Player Matchup

Hachiman
Hachiman
Kazuma Heart
Hachiman
Level 117
God Stats
1W - 0L
1,791 SR
Queue Stats
63W - 44L
1,614 Elo+
Party 1
Atlas
Atlas
SpendingAuto96
Atlas
Level 103
God Stats
53W - 29L
1,587 SR
Queue Stats
720W - 644L
1,564 Elo+
Party 1
Eset
Eset
VibinRipper
Eset
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,336 Elo+
Party 1
Team Averages
Level 89
1,626 SR
1,504 Elo+

VS

Team Averages
Level 61
1,500 SR
1,202 Elo+
Xbalanque
Xbalanque
Destinimom09
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,062 Elo+
Solo
Hercules
Hercules
Drenfu
Hercules
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 65L
1,196 Elo+
Party 2
Zhong Kui
Zhong Kui
thedark0695
Zhong Kui
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
58W - 88L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kazuma Heart
Hachiman
16
11 / 3 / 3
12,015
801
16,295
12,168
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 11
10,759
717
7,026
8,043
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 13
10,078
672
5,928
4,618
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Destinimom09
Xbalanque
12
0 / 7 / 2
8,738
583
5,304
10,212
3,116
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Drenfu
Hercules
15
4 / 2 / 0
9,886
659
6,223
15,091
8,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
thedark0695
Zhong Kui
11
0 / 5 / 2
8,856
590
4,961
9,264
4,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
4
4
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Destinimom09
Xbalanque
0
7
2
0.14
L
Hercules
Drenfu
Hercules
4
2
0
2
W
Hachiman
Kazuma Heart
Hachiman
11
3
3
4.17
W
2
1
11
7.5
W
1
0
13
7.5
L
Zhong Kui
thedark0695
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,249
Damage
16,488
24,829
Taken
34,567
18,930
Mitigated
15,544
4,727
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Destinimom09
Xbalanque
5,304
2,948
64
875
10,212
3,116
330
2,846
7,366
0
21,814
L
Hercules
Drenfu
Hercules
6,223
877
59
3,413
15,091
8,192
0
6,346
8,745
0
23,958
W
Hachiman
Kazuma Heart
Hachiman
16,295
8,391
0
1,332
12,168
4,860
1,884
2,703
9,465
0
62,145
W
7,026
2,153
718
2,328
8,043
12,379
456
1,166
6,877
20,872
0
W
5,928
456
0
349
4,618
1,691
535
1,952
2,666
21,053
0
L
Zhong Kui
thedark0695
Zhong Kui
4,961
115
0
2,644
9,264
4,236
0
4,168
5,096
21,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
27,480
175
Minions Killed
109
9
Camps Cleared
4
789,456
Distance Traveled
533,922
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,738
583
50
3
0
174,502
2
L
Hercules
9,886
659
26
2
2
240,705
1
W
Hachiman
12,015
801
110
7
8
255,944
2
W
Atlas
10,759
717
16
1
0
249,585
2
W
Eset
10,078
672
49
3
1
283,927
2
L
Zhong Kui
8,856
590
33
2
2
118,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role