Player Matchup

Nu Wa
Nu Wa
PartyOnTuesday
Nu Wa
Level 83
God Stats
1W - 0L
1,464 SR
Queue Stats
56W - 50L
1,566 Elo+
Party 2
Shiva
Shiva
Saqlunch
Shiva
Level 48
God Stats
9W - 5L
1,771 SR
Queue Stats
37W - 32L
1,583 Elo+
Party 2
Hera
Hera
Turaidin
Hera
Level 24
God Stats
3W - 0L
1,317 SR
Queue Stats
16W - 6L
1,566 Elo+
Party 2
Atlas
Atlas
WheatleyGibbs
Atlas
Level 66
God Stats
2W - 2L
1,539 SR
Queue Stats
43W - 35L
1,552 Elo+
Party 2
Neith
Neith
tunaxxx
Neith
Level 103
God Stats
8W - 12L
1,447 SR
Queue Stats
108W - 109L
1,521 Elo+
Solo
Team Averages
Level 65
1,508 SR
1,558 Elo+

VS

Team Averages
Level 82
1,482 SR
1,453 Elo+
Shiva
Shiva
BOMBCHRONIC
Shiva
Level 122
God Stats
0W - 2L
1,284 SR
Queue Stats
17W - 12L
1,492 Elo+
Party 1
Bastet
Bastet
BeefMoo
Bastet
Level 89
God Stats
30W - 20L
1,586 SR
Queue Stats
265W - 268L
1,519 Elo+
Solo
Charybdis
Charybdis
Chaenfire
Charybdis
Level 27
God Stats
0W - 3L
1,565 SR
Queue Stats
13W - 16L
1,452 Elo+
Party 1
Ymir
Ymir
FindingYeti59
Ymir
Level 67
God Stats
2W - 3L
1,209 SR
Queue Stats
43W - 73L
1,293 Elo+
Solo
Agni
Agni
Ozymandias22
Agni
Level 106
God Stats
12W - 13L
1,767 SR
Queue Stats
263W - 283L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 16
8,216
822
9,713
8,528
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Saqlunch
Shiva
16
9 / 1 / 13
9,132
913
10,871
9,910
4,861
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hera
16
10 / 1 / 10
9,516
952
15,014
6,750
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 0 / 16
8,717
872
6,340
8,269
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
tunaxxx
Neith
17
6 / 0 / 5
9,198
920
6,047
4,309
1,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 1
7,391
739
4,673
11,907
5,386
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
BeefMoo
Bastet
13
3 / 4 / 2
7,227
723
7,830
10,484
3,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Chaenfire
Charybdis
14
2 / 8 / 2
7,420
742
5,201
11,861
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 8 / 4
6,747
675
3,362
15,303
10,954
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 4 / 4
6,822
682
6,895
6,693
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
32
Kills
8
8
Deaths
32
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Bastet
BeefMoo
Bastet
3
4
2
1
L
Charybdis
Chaenfire
Charybdis
2
8
2
0.38
L
0
8
4
0.25
L
1
4
4
0.75
W
3
6
16
1.83
W
Shiva
Saqlunch
Shiva
9
1
13
15.5
W
Hera
10
1
10
15
W
4
0
16
12
W
Neith
tunaxxx
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,985
Damage
27,961
37,766
Taken
56,248
19,584
Mitigated
25,136
8,486
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,673
61
318
479
11,907
5,386
0
5,508
5,981
0
22,614
L
Bastet
BeefMoo
Bastet
7,830
1,562
0
1,835
10,484
3,119
0
4,253
5,948
0
20,476
L
Charybdis
Chaenfire
Charybdis
5,201
2,180
0
969
11,861
3,632
249
6,843
4,576
0
21,400
L
3,362
508
0
498
15,303
10,954
87
7,687
7,265
9,731
0
L
6,895
229
191
1,065
6,693
2,045
0
4,958
1,411
17,230
0
W
9,713
1,667
0
288
8,528
2,624
842
2,076
6,452
25,097
0
W
Shiva
Saqlunch
Shiva
10,871
2,623
610
4,033
9,910
4,861
161
3,049
6,861
0
22,029
W
Hera
15,014
4,093
0
385
6,750
2,643
772
1,883
4,867
34,166
0
W
6,340
2,384
153
2,120
8,269
7,646
161
2,376
5,893
13,891
0
W
Neith
tunaxxx
Neith
6,047
1,288
0
897
4,309
1,810
1,115
873
3,436
0
34,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
35,607
207
Minions Killed
147
0
Camps Cleared
0
1,059,300
Distance Traveled
946,275
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,391
739
39
4
0
193,717
4
L
Bastet
7,227
723
28
3
0
206,252
2
L
Charybdis
7,420
742
49
5
0
172,621
3
L
Ymir
6,747
675
13
1
0
180,399
0
L
Agni
6,822
682
18
2
0
193,286
0
W
Nu Wa
8,216
822
31
3
0
192,193
0
W
Shiva
9,132
913
26
3
0
241,315
1
W
Hera
9,516
952
57
6
0
214,696
2
W
Atlas
8,717
872
17
2
0
211,234
0
W
Neith
9,198
920
76
8
0
199,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role