Player Matchup

Poseidon
Poseidon
BLACK HAMA 808
Poseidon
Level 145
God Stats
5W - 8L
1,395 SR
Queue Stats
324W - 330L
1,579 Elo+
Party 3
Izanami
Izanami
BlackSmoke808
Izanami
Level 38
God Stats
89W - 85L
1,438 SR
Queue Stats
139W - 139L
1,544 Elo+
Party 3
Olorun
Olorun
CandyManND
Olorun
Level 29
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Chaac
Chaac
InfernoAries86
Chaac
Level 31
God Stats
3W - 5L
1,246 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 2
Da Ji
Da Ji
KDallmann
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 54
1,377 SR
1,525 Elo+

VS

Team Averages
Level 99
1,481 SR
1,688 Elo+
Merlin
Merlin
DrC4BR4
Merlin
Level 155
God Stats
15W - 18L
1,299 SR
Queue Stats
535W - 485L
1,614 Elo+
Party 1
Mulan
Mulan
Marc699
Mulan
Level 87
God Stats
4W - 3L
1,518 SR
Queue Stats
168W - 90L
1,775 Elo+
Party 1
Heimdallr
Heimdallr
Reyes2G
Heimdallr
Level 66
God Stats
1W - 0L
1,120 SR
Queue Stats
182W - 112L
1,772 Elo+
Party 1
Nu Wa
Nu Wa
VICI0US 0NE
Nu Wa
Level 160
God Stats
23W - 13L
1,963 SR
Queue Stats
1,116W - 1,211L
1,521 Elo+
Solo
Ares
Ares
acjybweiulvbawle
Ares
Level 27
God Stats
15W - 7L
1,504 SR
Queue Stats
235W - 172L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 9 / 2
8,794
1,099
11,679
15,075
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
14
3 / 5 / 1
9,906
1,238
7,575
10,028
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
CandyManND
Olorun
14
0 / 8 / 5
8,927
1,116
5,547
17,601
9,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 10 / 3
9,084
1,136
8,050
20,876
11,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
KDallmann
Da Ji
14
0 / 16 / 2
8,379
1,047
6,237
20,789
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrC4BR4
Merlin
17
14 / 1 / 16
11,764
1,471
21,577
6,168
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Marc699
Mulan
18
17 / 0 / 19
12,783
1,598
19,613
7,166
8,113
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Reyes2G
Heimdallr
18
12 / 3 / 18
11,469
1,434
22,633
12,128
4,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 29
11,122
1,390
9,963
6,481
3,355
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 1 / 29
10,650
1,331
6,913
10,895
15,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
159
5
Kills
48
48
Deaths
5
13
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
9
2
0.22
L
Izanami
3
5
1
0.7
L
Olorun
CandyManND
Olorun
0
8
5
0.31
W
Merlin
DrC4BR4
Merlin
14
1
16
22
L
1
10
3
0.25
L
Da Ji
KDallmann
Da Ji
0
16
2
0.06
W
Mulan
Marc699
Mulan
17
0
19
26.5
W
Heimdallr
Reyes2G
Heimdallr
12
3
18
7
W
5
0
29
19.5
W
0
1
29
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,088
Damage
80,699
84,369
Taken
42,838
33,175
Mitigated
34,193
6,821
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
11,679
1,237
0
464
15,075
3,634
0
7,713
7,362
30,847
0
L
Izanami
7,575
5,392
0
1,146
10,028
2,448
0
4,156
5,872
0
22,394
L
Olorun
CandyManND
Olorun
5,547
2,891
350
1,758
17,601
9,655
0
8,564
9,037
15,095
0
W
Merlin
DrC4BR4
Merlin
21,577
1,703
0
870
6,168
2,639
0
2,662
3,466
34,598
0
L
8,050
2,149
0
3,031
20,876
11,373
0
8,877
11,999
0
20,278
L
Da Ji
KDallmann
Da Ji
6,237
1,724
0
72
20,789
6,065
0
9,463
11,326
0
15,488
W
Mulan
Marc699
Mulan
19,613
1,852
0
1,879
7,166
8,113
0
2,378
4,677
1,454
28,416
W
Heimdallr
Reyes2G
Heimdallr
22,633
17,318
0
4,271
12,128
4,890
0
4,529
7,372
0
37,136
W
9,963
3,710
223
2,933
6,481
3,355
0
3,515
2,912
29,558
0
W
6,913
1,240
0
711
10,895
15,196
0
4,142
6,551
12,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
57,788
112
Minions Killed
139
3
Camps Cleared
4
670,040
Distance Traveled
784,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,794
1,099
29
4
0
120,390
0
L
Izanami
9,906
1,238
29
4
0
115,618
0
L
Olorun
8,927
1,116
18
2
2
119,104
0
W
Merlin
11,764
1,471
19
2
0
165,588
0
L
Chaac
9,084
1,136
25
3
0
160,136
0
L
Da Ji
8,379
1,047
11
1
1
154,792
0
W
Mulan
12,783
1,598
27
3
2
182,059
0
W
Heimdallr
11,469
1,434
45
6
0
126,902
0
W
Nu Wa
11,122
1,390
39
5
1
159,427
0
W
Ares
10,650
1,331
9
1
1
150,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role