Player Matchup

Thor
Thor
Bush Wrinkler11
Thor
Level 62
God Stats
1W - 4L
1,705 SR
Queue Stats
41W - 51L
1,530 Elo+
Party 1
Agni
Agni
HilarysHammer
Agni
Level 67
God Stats
94W - 74L
1,612 SR
Queue Stats
117W - 127L
1,496 Elo+
Party 1
Athena
Athena
mrcooki3monster
Athena
Level 86
God Stats
1W - 2L
1,285 SR
Queue Stats
88W - 100L
1,473 Elo+
Party 1
Team Averages
Level 72
1,534 SR
1,500 Elo+

VS

Team Averages
Level 77
1,507 SR
1,476 Elo+
Jormungandr
Jormungandr
ggsr200
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,216 Elo+
Party 2
Arachne
Arachne
raton4657
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 130L
1,649 Elo+
Party 2
Sol
Sol
slicedtaters80
Sol
Level 44
God Stats
4W - 7L
1,520 SR
Queue Stats
87W - 80L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 7
9,773
698
7,159
13,581
6,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 1 / 5
11,179
799
19,845
8,673
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 11
10,241
732
6,163
12,657
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ggsr200
Jormungandr
13
1 / 6 / 7
9,198
657
7,243
13,470
10,157
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
raton4657
Arachne
13
1 / 4 / 4
8,676
620
3,150
15,187
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 2 / 2
10,400
743
15,380
10,178
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
11
Kills
8
8
Deaths
12
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
W
7
1
5
9.5
L
Jormungandr
ggsr200
Jormungandr
1
6
7
0.75
W
1
2
11
3.25
L
Arachne
raton4657
Arachne
1
4
4
0.75
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,167
Damage
25,773
34,911
Taken
38,835
22,654
Mitigated
19,301
3,854
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,159
1,217
179
1,040
13,581
6,630
1,081
9,265
4,316
0
24,897
W
19,845
1,392
0
1,380
8,673
3,411
1,369
5,578
3,095
51,921
0
L
Jormungandr
ggsr200
Jormungandr
7,243
1,739
200
520
13,470
10,157
0
7,160
6,015
26,405
0
W
6,163
1,622
273
982
12,657
12,613
228
8,032
4,625
18,661
0
L
Arachne
raton4657
Arachne
3,150
1,689
0
2,952
15,187
6,373
342
12,316
2,720
0
12,986
L
15,380
5,688
0
4,615
10,178
2,771
952
6,858
3,203
46,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,193
Gold Earned
28,274
167
Minions Killed
133
7
Camps Cleared
7
789,296
Distance Traveled
755,066
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,773
698
37
3
1
249,996
0
W
Agni
11,179
799
98
7
4
263,654
3
L
Jormungandr
9,198
657
35
3
0
246,414
4
W
Athena
10,241
732
32
2
2
275,646
3
L
Arachne
8,676
620
26
2
3
269,327
3
L
Sol
10,400
743
72
5
4
239,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role