Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DavidOswald
Morgan Le Fay
Level 58
God Stats
1W - 1L
1,688 SR
Queue Stats
37W - 60L
1,121 Elo+
Party 2
Jormungandr
Jormungandr
NorthKimera
Jormungandr
Level 11
God Stats
1W - 3L
1,237 SR
Queue Stats
2W - 14L
1,055 Elo+
Party 2
Team Averages
Level 66
1,475 SR
1,226 Elo+

VS

Team Averages
Level 81
1,559 SR
1,527 Elo+
Zeus
Zeus
 
Zeus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
Level 120
God Stats
402W - 174L
1,676 SR
Queue Stats
446W - 241L
1,637 Elo+
Solo
Sobek
Sobek
neonfall12
Sobek
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 4 / 1
8,242
824
5,746
10,121
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DavidOswald
Morgan Le Fay
11
1 / 5 / 2
6,946
695
6,559
8,616
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
NorthKimera
Jormungandr
10
0 / 3 / 2
6,645
665
4,865
12,105
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 2 / 8
7,765
777
10,672
6,574
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
13
9 / 2 / 3
8,994
899
14,260
7,415
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
11
0 / 1 / 12
7,814
781
2,497
11,410
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
12
12
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
1
1.13
W
Zeus
 
Zeus
3
2
8
3.5
L
Morgan Le Fay
DavidOswald
Morgan Le Fay
1
5
2
0.4
W
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
9
2
3
5.25
L
Jormungandr
NorthKimera
Jormungandr
0
3
2
0.33
W
Sobek
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
27,429
30,842
Taken
25,399
16,556
Mitigated
15,330
5,084
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,746
1,887
0
1,409
10,121
4,440
0
2,654
6,889
0
17,004
W
Zeus
 
Zeus
10,672
1,673
499
2,288
6,574
2,322
1,019
3,013
3,337
25,924
0
L
Morgan Le Fay
DavidOswald
Morgan Le Fay
6,559
1,532
0
377
8,616
3,016
0
3,971
3,980
20,755
0
W
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
14,260
5,623
0
3,720
7,415
3,317
806
2,863
4,261
0
53,104
L
Jormungandr
NorthKimera
Jormungandr
4,865
1,009
103
3,195
12,105
9,100
0
5,532
5,806
13,726
0
W
Sobek
2,497
348
478
4,501
11,410
9,691
508
5,542
5,432
7,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
24,573
94
Minions Killed
130
1
Camps Cleared
8
502,874
Distance Traveled
540,689
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,242
824
21
2
0
144,504
0
W
Zeus
7,765
777
43
4
1
186,095
1
L
Morgan Le Fay
6,946
695
46
5
1
171,099
4
W
Ah Muzen Cab
8,994
899
78
8
5
172,154
3
L
Jormungandr
6,645
665
27
3
0
187,271
3
W
Sobek
7,814
781
9
1
2
182,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role