Player Matchup

Chiron
Chiron
Phytopthora
Chiron
Level 109
God Stats
6W - 0L
1,686 SR
Queue Stats
79W - 77L
1,426 Elo+
Solo
Nemesis
Nemesis
SadDobs
Nemesis
Level 29
God Stats
6W - 6L
1,727 SR
Queue Stats
141W - 173L
1,250 Elo+
Party 2
Kuzenbo
Kuzenbo
Up dog6928
Kuzenbo
Level 18
God Stats
4W - 9L
1,138 SR
Queue Stats
8W - 12L
1,211 Elo+
Party 1
Gilgamesh
Gilgamesh
dnbsalty
Gilgamesh
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 191L
1,359 Elo+
Party 1
Raijin
Raijin
nezthepez
Raijin
Level 43
God Stats
4W - 8L
1,500 SR
Queue Stats
95W - 118L
1,290 Elo+
Party 2
Team Averages
Level 57
1,510 SR
1,307 Elo+

VS

Team Averages
Level 87
1,471 SR
1,345 Elo+
Sol
Sol
EKimball
Sol
Level 119
God Stats
4W - 6L
1,599 SR
Queue Stats
187W - 209L
1,339 Elo+
Party 3
Ymir
Ymir
Jarwood76
Ymir
Level 58
God Stats
7W - 13L
1,381 SR
Queue Stats
82W - 99L
1,400 Elo+
Solo
Skadi
Skadi
Lybanger
Skadi
Level 87
God Stats
9W - 9L
1,484 SR
Queue Stats
160W - 167L
1,312 Elo+
Solo
Chaac
Chaac
coneface
Chaac
Level 114
God Stats
4W - 11L
1,634 SR
Queue Stats
69W - 101L
1,414 Elo+
Party 3
Arachne
Arachne
elcucuey
Arachne
Level 59
God Stats
7W - 11L
1,260 SR
Queue Stats
129W - 144L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
8 / 2 / 0
7,572
582
11,550
8,779
2,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
SadDobs
Nemesis
12
3 / 2 / 0
7,129
548
5,032
9,859
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Up dog6928
Kuzenbo
11
0 / 1 / 7
7,173
552
5,767
11,432
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
dnbsalty
Gilgamesh
13
0 / 0 / 1
6,485
499
2,730
8,494
4,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
nezthepez
Raijin
12
1 / 5 / 1
6,715
517
4,750
8,384
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 1
7,533
579
7,124
8,166
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
0 / 1 / 2
6,309
485
6,465
11,174
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Lybanger
Skadi
9
1 / 6 / 0
5,886
453
4,326
8,320
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
coneface
Chaac
12
0 / 1 / 0
7,284
560
4,748
6,040
3,200
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
elcucuey
Arachne
12
2 / 1 / 1
7,149
550
4,575
8,481
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
10
10
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
7
3
1
2.5
L
Ymir
0
1
2
1
L
Skadi
Lybanger
Skadi
1
6
0
0.17
W
Chiron
8
2
0
4
W
Nemesis
SadDobs
Nemesis
3
2
0
1.5
W
Kuzenbo
Up dog6928
Kuzenbo
0
1
7
3.5
L
Chaac
coneface
Chaac
0
1
0
0
W
Gilgamesh
dnbsalty
Gilgamesh
0
0
1
0.5
L
Arachne
elcucuey
Arachne
2
1
1
2.5
W
Raijin
nezthepez
Raijin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
27,238
46,948
Taken
42,181
23,543
Mitigated
17,644
11,134
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,124
1,957
0
1,462
8,166
2,246
783
4,070
4,096
33,431
4,245
L
Ymir
6,465
343
0
3,078
11,174
8,210
0
3,847
7,327
26,644
4,041
L
Skadi
Lybanger
Skadi
4,326
2,032
0
500
8,320
1,515
0
1,166
7,154
0
28,762
W
Chiron
11,550
4,519
828
3,009
8,779
2,860
602
2,186
6,593
0
43,098
W
Nemesis
SadDobs
Nemesis
5,032
1,511
0
2,221
9,859
3,452
0
2,709
7,150
0
36,760
W
Kuzenbo
Up dog6928
Kuzenbo
5,767
1,903
341
1,715
11,432
10,537
105
3,430
8,002
27,320
0
L
Chaac
coneface
Chaac
4,748
631
1
1,493
6,040
3,200
71
0
5,648
0
42,610
W
Gilgamesh
dnbsalty
Gilgamesh
2,730
443
0
2,400
8,494
4,006
0
0
8,494
0
31,961
L
Arachne
elcucuey
Arachne
4,575
3,175
0
2,662
8,481
2,473
0
1,434
7,047
0
40,990
W
Raijin
nezthepez
Raijin
4,750
700
0
620
8,384
2,688
0
3,983
4,401
40,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
34,161
344
Minions Killed
353
0
Camps Cleared
0
1,235,295
Distance Traveled
1,162,316
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,533
579
68
5
0
230,141
5
L
Ymir
6,309
485
49
4
0
239,607
1
L
Skadi
5,886
453
52
4
0
169,358
1
W
Chiron
7,572
582
73
6
0
253,546
4
W
Nemesis
7,129
548
70
5
0
269,048
1
W
Kuzenbo
7,173
552
47
4
0
231,851
2
L
Chaac
7,284
560
106
8
0
259,984
6
W
Gilgamesh
6,485
499
77
6
0
261,678
3
L
Arachne
7,149
550
78
6
0
263,226
3
W
Raijin
6,715
517
77
6
0
219,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role