Player Matchup

Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AuEye
Zeus
Level 27
God Stats
7W - 9L
1,410 SR
Queue Stats
11W - 17L
1,308 Elo+
Party 1
Chernobog
Chernobog
Boonie-P
Chernobog
Level 76
God Stats
2W - 2L
1,309 SR
Queue Stats
18W - 15L
1,411 Elo+
Party 1
Chaac
Chaac
UltiSab
Chaac
Level 5
God Stats
2W - 2L
1,275 SR
Queue Stats
2W - 5L
1,151 Elo+
Solo
Freya
Freya
untouchablue2
Freya
Level 108
God Stats
1W - 3L
1,499 SR
Queue Stats
73W - 79L
1,338 Elo+
Party 1
Team Averages
Level 67
1,399 SR
1,342 Elo+

VS

Team Averages
Level 66
1,443 SR
1,394 Elo+
Anhur
Anhur
Bless Flash8428
Anhur
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 79L
1,419 Elo+
Solo
Da Ji
Da Ji
DelicateEnvy
Da Ji
Level 46
God Stats
87W - 104L
1,397 SR
Queue Stats
179W - 224L
1,378 Elo+
Party 2
Hercules
Hercules
DeviousDesire
Hercules
Level 102
God Stats
1W - 4L
1,378 SR
Queue Stats
54W - 92L
1,305 Elo+
Party 2
Yemoja
Yemoja
IMPSWR3STL1NG16
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
PoisonedAmbition
Zhong Kui
Level 95
God Stats
3W - 6L
1,440 SR
Queue Stats
130W - 158L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 1 / 6
8,821
802
7,646
8,762
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
AuEye
Zeus
14
3 / 3 / 4
7,762
706
4,341
5,816
1,602
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Boonie-P
Chernobog
13
0 / 1 / 7
7,233
658
4,464
2,493
833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
UltiSab
Chaac
15
1 / 0 / 7
8,092
736
7,706
6,382
4,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 0 / 3
9,276
843
13,964
10,098
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,969
724
4,782
8,764
3,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 4
7,040
640
2,364
8,756
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DeviousDesire
Hercules
12
0 / 4 / 1
6,924
629
4,948
10,834
5,626
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 4 / 1
7,061
642
3,505
8,204
6,253
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
13
1 / 6 / 2
7,236
658
8,032
11,286
6,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
4
5
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
1
6
9
W
Zeus
AuEye
Zeus
3
3
4
1.67
L
2
3
1
0.83
W
Chernobog
Boonie-P
Chernobog
0
1
7
3.5
L
0
2
4
1
L
Hercules
DeviousDesire
Hercules
0
4
1
0.13
L
1
4
1
0.38
L
Zhong Kui
1
6
2
0.33
W
Chaac
UltiSab
Chaac
1
0
7
4.5
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,121
Damage
23,631
33,551
Taken
47,844
13,878
Mitigated
25,683
12,787
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,646
5,563
0
3,417
8,762
2,919
1,084
3,956
4,806
0
28,458
W
Zeus
AuEye
Zeus
4,341
377
0
388
5,816
1,602
353
1,641
4,175
12,497
0
L
4,782
2,594
0
1,299
8,764
3,086
545
3,156
5,608
0
22,174
W
Chernobog
Boonie-P
Chernobog
4,464
2,221
0
127
2,493
833
0
847
1,646
0
11,175
L
2,364
529
118
1,332
8,756
3,955
408
3,228
5,528
0
11,641
L
Hercules
DeviousDesire
Hercules
4,948
780
327
2,856
10,834
5,626
0
4,670
6,164
0
13,070
L
3,505
1,005
812
395
8,204
6,253
412
3,830
4,374
16,316
0
L
Zhong Kui
8,032
250
49
1,639
11,286
6,763
0
3,421
7,865
21,895
0
W
Chaac
UltiSab
Chaac
7,706
1,863
0
3,299
6,382
4,741
417
2,041
4,341
0
26,627
W
13,964
4,931
0
5,556
10,098
3,783
360
3,052
7,046
42,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
36,230
175
Minions Killed
130
0
Camps Cleared
0
1,013,626
Distance Traveled
926,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,821
802
38
3
0
192,060
0
W
Zeus
7,762
706
24
2
0
212,577
0
L
Anhur
7,969
724
42
4
0
185,243
1
W
Chernobog
7,233
658
17
2
0
163,118
0
L
Da Ji
7,040
640
17
2
0
200,938
0
L
Hercules
6,924
629
23
2
0
199,421
0
L
Yemoja
7,061
642
19
2
0
159,496
1
L
Zhong Kui
7,236
658
29
3
0
181,344
0
W
Chaac
8,092
736
36
3
0
234,627
1
W
Freya
9,276
843
60
5
0
211,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role