Player Matchup

Sun Wukong
Sun Wukong
Carlanga99
Sun Wukong
Level 102
God Stats
4W - 1L
1,334 SR
Queue Stats
19W - 12L
1,621 Elo+
Party 2
Discordia
Discordia
CollectorHector
Discordia
Level 36
God Stats
2W - 2L
1,450 SR
Queue Stats
16W - 12L
1,528 Elo+
Party 2
Atlas
Atlas
FreeHose
Atlas
Level 42
God Stats
2W - 2L
1,288 SR
Queue Stats
59W - 66L
1,456 Elo+
Solo
Neith
Neith
IceyWeinner
Neith
Level 14
God Stats
24W - 27L
1,369 SR
Queue Stats
27W - 30L
1,416 Elo+
Party 3
Nu Wa
Nu Wa
SecondGlimpse
Nu Wa
Level 67
God Stats
2W - 1L
1,613 SR
Queue Stats
97W - 98L
1,472 Elo+
Party 3
Team Averages
Level 52
1,411 SR
1,499 Elo+

VS

Team Averages
Level 79
1,398 SR
1,453 Elo+
Achilles
Achilles
Donavan
Achilles
Level 55
God Stats
1W - 5L
1,238 SR
Queue Stats
137W - 145L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
FatBatman7245
Danzaburou
Level 6
God Stats
5W - 4L
1,386 SR
Queue Stats
6W - 7L
1,278 Elo+
Party 4
Bakasura
Bakasura
InebriatedMew2
Bakasura
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 58L
1,388 Elo+
Party 4
Olorun
Olorun
MistaMojoRising
Olorun
Level 154
God Stats
0W - 1L
1,264 SR
Queue Stats
102W - 106L
1,483 Elo+
Party 4
Terra
Terra
Strumisgod
Terra
Level 25
God Stats
3W - 8L
1,599 SR
Queue Stats
73W - 85L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carlanga99
Sun Wukong
18
8 / 0 / 14
11,315
808
13,794
11,246
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
CollectorHector
Discordia
18
7 / 4 / 15
11,095
793
15,540
9,136
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
FreeHose
Atlas
16
3 / 3 / 16
10,460
747
9,667
16,931
18,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 15
10,167
726
17,520
13,602
5,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
6 / 1 / 14
10,753
768
23,694
8,765
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Donavan
Achilles
16
4 / 6 / 6
10,432
745
14,180
24,993
23,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FatBatman7245
Danzaburou
15
0 / 7 / 4
9,029
645
4,920
11,017
3,691
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
18
3 / 7 / 2
10,668
762
9,311
19,169
6,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 6 / 3
10,638
760
14,643
17,609
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
15
1 / 3 / 8
9,832
702
6,997
16,502
14,314
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
29
Kills
14
14
Deaths
29
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Carlanga99
Sun Wukong
8
0
14
15
W
Discordia
CollectorHector
Discordia
7
4
15
3.63
L
Achilles
Donavan
Achilles
4
6
6
1.17
L
Danzaburou
FatBatman7245
Danzaburou
0
7
4
0.29
W
Atlas
FreeHose
Atlas
3
3
16
3.67
W
5
6
15
2.08
L
Bakasura
3
7
2
0.57
L
6
6
3
1.25
W
6
1
14
13
L
Terra
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,215
Damage
50,051
59,680
Taken
89,290
41,035
Mitigated
54,360
10,549
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Carlanga99
Sun Wukong
13,794
2,344
0
4,936
11,246
9,354
549
3,191
7,635
0
43,285
W
Discordia
CollectorHector
Discordia
15,540
1,365
0
417
9,136
3,719
904
3,868
5,198
43,316
0
L
Achilles
Donavan
Achilles
14,180
2,919
0
5,955
24,993
23,375
54
13,833
10,386
0
22,196
L
Danzaburou
FatBatman7245
Danzaburou
4,920
1,164
153
963
11,017
3,691
2,005
5,837
4,819
0
23,013
W
Atlas
FreeHose
Atlas
9,667
3,126
746
2,034
16,931
18,876
0
7,848
8,621
16,730
0
W
17,520
8,522
69
1,950
13,602
5,791
584
5,045
8,130
0
29,800
L
Bakasura
9,311
6,450
0
4,184
19,169
6,773
903
9,915
8,769
0
29,961
L
14,643
5,984
358
6,071
17,609
6,207
2,249
8,555
8,679
54,934
0
W
23,694
6,207
0
397
8,765
3,295
411
1,688
6,937
45,512
0
L
Terra
6,997
655
3,130
4,383
16,502
14,314
0
9,372
6,671
14,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
50,599
226
Minions Killed
224
0
Camps Cleared
0
1,352,906
Distance Traveled
1,310,298
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,315
808
69
5
0
297,912
3
W
Discordia
11,095
793
55
4
0
257,326
0
L
Achilles
10,432
745
23
2
0
262,911
1
L
Danzaburou
9,029
645
39
3
0
229,959
0
W
Atlas
10,460
747
21
2
0
299,543
2
W
Neith
10,167
726
33
2
0
233,457
0
L
Bakasura
10,668
762
72
5
0
271,932
2
L
Olorun
10,638
760
80
6
0
253,754
0
W
Nu Wa
10,753
768
48
3
0
264,668
1
L
Terra
9,832
702
10
1
0
291,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role