Player Matchup

Fenrir
Fenrir
EmperorOwl
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 64L
1,599 Elo+
Party 1
Ah Puch
Ah Puch
Neeksmuhfuggn
Ah Puch
Level 58
God Stats
5W - 4L
1,463 SR
Queue Stats
22W - 22L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
Silentdynamite02
Kuzenbo
Level 108
God Stats
2W - 0L
1,860 SR
Queue Stats
14W - 15L
1,393 Elo+
Party 1
Shiva
Shiva
YOSQUEAKS
Shiva
Level 84
God Stats
32W - 16L
1,589 SR
Queue Stats
170W - 142L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
bluke2424
Cernunnos
Level 107
God Stats
4W - 4L
1,221 SR
Queue Stats
139W - 109L
1,502 Elo+
Party 1
Team Averages
Level 96
1,526 SR
1,508 Elo+

VS

Team Averages
Level 88
1,541 SR
1,490 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Duck An Dodge
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,543 Elo+
Solo
Freya
Freya
MORNING_GODSTAR
Freya
Level 63
God Stats
22W - 15L
1,689 SR
Queue Stats
60W - 56L
1,507 Elo+
Solo
Bacchus
Bacchus
Swagner69
Bacchus
Level 80
God Stats
2W - 3L
1,311 SR
Queue Stats
17W - 31L
1,397 Elo+
Solo
Cernunnos
Cernunnos
funmom_o
Cernunnos
Level 69
God Stats
10W - 12L
1,707 SR
Queue Stats
134W - 152L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EmperorOwl
Fenrir
18
14 / 1 / 6
13,809
1,381
21,017
14,842
7,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
17
4 / 0 / 13
11,531
1,153
16,098
5,041
2,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 17
12,289
1,229
7,832
18,572
35,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
YOSQUEAKS
Shiva
18
5 / 2 / 14
11,705
1,171
12,837
10,395
8,848
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
bluke2424
Cernunnos
18
3 / 0 / 13
11,692
1,169
15,307
6,107
2,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

304

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 10 / 2
11,563
1,156
13,762
21,304
6,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Duck An Dodge
Baron Samedi
15
0 / 7 / 3
10,003
1,000
4,784
9,916
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 2
10,205
1,021
9,962
10,197
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Swagner69
Bacchus
15
0 / 1 / 3
10,291
1,029
5,763
14,936
21,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
funmom_o
Cernunnos
16
1 / 7 / 2
10,527
1,053
11,837
20,849
9,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
27
Kills
4
4
Deaths
27
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
10
2
0.3
L
Baron Samedi
Duck An Dodge
Baron Samedi
0
7
3
0.21
W
Fenrir
EmperorOwl
Fenrir
14
1
6
17
L
1
2
2
1
W
Ah Puch
4
0
13
10.5
W
1
1
17
9.5
L
Bacchus
Swagner69
Bacchus
0
1
3
1.5
W
Shiva
YOSQUEAKS
Shiva
5
2
14
6
W
Cernunnos
bluke2424
Cernunnos
3
0
13
9.5
L
Cernunnos
funmom_o
Cernunnos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,091
Damage
46,108
54,957
Taken
77,202
56,603
Mitigated
44,769
7,525
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,762
5,730
78
1,332
21,304
6,395
0
8,387
12,917
0
37,359
L
Baron Samedi
Duck An Dodge
Baron Samedi
4,784
422
1,078
810
9,916
3,873
0
3,148
6,768
18,532
0
W
Fenrir
EmperorOwl
Fenrir
21,017
5,031
0
2,278
14,842
7,467
0
4,564
10,278
0
33,896
L
9,962
2,831
0
1,756
10,197
3,583
0
2,576
7,621
28,817
0
W
Ah Puch
16,098
87
0
489
5,041
2,184
0
1,597
3,444
43,783
0
W
7,832
2,387
0
1,707
18,572
35,532
0
6,711
11,861
13,311
0
L
Bacchus
Swagner69
Bacchus
5,763
425
0
332
14,936
21,651
0
5,721
9,215
11,170
0
W
Shiva
YOSQUEAKS
Shiva
12,837
1,629
669
670
10,395
8,848
0
5,537
4,858
0
20,815
W
Cernunnos
bluke2424
Cernunnos
15,307
7,204
0
1,712
6,107
2,572
0
2,100
4,007
0
43,464
L
Cernunnos
funmom_o
Cernunnos
11,837
5,171
57
967
20,849
9,267
0
4,098
16,751
0
31,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,026
Gold Earned
52,589
213
Minions Killed
178
9
Camps Cleared
6
985,722
Distance Traveled
755,397
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,563
1,156
49
5
1
142,667
2
L
Baron Samedi
10,003
1,000
32
3
0
101,641
0
W
Fenrir
13,809
1,381
20
2
6
209,329
0
L
Freya
10,205
1,021
36
4
3
183,731
0
W
Ah Puch
11,531
1,153
85
9
1
185,476
3
W
Kuzenbo
12,289
1,229
8
1
0
199,588
1
L
Bacchus
10,291
1,029
11
1
1
179,440
1
W
Shiva
11,705
1,171
23
2
1
217,176
3
W
Cernunnos
11,692
1,169
77
8
1
174,153
0
L
Cernunnos
10,527
1,053
50
5
1
147,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role