,062
527
14,485
14,854
29,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,283
Gold Earned
52,367
150
Minions Killed
129
0
Camps Cleared
0
1,459,391
Distance Traveled
1,501,408
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,089
631
18
1
0
307,324
0
L
Baba Yaga
11,785
737
45
3
0
269,089
0
W
Merlin
11,731
733
62
4
0
282,881
0
L
Vamana
9,300
581
18
1
0
334,892
0
L
Athena
11,540
721
29
2
0
335,446
0
W
Yemoja
10,697
669
10
1
0
271,409
3
W
Ah Puch
10,922
683
27
2
0
267,431
0
L
Hel
9,653
603
19
1
0
254,657
0
W
King Arthur
12,739
796
33
2
0
339,476
0
W
Sobek
12,194
762
18
1
0
298,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role