Player Matchup

Neith
Neith
JoeyTndahouse1
Neith
Level 55
God Stats
3W - 12L
1,247 SR
Queue Stats
14W - 18L
1,423 Elo+
Party 2
Ravana
Ravana
Neo Agony
Ravana
Level 65
God Stats
12W - 7L
1,719 SR
Queue Stats
33W - 33L
1,511 Elo+
Party 2
Janus
Janus
Neo Tactical
Janus
Level 109
God Stats
16W - 12L
1,480 SR
Queue Stats
49W - 42L
1,544 Elo+
Party 2
Chaac
Chaac
PUMPED KING
Chaac
Level 18
God Stats
3W - 5L
1,313 SR
Queue Stats
20W - 18L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
cheese slayer87
Cthulhu
Level 85
God Stats
7W - 4L
1,618 SR
Queue Stats
34W - 29L
1,567 Elo+
Party 2
Team Averages
Level 66
1,475 SR
1,515 Elo+

VS

Team Averages
Level 50
1,618 SR
1,365 Elo+
Shiva
Shiva
DeadlyAwayi
Shiva
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
29W - 31L
1,241 Elo+
Party 1
Sobek
Sobek
MJTAWAY
Sobek
Level 92
God Stats
2W - 4L
1,694 SR
Queue Stats
37W - 45L
1,318 Elo+
Party 1
Heimdallr
Heimdallr
ThEoRyXAWAY
Heimdallr
Level 28
God Stats
2W - 5L
1,499 SR
Queue Stats
8W - 15L
1,402 Elo+
Party 1
Achilles
Achilles
corndogcahoon22
Achilles
Level 7
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hel
Hel
firedragon3974
Hel
Level 98
God Stats
0W - 2L
1,462 SR
Queue Stats
17W - 26L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
7,964
796
7,532
5,002
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Neo Agony
Ravana
16
4 / 0 / 8
8,916
892
9,682
5,577
3,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 1 / 7
8,246
825
13,612
4,562
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 2 / 7
8,007
801
6,553
11,539
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 12
8,571
857
10,894
8,962
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
6,884
688
3,623
10,758
6,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
MJTAWAY
Sobek
13
1 / 2 / 0
6,764
676
3,318
15,031
10,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
ThEoRyXAWAY
Heimdallr
12
0 / 7 / 0
6,529
653
4,393
10,880
4,074
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
11
0 / 4 / 0
6,305
631
2,964
9,195
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
7,540
754
4,665
10,791
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
23
Kills
2
4
Deaths
23
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
0
4
8
L
Sobek
MJTAWAY
Sobek
1
2
0
0.5
W
Ravana
Neo Agony
Ravana
4
0
8
8
W
5
1
7
8.5
W
5
2
7
4.25
L
Heimdallr
ThEoRyXAWAY
Heimdallr
0
7
0
0
W
3
1
12
9
L
Achilles
0
4
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,273
Damage
18,963
35,642
Taken
56,655
23,523
Mitigated
33,590
8,400
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,623
276
1,383
719
10,758
6,096
0
3,158
7,328
0
15,389
W
7,532
2,477
0
1,632
5,002
2,081
993
2,259
2,743
0
20,983
L
Sobek
MJTAWAY
Sobek
3,318
115
316
3,673
15,031
10,317
0
8,146
6,223
10,142
0
W
Ravana
Neo Agony
Ravana
9,682
2,760
0
1,857
5,577
3,130
991
1,130
4,385
0
42,353
W
13,612
579
0
485
4,562
1,787
247
1,771
2,735
33,420
0
W
6,553
1,357
0
2,139
11,539
8,637
23
1,662
9,818
0
16,570
L
Heimdallr
ThEoRyXAWAY
Heimdallr
4,393
3,185
0
325
10,880
4,074
0
3,866
6,740
0
15,985
W
10,894
525
367
1,920
8,962
7,888
654
1,161
7,610
21,946
0
L
Achilles
2,964
1,072
0
308
9,195
7,503
0
4,633
4,258
0
9,621
L
4,665
458
2,160
3,926
10,791
5,600
0
3,663
6,911
21,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
34,022
228
Minions Killed
111
0
Camps Cleared
0
1,155,942
Distance Traveled
983,307
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,884
688
30
3
0
226,575
1
W
Neith
7,964
796
28
3
0
203,769
0
L
Sobek
6,764
676
4
0
0
202,452
1
W
Ravana
8,916
892
89
9
0
223,093
3
W
Janus
8,246
825
53
5
0
228,921
0
W
Chaac
8,007
801
26
3
0
218,841
0
L
Heimdallr
6,529
653
28
3
0
160,042
0
W
Cthulhu
8,571
857
32
3
0
281,318
0
L
Achilles
6,305
631
16
2
0
188,077
0
L
Hel
7,540
754
33
3
0
206,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role