Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum I
Fabio_CS_FIFA
Artio
Platinum I
Level 158
God Stats
22W - 16L
1,630 SR
Queue Stats
149W - 148L
1,959 MMR
Solo
Zeus
Zeus
Platinum I
Frankerz7677
Zeus
Platinum I
Level 86
God Stats
8W - 3L
1,729 SR
Queue Stats
211W - 191L
2,000 MMR
Solo
Susano
Susano
Platinum II
Reset_Perriwo17
Susano
Platinum II
Level 160
God Stats
14W - 12L
1,716 SR
Queue Stats
478W - 477L
1,966 MMR
Solo
Odin
Odin
Platinum I
Unrefinedd
Odin
Platinum I
Level 155
God Stats
5W - 9L
1,578 SR
Queue Stats
129W - 121L
1,985 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,631 SR
1,882 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,670 SR
1,887 MMR
Khepri
Khepri
Platinum II
 
Khepri
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum I
Cmrnn
Sol
Platinum I
Level 160
God Stats
21W - 19L
1,676 SR
Queue Stats
234W - 217L
1,956 MMR
Solo
Chernobog
Chernobog
Platinum II
CrazyXMan001
Chernobog
Platinum II
Level 125
God Stats
0W - 1L
1,744 SR
Queue Stats
27W - 22L
1,954 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Cyrex469
Cu Chulainn
Platinum I
Level 129
God Stats
5W - 4L
1,730 SR
Queue Stats
240W - 216L
1,948 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Tcig
Ne Zha
Diamond V
Level 129
God Stats
12W - 7L
1,703 SR
Queue Stats
270W - 266L
2,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 1 / 8
14,084
671
16,525
13,633
5,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 0 / 19
12,272
584
7,256
16,103
19,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 2 / 12
13,478
642
22,985
10,728
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 3 / 12
13,209
629
12,271
16,827
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 0 / 15
11,629
554
9,943
15,928
16,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiMulanGebThoth

VS

Bans
BastetCliodhnaFenrirMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 9 / 0
8,477
404
3,416
22,468
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Cmrnn
Sol
17
2 / 2 / 1
10,547
502
7,882
10,907
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
CrazyXMan001
Chernobog
17
0 / 8 / 3
10,461
498
7,803
17,217
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cu Chulainn
Cyrex469
Cu Chulainn
16
0 / 5 / 3
10,309
491
10,697
18,581
19,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Tcig
Ne Zha
19
3 / 6 / 0
11,501
548
9,637
20,145
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
30
Kills
6
6
Deaths
30
66
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
8
14
L
Khepri
 
Khepri
1
9
0
0.11
L
Sol
Cmrnn
Sol
2
2
1
1.25
L
Chernobog
CrazyXMan001
Chernobog
0
8
3
0.19
L
Cu Chulainn
Cyrex469
Cu Chulainn
0
5
3
0.3
W
3
0
19
12.5
W
8
2
12
7
W
8
3
12
4.67
L
Ne Zha
Tcig
Ne Zha
3
6
0
0.5
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,980
Damage
39,435
73,219
Taken
89,318
52,522
Mitigated
49,333
29,218
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,525
8,345
0
3,624
13,633
5,557
5,467
1,425
12,208
0
120,654
L
Khepri
 
Khepri
3,416
695
360
3,125
22,468
14,995
0
9,315
12,780
28,121
0
L
Sol
Cmrnn
Sol
7,882
1,661
0
4,033
10,907
2,813
0
3,500
7,160
66,391
0
L
Chernobog
CrazyXMan001
Chernobog
7,803
4,040
0
3,450
17,217
5,283
1,830
3,602
13,499
0
84,868
L
Cu Chulainn
Cyrex469
Cu Chulainn
10,697
3,363
0
2,655
18,581
19,244
0
5,928
11,640
73
69,704
W
7,256
805
1,572
6,073
16,103
19,025
54
3,076
12,027
26,840
8,982
W
22,985
2,658
0
4,024
10,728
4,162
1,983
3,907
6,821
125,035
0
W
12,271
2,589
0
6,354
16,827
7,748
0
1,973
14,854
0
90,067
L
Ne Zha
Tcig
Ne Zha
9,637
2,020
0
1,751
20,145
6,998
0
6,219
13,649
0
94,597
W
9,943
2,630
0
7,571
15,928
16,030
490
2,696
13,232
0
65,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,672
Gold Earned
51,295
656
Minions Killed
642
0
Camps Cleared
0
2,196,946
Distance Traveled
1,940,137
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,084
671
189
9
0
417,053
4
L
Khepri
8,477
404
28
1
0
380,232
8
L
Sol
10,547
502
131
6
0
386,577
6
L
Chernobog
10,461
498
168
8
0
382,594
9
L
Cu Chulainn
10,309
491
145
7
0
373,623
3
W
Artio
12,272
584
49
2
0
483,810
9
W
Zeus
13,478
642
175
8
0
406,986
3
W
Susano
13,209
629
122
6
0
468,803
4
L
Ne Zha
11,501
548
170
8
0
417,111
0
W
Odin
11,629
554
121
6
0
420,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role