Player Matchup

Vamana
Vamana
Kyle the Kursed
Vamana
Level 88
God Stats
1W - 4L
1,070 SR
Queue Stats
69W - 127L
1,434 Elo+
Party 1
Janus
Janus
LilCheeze
Janus
Level 108
God Stats
3W - 2L
1,913 SR
Queue Stats
65W - 118L
1,451 Elo+
Party 1
Ymir
Ymir
SaggyBizzals
Ymir
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 120L
1,434 Elo+
Party 1
Team Averages
Level 104
1,495 SR
1,439 Elo+

VS

Team Averages
Level 47
1,535 SR
1,564 Elo+
Anubis
Anubis
Megamoney97
Anubis
Level 67
God Stats
2W - 1L
1,829 SR
Queue Stats
22W - 32L
1,533 Elo+
Solo
Izanami
Izanami
tenshi13
Izanami
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 45L
1,542 Elo+
Party 2
Ganesha
Ganesha
xRoffle
Ganesha
Level 51
God Stats
0W - 2L
1,276 SR
Queue Stats
104W - 66L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 17
13,208
777
16,583
14,443
12,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
LilCheeze
Janus
18
9 / 1 / 12
13,651
803
17,503
9,557
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 4 / 14
13,172
775
15,151
20,691
18,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 6 / 2
10,981
646
10,740
16,878
10,617
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tenshi13
Izanami
14
3 / 9 / 2
10,459
615
14,907
14,646
6,534
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
xRoffle
Ganesha
14
0 / 8 / 6
10,817
636
6,368
23,589
33,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
23
Kills
6
6
Deaths
23
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
W
Janus
LilCheeze
Janus
9
1
12
15
L
Anubis
3
6
2
0.67
W
8
4
14
3.75
L
Izanami
tenshi13
Izanami
3
9
2
0.44
L
Ganesha
xRoffle
Ganesha
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,237
Damage
32,015
44,691
Taken
55,113
33,210
Mitigated
50,788
11,338
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,583
9,150
0
5,927
14,443
12,766
744
6,593
7,850
0
53,454
W
Janus
LilCheeze
Janus
17,503
2,290
372
1,913
9,557
2,430
375
5,790
3,767
67,219
0
L
Anubis
10,740
402
67
5,225
16,878
10,617
0
10,515
6,363
53,676
0
W
15,151
3,518
850
2,276
20,691
18,014
530
5,282
14,963
40,517
0
L
Izanami
tenshi13
Izanami
14,907
11,637
0
1,163
14,646
6,534
0
10,065
4,581
0
41,151
L
Ganesha
xRoffle
Ganesha
6,368
831
366
3,958
23,589
33,637
0
12,632
10,957
10,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,031
Gold Earned
32,257
227
Minions Killed
176
11
Camps Cleared
6
935,953
Distance Traveled
746,715
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,208
777
67
4
2
341,142
1
W
Janus
13,651
803
114
7
5
303,392
2
L
Anubis
10,981
646
107
6
6
239,586
5
W
Ymir
13,172
775
46
3
4
291,419
4
L
Izanami
10,459
615
69
4
0
243,343
0
L
Ganesha
10,817
636
0
0
0
263,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role