Player Matchup

Thanatos
Thanatos
DynastysProdigy
Thanatos
Level 123
God Stats
10W - 14L
1,465 SR
Queue Stats
96W - 82L
1,504 Elo+
Party 2
Chiron
Chiron
GREATNESSx06
Chiron
Level 66
God Stats
15W - 19L
1,456 SR
Queue Stats
442W - 466L
1,508 Elo+
Solo
Chang'e
Chang'e
YSGxSupreme
Chang'e
Level 104
God Stats
5W - 7L
1,628 SR
Queue Stats
171W - 165L
1,465 Elo+
Party 2
Bacchus
Bacchus
YSGxZenitsu
Bacchus
Level 52
God Stats
12W - 24L
1,560 SR
Queue Stats
184W - 178L
1,463 Elo+
Party 2
King Arthur
King Arthur
mountainman3521
King Arthur
Level 6
God Stats
1W - 5L
1,520 SR
Queue Stats
9W - 22L
1,496 Elo+
Party 2
Team Averages
Level 70
1,526 SR
1,487 Elo+

VS

Team Averages
Level 61
1,572 SR
1,591 Elo+
Sun Wukong
Sun Wukong
CPTN11
Sun Wukong
Level 48
God Stats
3W - 2L
1,733 SR
Queue Stats
93W - 59L
1,602 Elo+
Party 1
Fenrir
Fenrir
GlamrockBallora
Fenrir
Level 14
God Stats
2W - 0L
1,860 SR
Queue Stats
78W - 31L
1,638 Elo+
Party 1
Nox
Nox
Mikeswazowski
Nox
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 27L
1,702 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XL ReyesG
Ah Muzen Cab
Level 83
God Stats
7W - 6L
1,344 SR
Queue Stats
54W - 56L
1,505 Elo+
Solo
The Morrigan
The Morrigan
Yoonify
The Morrigan
Level 37
God Stats
17W - 22L
1,421 SR
Queue Stats
186W - 193L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 6 / 2
11,030
1,103
9,844
13,102
5,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
17
3 / 7 / 5
11,747
1,175
14,667
17,587
6,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
YSGxSupreme
Chang'e
16
3 / 5 / 3
11,276
1,128
12,479
15,830
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
YSGxZenitsu
Bacchus
16
1 / 2 / 3
10,505
1,051
7,679
23,155
25,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
mountainman3521
King Arthur
16
0 / 8 / 2
10,251
1,025
3,609
16,946
14,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

121

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CPTN11
Sun Wukong
18
3 / 3 / 18
11,619
1,162
13,505
15,090
13,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 2 / 18
12,949
1,295
14,045
16,580
15,668
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 2 / 9
13,251
1,325
17,051
8,010
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
XL ReyesG
Ah Muzen Cab
19
8 / 2 / 16
13,109
1,311
23,177
9,628
3,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Yoonify
The Morrigan
17
2 / 1 / 17
11,670
1,167
10,876
6,361
2,307
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
10
Kills
28
28
Deaths
10
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CPTN11
Sun Wukong
3
3
18
4
L
Thanatos
3
6
2
0.67
L
Chiron
3
7
5
0.79
W
4
2
18
6.5
W
11
2
9
7.75
W
Ah Muzen Cab
XL ReyesG
Ah Muzen Cab
8
2
16
8
L
Chang'e
YSGxSupreme
Chang'e
3
5
3
0.9
L
Bacchus
YSGxZenitsu
Bacchus
1
2
3
1.25
W
The Morrigan
Yoonify
The Morrigan
2
1
17
10.5
L
King Arthur
mountainman3521
King Arthur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,278
Damage
78,654
86,620
Taken
55,669
56,762
Mitigated
38,255
16,040
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CPTN11
Sun Wukong
13,505
1,399
202
4,548
15,090
13,755
0
5,230
9,860
259
20,984
L
Thanatos
9,844
1,453
0
2,765
13,102
5,379
0
2,493
10,461
0
22,404
L
Chiron
14,667
4,917
752
1,301
17,587
6,652
0
6,975
10,308
0
31,026
W
14,045
2,688
0
1,640
16,580
15,668
0
4,369
10,549
273
22,442
W
17,051
432
0
956
8,010
2,903
0
4,136
3,874
36,876
0
W
Ah Muzen Cab
XL ReyesG
Ah Muzen Cab
23,177
9,739
0
5,443
9,628
3,622
0
3,708
5,920
0
50,010
L
Chang'e
YSGxSupreme
Chang'e
12,479
948
3,391
3,225
15,830
4,701
0
6,660
9,057
38,456
0
L
Bacchus
YSGxZenitsu
Bacchus
7,679
525
0
4,606
23,155
25,075
0
7,410
15,587
26,664
0
W
The Morrigan
Yoonify
The Morrigan
10,876
1,071
0
1,030
6,361
2,307
0
2,832
3,529
27,317
1,018
L
King Arthur
mountainman3521
King Arthur
3,609
59
0
0
16,946
14,955
0
3,644
13,052
117
14,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,809
Gold Earned
62,598
183
Minions Killed
183
4
Camps Cleared
12
985,165
Distance Traveled
1,020,579
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,619
1,162
12
1
1
212,037
0
L
Thanatos
11,030
1,103
34
3
1
202,734
0
L
Chiron
11,747
1,175
37
4
2
177,026
0
W
Fenrir
12,949
1,295
15
2
3
210,733
1
W
Nox
13,251
1,325
56
6
2
198,508
0
W
Ah Muzen Cab
13,109
1,311
50
5
2
191,129
1
L
Chang'e
11,276
1,128
59
6
0
200,428
0
L
Bacchus
10,505
1,051
34
3
1
204,003
0
W
The Morrigan
11,670
1,167
50
5
4
208,172
0
L
King Arthur
10,251
1,025
19
2
0
200,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role