Player Matchup

Loki
Loki
CrashHercules
Loki
Level 134
God Stats
3W - 2L
1,694 SR
Queue Stats
28W - 17L
1,510 Elo+
Party 2
Chaac
Chaac
Jose321gg
Chaac
Level 129
God Stats
1W - 2L
1,664 SR
Queue Stats
49W - 53L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
PackedAF
Sylvanus
Level 123
God Stats
2W - 1L
1,579 SR
Queue Stats
15W - 9L
1,548 Elo+
Party 2
Izanami
Izanami
ToesAF
Izanami
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,543 Elo+
Party 2
Tiamat
Tiamat
chabob
Tiamat
Level 43
God Stats
10W - 2L
1,881 SR
Queue Stats
232W - 183L
2,051 Elo+
Party 2
Team Averages
Level 114
1,663 SR
1,646 Elo+

VS

Team Averages
Level 51
1,474 SR
1,583 Elo+
Apollo
Apollo
AdólfCritler
Apollo
Level 34
God Stats
3W - 1L
1,792 SR
Queue Stats
46W - 39L
1,464 Elo+
Party 1
Ravana
Ravana
Charly760
Ravana
Level 38
God Stats
1W - 3L
1,283 SR
Queue Stats
173W - 117L
1,704 Elo+
Solo
Ares
Ares
JaceBelaren
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 16L
1,704 Elo+
Party 1
Sol
Sol
PrimarisUllr
Sol
Level 108
God Stats
4W - 5L
1,452 SR
Queue Stats
119W - 101L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
calisoki117
Jing Wei
Level 49
God Stats
25W - 21L
1,343 SR
Queue Stats
162W - 146L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 8
10,287
605
10,710
14,758
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Jose321gg
Chaac
15
4 / 4 / 7
9,774
575
7,609
17,434
9,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
PackedAF
Sylvanus
13
2 / 2 / 13
8,448
497
4,595
17,915
19,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ToesAF
Izanami
16
5 / 4 / 8
9,732
572
13,193
14,323
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
chabob
Tiamat
18
11 / 2 / 11
11,417
672
22,533
11,134
7,366
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
9,991
588
7,859
14,441
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Charly760
Ravana
15
6 / 5 / 3
9,361
551
9,059
15,140
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 4
7,938
467
10,884
16,047
11,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 6 / 3
10,802
635
19,080
18,034
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
calisoki117
Jing Wei
12
0 / 7 / 2
7,858
462
7,404
12,026
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
29
Kills
18
18
Deaths
29
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
Ravana
Charly760
Ravana
6
5
3
1.5
W
7
6
8
1.83
L
2
4
4
1
W
Chaac
Jose321gg
Chaac
4
4
7
1.88
W
Sylvanus
PackedAF
Sylvanus
2
2
13
4.25
L
8
6
3
1.58
W
Izanami
ToesAF
Izanami
5
4
8
2.25
L
Jing Wei
calisoki117
Jing Wei
0
7
2
0.14
W
Tiamat
chabob
Tiamat
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,640
Damage
54,286
75,564
Taken
75,688
47,302
Mitigated
30,940
27,347
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,859
3,792
0
3,090
14,441
5,229
2,921
5,160
9,155
0
65,313
L
Ravana
Charly760
Ravana
9,059
2,975
0
1,406
15,140
5,435
0
4,856
9,666
0
72,655
W
10,710
4,027
0
3,845
14,758
6,457
535
2,758
12,000
0
50,591
L
10,884
1,171
237
2,914
16,047
11,061
0
5,363
10,528
37,341
0
W
Chaac
Jose321gg
Chaac
7,609
1,317
0
6,096
17,434
9,232
811
5,851
11,583
0
55,279
W
Sylvanus
PackedAF
Sylvanus
4,595
1,009
2,878
5,899
17,915
19,669
46
6,735
11,180
23,848
0
L
19,080
9,145
0
7,660
18,034
5,883
585
9,042
8,641
69,132
7,232
W
Izanami
ToesAF
Izanami
13,193
8,921
0
5,263
14,323
4,578
0
5,071
9,252
0
78,963
L
Jing Wei
calisoki117
Jing Wei
7,404
5,102
306
2,814
12,026
3,332
0
1,839
10,172
0
41,182
W
Tiamat
chabob
Tiamat
22,533
1,252
278
3,088
11,134
7,366
1,430
6,852
4,282
69,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
45,950
482
Minions Killed
500
0
Camps Cleared
0
1,652,372
Distance Traveled
1,583,266
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,991
588
126
7
0
331,121
11
L
Ravana
9,361
551
109
6
0
314,650
9
W
Loki
10,287
605
94
6
0
319,062
8
L
Ares
7,938
467
43
3
0
343,311
2
W
Chaac
9,774
575
90
5
0
373,244
0
W
Sylvanus
8,448
497
36
2
0
311,120
3
L
Sol
10,802
635
137
8
0
291,069
0
W
Izanami
9,732
572
139
8
0
305,300
2
L
Jing Wei
7,858
462
85
5
0
303,115
1
W
Tiamat
11,417
672
123
7
0
343,646
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role