Player Matchup

Artemis
Artemis
Acegi
Artemis
Level 112
God Stats
0W - 5L
1,802 SR
Queue Stats
23W - 30L
1,468 Elo+
Party 1
Merlin
Merlin
DecipleX50
Merlin
Level 7
God Stats
0W - 2L
1,437 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
KingTOT77
Ao Kuang
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 120L
1,376 Elo+
Party 4
Chaac
Chaac
Matty2x
Chaac
Level 36
God Stats
2W - 2L
1,827 SR
Queue Stats
47W - 51L
1,376 Elo+
Party 4
Sylvanus
Sylvanus
xxreymundoxx08
Sylvanus
Level 85
God Stats
40W - 28L
1,598 SR
Queue Stats
303W - 278L
1,443 Elo+
Solo
Team Averages
Level 62
1,633 SR
1,433 Elo+

VS

Team Averages
Level 72
1,517 SR
1,448 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deathtrap981
Ah Muzen Cab
Level 85
God Stats
8W - 6L
1,638 SR
Queue Stats
287W - 252L
1,476 Elo+
Party 2
Neith
Neith
LadyReaps
Neith
Level 128
God Stats
93W - 79L
1,563 SR
Queue Stats
119W - 118L
1,447 Elo+
Solo
Merlin
Merlin
MixedShadow
Merlin
Level 41
God Stats
3W - 3L
1,357 SR
Queue Stats
84W - 97L
1,417 Elo+
Party 3
Sobek
Sobek
spykke10
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 188L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
xwolf95
Ao Kuang
Level 82
God Stats
150W - 109L
1,527 SR
Queue Stats
292W - 313L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acegi
Artemis
17
9 / 8 / 3
11,513
606
16,145
15,216
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DecipleX50
Merlin
15
1 / 5 / 7
9,354
492
7,341
9,535
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
KingTOT77
Ao Kuang
17
4 / 4 / 0
10,128
533
11,419
18,166
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Matty2x
Chaac
13
0 / 7 / 4
8,325
438
8,657
15,239
9,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
10
1 / 8 / 5
7,390
389
6,231
16,890
9,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deathtrap981
Ah Muzen Cab
17
4 / 5 / 8
10,809
569
13,413
16,720
5,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
LadyReaps
Neith
18
7 / 2 / 6
11,613
611
10,608
7,678
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
0 / 3 / 5
10,197
537
6,928
11,642
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
spykke10
Sobek
18
7 / 1 / 9
11,216
590
6,846
15,392
9,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
xwolf95
Ao Kuang
17
14 / 4 / 4
11,802
621
21,230
21,419
11,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
15
Kills
32
32
Deaths
15
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
Acegi
Artemis
9
8
3
1.31
W
Ah Muzen Cab
Deathtrap981
Ah Muzen Cab
4
5
8
1.6
L
Merlin
DecipleX50
Merlin
1
5
7
0.9
L
Ao Kuang
KingTOT77
Ao Kuang
4
4
0
1
W
Neith
LadyReaps
Neith
7
2
6
5
L
Chaac
Matty2x
Chaac
0
7
4
0.29
W
Merlin
0
3
5
0.83
W
Sobek
spykke10
Sobek
7
1
9
11.5
W
Ao Kuang
xwolf95
Ao Kuang
14
4
4
4
L
Sylvanus
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,793
Damage
59,025
75,046
Taken
72,851
32,370
Mitigated
33,294
16,241
Healing
28,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Acegi
Artemis
16,145
10,280
0
2,288
15,216
4,433
1,001
6,239
8,977
0
62,324
W
Ah Muzen Cab
Deathtrap981
Ah Muzen Cab
13,413
7,060
0
3,333
16,720
5,142
3,321
6,918
9,738
0
78,216
L
Merlin
DecipleX50
Merlin
7,341
602
69
937
9,535
3,027
387
5,393
4,142
41,800
0
L
Ao Kuang
KingTOT77
Ao Kuang
11,419
2,029
0
8,304
18,166
5,905
0
7,620
10,546
60,879
0
W
Neith
LadyReaps
Neith
10,608
3,121
0
1,563
7,678
3,313
4,460
1,135
6,543
0
61,877
L
Chaac
Matty2x
Chaac
8,657
1,883
0
1,987
15,239
9,903
0
9,804
5,435
135
40,765
W
Merlin
6,928
811
70
4,237
11,642
4,181
1,285
3,903
7,445
66,618
3,930
W
Sobek
spykke10
Sobek
6,846
844
0
8,028
15,392
9,122
0
3,574
11,592
60,910
0
W
Ao Kuang
xwolf95
Ao Kuang
21,230
6,793
0
10,880
21,419
11,536
1,884
8,132
13,127
52,815
8,260
L
Sylvanus
6,231
1,678
187
2,469
16,890
9,102
0
3,631
12,855
18,554
7,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,710
Gold Earned
55,637
439
Minions Killed
547
0
Camps Cleared
0
1,615,087
Distance Traveled
1,807,257
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,513
606
108
6
0
315,258
2
W
Ah Muzen Cab
10,809
569
119
6
0
349,537
1
L
Merlin
9,354
492
93
5
0
330,035
0
L
Ao Kuang
10,128
533
113
6
0
387,479
7
W
Neith
11,613
611
120
6
0
368,522
0
L
Chaac
8,325
438
73
4
0
341,929
1
W
Merlin
10,197
537
134
7
0
320,451
2
W
Sobek
11,216
590
90
5
0
422,425
5
W
Ao Kuang
11,802
621
84
4
0
346,322
0
L
Sylvanus
7,390
389
52
3
0
240,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role